John Voorhees

5643 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

App Debuts

Astro The AI-powered email client, Astro, was updated this week with a built-in voice assistant that can read, manage, and reply to emails at your bidding. Dubbed Astrobot Voice, the assistant previously launched as an Alexa skill for use with the Amazon Echo, but this marks its debut inside the iOS app. Astrobot Voice...


Ridiculous Fishing Updated for iOS 11

Today, Ridiculous Fishing, the classic 8-bit style fishing game from Vlambeer was updated with support for 64-bit chip architectures ensuring that its fans will still be able to play the game when they update to iOS 11. Apps that only support 32-bit chip architectures will be left behind by iOS 11 rendering them unusable on devices running Apple’s latest OS. The switch was first telegraphed by Apple in 2014, so developers have had three years to prepare, but the transition will nonetheless leave some apps behind, many of them games. According to Fast Company, AppFigures estimates that as many as 470,000 apps may no longer work on iOS 11.

At the same time, however, a recent flurry of updates means that some iOS classics will survive, including Ridiculous Fishing. Released in 2010 as a collaboration among Vlambeer, Zach Gage, and Greg Wohlwend, Ridiculous Fishing follows Billy as he fishes with items like guns, chainsaws, and toasters. The game won an Apple Design Award in 2013 and still has a loyal following. In addition to adding 64-bit support, the update adds haptic feedback and two speedrun leaderboards.

Although there will undoubtedly be some apps and games that fall by the wayside in the 64-bit transition, my hope is that early iOS classics like Ridiculous Fishing, Canabalt, and Bumpy Road, which have all received recent 64-bit updates, are discovered by a new generation of iOS users.


AppStories, Episode 19 – Interview: Running an App Development Studio with Dermot Daly

On this week’s episode of AppStories, we interview Dermot Daly, founder of Tapadoo, a Dublin-based app development studio, about how he got started in mobile development, the Tapadoo origin story, what it’s like to develop apps in the regulated medical field, the challenges of working for clients and that iOS developers face today, and more.

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AppStories+ Deeper into the world of apps

AppStories Episode 19 - Interview: Running an App Development Studio with Dermot Daly

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AppStories+ Deeper into the world of apps

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Luna Display Turns an iPad into a Second Screen for Your Mac

In June, I sat in the crowded lobby of the San Jose Marriott hotel just across from the convention center where WWDC was being held. The lobby was crammed full of developers and other people tapping away on Macs and iOS devices connected to the hotel’s WiFi. I sat down with the Astro HQ team for a demonstration of an upcoming hardware product called the Luna Display, a tiny dongle that turns an iPad into a wireless second display for a Mac.

Hotel WiFi is notoriously bad and the Marriott’s, which was ambushed by thousands of WWDC attendees, was holding up, but spotty. The Astro HQ team pulled out a tiny nubbin and connected it to a MacBook Pro’s USB-C port. After starting the Luna Display software on the Mac and an iPad, they were up and running with the iPad acting as a second display. Despite the shaky connection, the iPad performed admirably. It felt like magic.

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Metapho 3.0 Adds Video Support and More

Metapho is a powerful utility for accessing, editing, and removing metadata from photos and videos. When I reviewed Metapho 2.0, I was impressed with how easy it was to access and edit image metadata. With version 3, Metapho has been extended into new areas without sacrificing the ease of use of prior versions.

Perhaps the biggest change is that Metapho now supports video. Earlier versions of the app could only handle still photos, so it’s nice to see video added to the mix. The process works the same way as with photos. Access a video using Metapho’s action extension from the Photos app or from within the Metapho app itself. Metapho displays the video’s metadata, which can be edited or stripped.

One of Metapho’s strengths is its design. Whether you start in the app itself or its extension Metapho displays the metadata for images in a clear and concise manner. Today’s update changes the layout by adding cropped versions of the photos or videos you are working on at the top of the page, so you know which image you are working on without it taking up an unnecessary amount of vertical space on your iPhone.

Metapho’s extension also got a refresh with version 3. For the first time, you can select multiple photos to edit. It’s a small change, but one that should speed up the editing process for anyone working with several images or videos.

Metapho is not a utility that I use often, but I keep it tucked away in a folder because when I need it, there’s no better way to edit photo and video metadata. It’s a great example of a thoughtfully designed app, so I’m glad to see its functionality expanded without compromising its utility.

Metapho is available on the App Store.



Interview: Running an App Development Studio with Dermot Daly

AppStories+ Deeper into the world of apps

AppStories Episode 19 - Interview: Running an App Development Studio with Dermot Daly

0:00
29:59

AppStories+ Deeper into the world of apps

Federico and John interview Dermot Daly, founder of Tapadoo, a Dublin-based app development studio, about how he got started in mobile development, the Tapadoo origin story, what it’s like to develop apps in the regulated medical field, the challenges of working for clients and that iOS developers face today, and more.

Read more


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MacStories runs on a Mac mini at MacStadium (and before they were bought by MacStadium in 2016, at Macminicolo). It’s a setup we’ve used for years and it’s always been fast and reliable.

The folks at MacStadium are running a special promotion for MacStories readers. You can trial a Mac mini server in their data center for a full month at no cost. Just sign up to rent a Mac mini using coupon code “MACSTORIES” and you’ll be all set.

You can check out the details here.

Our thanks to MacStadium for sponsoring MacStories this week.


iTunes U Collections Are Moving to Apple Podcasts

Apple has announced that in September, when iTunes 12.7 is released, it will migrate iTunes U collections to Apple Podcasts. iTunes U courses will be available only through the iTunes U app on iOS.

iTunes U was launched in 2007 to offer downloadable collections of free educational content through the iTunes Store. In 2012, Apple introduced the iTunes U iOS app, which allowed educators to create iTunes U courses that go beyond audio and video by incorporating handouts, homework, quizzes, ebooks, and other content. Although courses are currently listed alongside collections in iTunes on macOS, courses are designed to work best in the iTunes U app, which is iOS-only.

According to Apple’s announcement and support pages, it will automatically convert iTunes U Collections to podcasts in September and eliminate the iTunes U section of iTunes on macOS. That means there will no longer be a way to download iTunes U course materials on a Mac. The change also means that the iTunes U catalog will only include courses and will only be accessible from an iOS device.

The transition of iTunes U collections to podcasts will occur automatically but carries a couple of caveats. First, iTunes U and podcast categories are different. Collections will be assigned podcast categories automatically, but they may differ from the ones assigned in iTunes U. However, collection creators can use their new iTunes Podcast Site Manager sites to change the category at any time.

Second, collections that include ePub files may want to substitute them with PDF files. According to Apple’s iTunes U Public Site Manager support page:

Apple Podcasts supports all media types currently supported by iTunes U collections, with the exception of ePub files. If your collections contain ePub files, you might want to replace the ePub files with another file type (for example, a PDF file).

This advice seems at odds with the Apple Podcasts Connect support page that says ePub files are supported by podcasts. However, unless Apple provides clarification, it is probably best to switch to PDFs as suggested.

As podcasts grow in popularity, converting iTunes U collections to podcasts should expose them to a broader audience. The transition also simplifies iTunes on macOS and limits the iTunes U app to the content that is designed to work best with it. Each of those reasons makes sense in isolation, but there is a gap that hasn’t been addressed. What’s missing is a way to access iTunes U courses on the Mac. It’s possible that Apple has decided that iTunes U courses should be iOS-only, but I can’t help but think we’ll see a new approach to iTunes U on the Mac this fall and that this transition may be part of a broader plan to dismantle iTunes.