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Posts tagged with "Vision Pro"

visionOS 26: The MacStories Overview

Source: Apple.

Source: Apple.

As part of this year’s WWDC keynote, Apple today announced visionOS 26, the next major version of visionOS coming this fall. The update features new ways for users to experience spatial content, display information in their environment, and interact with apps and games. It represents the next step forward for Apple’s vision of spatial computing, including what the company refers to as “the spatial web.”

Since Apple’s new Liquid Glass design language borrows heavily from visionOS, design changes won’t be as striking on the platform. The most prominent user-facing feature of the update is likely to be spatial widgets.

Up to this point, native widgets have been completely absent on visionOS, and the company has introduced them in a way that is consistent with its other devices while adding a spatial flair. Widgets can be customized to include a border and a depth effect to blend in with the user’s environment, and they remain fixed persistently in place even after the Vision Pro restarts. Built-in options like the Clock, Calendar, Music, and Photos widgets were featured, though third-party developers will be able to provide their own widget options via the new Widgets app.

Various ways of experiencing spatial content have been enhanced in visionOS 26 as well. Building on last year’s introduction of spatial photo conversion, Apple this year added a feature called spatial scenes to all of its platforms. Spatial scenes add depth to photos, enabling users to experience their pictures from different perspectives by moving their heads. These scenes can be viewed in Photos, the Spatial Gallery, and Safari, and developers can add them to their own apps. visionOS 26 also adds native support for playing back 180-degree, 360-degree, and wide field-of-view content.

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Apple Previews a Wide Range of Upcoming Accessibility Features to Mark Global Accessibility Awareness Day

Source: Apple.

Source: Apple.

With Global Accessibility Awareness Day coming up this Thursday, May 15, Apple is back with its annual preview of accessibility features coming to its platforms later in the year. This year marks the 40th anniversary of the creation of the first office within Apple to address accessibility, and there’s no sign of any slowdown in the company’s development on this front. While no official release date has been announced for these features, they usually arrive with the new OS updates in the fall.

In addition to a new accessibility-focused feature in the App Store, Apple announced a whole raft of system-level features. Let’s take a look.

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Apple Immersive Video Utility Released

Apple has released a new companion app called Apple Immersive Video Utility for Vision Pro owners that allows them to organize and manage immersive content with the help of a Mac. The utility, which is available for the Mac and Vision Pro, allows users to view, stream, and organize Apple Immersive Video into playlists. The app supports more than one Vision Pro, too, synchronizing playback of content streamed from a Mac to multiple Vision Pros. Videos can also be transferred from the Mac app to a Vision Pro for watching them there.

Apple Immersive Video Utility.

Apple Immersive Video Utility.

The App Store description only touches on it, but Apple Immersive Video Utility, the company’s first new Mac app in a long time that wasn’t released as part of an OS update, appears to be designed for post-production work by video professionals. The app could also be used in group educational and training settings based on its feature set.

The Blackmagic URSA Cine Immersive Camera. Source: Blackmagic.

The Blackmagic URSA Cine Immersive Camera. Source: Blackmagic.

However, the fact that NAB, the National Association of Broadcasters, conference is going on this week suggests that the app is primarily designed for post-production video work. In fact, the app seems to go hand-in-hand with Blackmagic’s URSA Cine Immersive, an Apple Immersive Video camera that was also shown off at NAB this week, and DaVinci Resolve Studio 20, which supports editing of Apple Immersive Video.

To expand the library of available Apple Immersive Video, there need to be tools to create and manage the huge video files that are part of the process. It’s good to see Apple doing that along with companies like Blackmagic. I expect we’ll see more hardware and software solutions for the format as the months go by.


Hands-On with Guest User Mode in visionOS 2.4

The Apple Vision Pro is a device that begs to be shared with others. Sure, mirroring your view to a TV or iPhone via AirPlay is a decent way to give people a glimpse into the experience, but so much about visionOS – the windows floating in real-world spaces, immersive videos, 3D environments, spatial photos, and more – can only be truly understood by seeing them with your own eyes. That’s why Guest User mode is so vital to the platform.

