Mac App Store Review Guidelines Breakdown
Nilay Patel at Engadget takes a look at Apple’s review guidelines for the Mac App Store. This caught my attention:
Nilay Patel at Engadget takes a look at Apple’s review guidelines for the Mac App Store. This caught my attention:
The announcement of the Mac App Store caused mixed reactions between developers and users alike. We don’t know if the App Store will work on the Mac platform, where we’re all used to software licenses, developer websites and no restrictions, but it’s very likely that Apple will nail this one once again.
MacStories polled a few developers about the subject, and I collected some thoughts from around the blogs of other devs. Here’s what they think of Apple’s latest plan for the Mac. Read more
Founded in 2015, Club MacStories has delivered exclusive content every week for nearly a decade.
What started with weekly and monthly email newsletters has blossomed into a family of memberships designed for every MacStories fan.
Club MacStories: Weekly and monthly newsletters via email and the web that are brimming with apps, tips, automation workflows, longform writing, early access to the MacStories Unwind podcast, periodic giveaways, and more;
Club MacStories+: Everything that Club MacStories offers, plus an active Discord community, advanced search and custom RSS features for exploring the Club’s entire back catalog, bonus columns, and dozens of app discounts;
Club Premier: All of the above and AppStories+, an extended version of our flagship podcast that’s delivered early, ad-free, and in high-bitrate audio.
Since the announcement of the Mac App Store yesterday, many developers started wondering how would the whole thing actually work. Apple then posted its first version of the Review Guidelines for Mac developers, and those guidelines raised even more questions.
Now developers have a better place to discuss their Mac App Store-related questions and problems by going to a specific section in the Developer Forums.
The Mac App Store section is available here for developers.
Founded in 2015, Club MacStories has delivered exclusive content every week for nearly a decade.
What started with weekly and monthly email newsletters has blossomed into a family of memberships designed for every MacStories fan.
Club MacStories: Weekly and monthly newsletters via email and the web that are brimming with apps, tips, automation workflows, longform writing, early access to the MacStories Unwind podcast, periodic giveaways, and more;
Club MacStories+: Everything that Club MacStories offers, plus an active Discord community, advanced search and custom RSS features for exploring the Club’s entire back catalog, bonus columns, and dozens of app discounts;
Club Premier: All of the above and AppStories+, an extended version of our flagship podcast that’s delivered early, ad-free, and in high-bitrate audio.
And so iOS developers are beginning to port their apps to the Mac App Store. A few hours after the official announcement by Steve Jobs at the “Back to the Mac” event, Australian game studio Firemint (winners of two Apple Design Awards this year) has already confirmed that they’ll be bringing its blockbuster game Flight Control HD to the Mac. Read more
Founded in 2015, Club MacStories has delivered exclusive content every week for nearly a decade.
What started with weekly and monthly email newsletters has blossomed into a family of memberships designed for every MacStories fan.
Club MacStories: Weekly and monthly newsletters via email and the web that are brimming with apps, tips, automation workflows, longform writing, early access to the MacStories Unwind podcast, periodic giveaways, and more;
Club MacStories+: Everything that Club MacStories offers, plus an active Discord community, advanced search and custom RSS features for exploring the Club’s entire back catalog, bonus columns, and dozens of app discounts;
Club Premier: All of the above and AppStories+, an extended version of our flagship podcast that’s delivered early, ad-free, and in high-bitrate audio.