Federico Viticci

10787 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

First iPhone 4 Reviews Are In

It happened with the iPad back in April, and it’s happening with the iPhone 4 now: Apple sent some review units to the most important blogs and the reviews are starting to come in.

Check out the excerpts we’ve collected after the break.

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Engadget Reviews the iPhone 4

Insanely in-depth review of the iPhone 4 online on Engadget. I suggest you to Instapaper it, but let me quote just a few passages:

“The iPhone 4 is the best smartphone on the market right now. The combination of gorgeous new hardware, that amazing display, upgraded cameras, and major improvements to the operating system make this an extremely formidable package. Yes, there are still pain points that we want to see Apple fix, and yes, there are some amazing alternatives to the iPhone 4 out there. But when it comes to the total package – fit and finish in both software and hardware, performance, app selection, and all of the little details that make a device like this what it is – we think it’s the cream of the current crop.”

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Byline Reaches 3.2 - Brings Background Feed Syncing and Caching to iPhone

We’ve talked about Byline 3 for iPhone before. It’s a great RSS application that features a brand new engine and a good looking UI design. The latest 3.2 update, just approved by Apple and available in the App Store, brings complete iOS 4 support to Byline.

Thanks to iOS’ task completion mutlitasking APIs, the app can now finish the syncing and caching process in the background. Like many other apps though, it can’t fetch feeds on its own. Also, restore state is used to bring you back to the exact location you were before closing the app. Last, Byline now supports the iPhone 4’s Retina Display.

Go get the app here.


iPhone 4: First Unboxing Photos [UPDATE: And Videos]

The iPhone 4 is arriving early. 2 days early, to be exact. You can blame the faster processor, you can thank FedEx - no matter who you’d like to thank or praise, some American folks already got their hands on an iPhone 4.

If you’re not jealous and think you can hold up to a few pictures, jump beyond the break and take a look at what unboxing the iPhone 4 looks like.

You’re warned though: it looks great.

[UPDATE: scroll down for some great photos and videos shot by Loyal Moses with his iPhone 4]

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Bistromath: Beautiful, Intuitive Check Splitter for iPhone

Sometimes I happen to go out with some friends and enjoy a good beer over at a pub called “Porter”. Usually, a few pizzas go over with that beers.Then, when it’s time to split the bill and pay  - nobody knows what to do. Should I just pay with my credit card and than take the money from my friends? Should we all put our cash together and pay the right amount? What about the tip?

Bistromath for iPhone really comes in handy in situations like the one described above.

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iPhone Dev Team Releases PwangeTool 4.0 - Let the Official iOS Jailbreak Begin

Earlier today we posted a tutorial on how to jailbreak an iPhone 3GS running iOS 4 with an unofficial build of PwnageTool. Now, the Dev-Team has just release its official build of PwnageTool, read the blog post here.

PwnageTool 4 works on the iPhone 3G / 3GS and iPod Touch 2G. iPhone 2G, iPod Touch and iPod Touch 3G are not supported. The process of creating a custom firmware is the same we described this morning.

Enjoy your jailbroken iOS 4, folks.


iOS 4 on iPhone 3G [Video]

Here’s a video comparison of an iPhone 3G running iOS 4 and another iPhone 3G running 3.1.3. No matter what, iOS doesn’t seem to play nice with the 3G.

Stay tuned for a similar post in a couple of months, when we’ll put the 3GS to shame against an iPhone 4.

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Aves: Web Based Game Engine, Works on iPad and iOS

Aves is a new game engine entirely based on web technologies. It will be used to build 2D / 2.5D videogames running in every browser with modern CSS, HTML and Javascript web standards. It will handle viewports automatically, and - being based on web technologies - the developers promise Aves games will run just fine on the iPad and other iOS, Android and WebOS devices.

But it doesn’t stop at building games with HTML. It’s got some great API stuff we should all look forward to:

“So again, what are action surfaces? As you know, the whole Web 2.0-Idea is actually about sharing and exchanging data using APIs. We have thousands of those in the web today and you can integrate data from Flickr, YouTube, Twitter or Google Maps on your website today by adding a few lines of code.

Guess what? Now you can integrate all those into your games with a mouse click!

If you want to display certain photos from Flickr on an object like a TV-Set you simply tell the Aves Engine that this particular object should have an action surface attached to it and that you want to fill this surface with some data.”

It’s very promising indeed. Check out the official page here, and the demo video after the break. We’ll keep you posted about this.

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