Guest User was included in the very first version of visionOS, and Apple has iterated on the feature over time, most notably by adding the option to save a guest’s hand and eye data for 30 days in visionOS 2.0 to speed up repeat sessions. With this week’s release of visionOS 2.4, Guest User has received another major update, one that I think Vision Pro users will be very happy about.

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Scratchpad: The Cross-Device Text Utility That Pairs Perfectly with Your Clipboard Manager

One of the best indicators of how sticky a cross-device utility will be in my setup is how quickly I install it everywhere. For Sindre SorhusScratchpad, the answer was “very sticky.” The simple text utility works on the iPhone, iPad, Mac, Apple Watch, and Vision Pro (via iPad compatibility mode), and as soon as I tried it on my desktop Mac, I grabbed all of my other devices and installed it on them, too.

At its core, Scratchpad is a single view for typing or pasting plain text that syncs everywhere. What sets it apart from similar apps is its many small touches that demonstrate a deep understanding of the way people use a scratchpad app.

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Metallica Is Coming to the Apple Vision Pro

Apple revealed a new Immersive Video title for the Vision Pro. As announced at SXSW today, Vision Pro users will be treated to a live performance of three Metallica songs: “Whiplash,” “One,” and “Enter Sandman” on March 14th.

According to Metallica’s press release:

This project marks a new foray into immersive technology, using ultra-high-resolution 180-degree video and Spatial Audio to give fans unprecedented access from vantage points as close up as the Snake Pit to wide-angle views. It brings the live show to a whole new level, and to achieve this, Apple built a custom stage plot featuring 14 Apple Immersive Video cameras using a mix of stabilized cameras, cable-suspended cameras, and remote-controlled camera dolly systems that moved around the stage.

For its part, Apple released a trailer for the video on YouTube:

along with an interview by Zane Lowe with Metallica’s Lars Ulrich:

Today’s Metallica news follows the recent Immersive Video announcements of VIP: Yankee Stadium and Bono: Stories of Surrender. It’s great to see new content coming to the Vision Pro, especially live concerts and sports, which are a perfect matches for the format.


Vision Pro to Gain Apple Intelligence, Spatial Gallery App, and Companion iPhone App

Source: Apple.

Source: Apple.

Apple announced today that visionOS 2.4 will add some big features to the Vision Pro.

For starters, Apple Intelligence is coming to the Vision Pro. When I was at WWDC, I was surprised when there was no mention that Apple Intelligence would be added to visionOS. Since then, visionOS 2.0 and three subsequent releases have debuted without any sign of Apple Intelligence. However, that will change with the release of visionOS 2.4 in April.

Apple says visionOS 2.4 will include:

  • Writing Tools;
  • ChatGPT integration;
  • Genmoji;
  • Image Playground; and
  • Other unspecified features
Spatial Gallery. Source: Apple

Spatial Gallery. Source: Apple

In addition, visionOS will debut Spatial Gallery, a new Vision Pro app that Apple says will feature “a curated collection of spatial photos, spatial videos, and panoramas from artists, filmmakers, photographers, and more,” including new Immersive video titles.

Apple is also releasing a Vision Pro app for the iPhone that adds:

a new way to download apps and games from the App Store; discover experiences from Apple TV, Spatial Gallery, and more; easily find helpful tips; and quickly access information for their Vision Pro. Enhancements to Guest User make it easier than ever for users to share apps and experiences with family, friends, and colleagues using a nearby iPhone or iPad.

The Apple Vision Pro app. Source: Apple.

The Apple Vision Pro app. Source: Apple.

Apple says you’ll be able to queue a download from your iPhone for your Apple Vision Pro. I gave up trying to share my Vision Pro with my family almost immediately because it was such a cumbersome process, so better sharing will be welcome. If it works as promised, this sounds like a much better approach:

With new enhancements to Guest User in visionOS 2.4, users can start a Guest User session with their nearby iPhone or iPad. When their device is unlocked, they can choose which apps are accessible to their guest and start View Mirroring with AirPlay, making it easy to guide a guest through their Vision Pro experience.

It’s great to see Apple continue to push the Vision Pro forward with better user experiences, new content, and additional ways to enjoy its unique features.


The Vision Pro Lends a Hand to the STRUTT ev¹ Personal Mobility Device

YouTuber Two F Zero T has a first look at the STRUTT ev¹, a personal mobility device that was shown off at CES and can be controlled with the Vision Pro. The video, which I first saw linked by Apple’s Mike Stern on Mastodon, demonstrates the impressive tech packed into the STRUTT ev¹, including a unique integration with the Vision Pro. Thanks to Apple’s headset, users can navigate their surroundings with the Vision Pro’s eye and head tracking.

One of the things that’s easy to forget is that the Vision Pro builds on Apple’s years of accessibility research and development, which pioneered many of the interactions central to how people use it. With the release of the Vision Pro, developers working on new hardware like the STRUTT ev¹ can build on Apple’s innovation to offer an even richer feature set in their products. It’s a virtuous circle that benefits everyone. Apple’s products work better for more people, and companies like Strutt can build on that technology to offer an enhanced experience to their customers, too.

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NVIDIA Announces GeForce NOW Support Coming to Safari on Vision Pro Later This Month

With a press release following an otherwise packed keynote at CES (which John and Brendon, my NPC co-hosts, attended in person last night), NVIDIA announced that their streaming service GeForce NOW is going to natively support the Apple Vision Pro…well, sort of.

There aren’t that many details in NVIDIA’s announcement, but the gist of it is that Vision Pro users will be able to stream games by visiting the GeForce NOW website when a new version launches “later this month”.

Get immersed in a new dimension of big-screen gaming as GeForce NOW brings AAA titles to life on Apple Vision Pro spatial computers, Meta Quest 3 and 3S and Pico virtual- and mixed-reality headsets. Later this month, these supported devices will give members access to an extensive library of games to stream through GeForce NOW by opening the browser to play.geforcenow.com when the newest app update, version 2.0.70, starts rolling out later this month.

This is all NVIDIA said in their announcement, which isn’t much, but we can speculate on a few things based on the existing limitations of visionOS.

For starters, the current version of Safari on visionOS does not support adding PWAs to the visionOS Home Screen. Given that the existing version of GeForce NOW requires saving a web app to begin the setup process, this either means that a) NVIDIA knows a visionOS software update in January will add the ability to save web apps or b) GeForce NOW won’t require that additional step to start playing on visionOS. The latter option seems more likely.

Second, as we covered last year, there is a workaround to play with GeForce NOW on visionOS, and that is the Nexus⁺ app. I’ve been using the Nexus⁺ app on my Vision Pro to stream Indiana Jones and other games from the cloud, and while the resolution is good enough1, what bothers me is the lack of HDR and Spatial Audio support (which should work with the Web Audio API in Safari for visionOS 2.0) in GeForce NOW when accessed from Nexus⁺’s built-in web browser.

The Nexus⁺ app supports ultra-wide aspect ratios, but HDR is nowhere to be found.

The Nexus⁺ app supports ultra-wide aspect ratios, but HDR is nowhere to be found.

With all this in mind, I’m going to guess that, at a minimum, NVIDIA will support a PWA-free installation method in Safari for visionOS. I’m less optimistic about HDR and Spatial Audio, but as I gravitate more and more toward cloud streaming rather than local PC streaming2, I’d be happily proven wrong here.

My only question is: with the App Store’s “new” rules, why isn’t NVIDIA making a native GeForce NOW app for Apple platforms?


  1. I’d love to know from people who know more about this stuff than I do whether Safari 18’s support for the WebRTC HEVC RFC 7789 RTP Payload Format makes a difference for GeForce NOW streaming or not. ↩︎
  2. I’m actually thinking about selling my 4090 FE GPU in an effort to go all-in on cloud streaming and SteamOS in lieu of Windows in 2025. But this is a future topic for NPC↩︎