Posts tagged with "iOS"

Joystickers’ Classic Will Put Buttons On Your iOS Device

If you’re a hardcore iOS gamer and you’ve always felt like your iPhone and iPad could use some hardware button love in certain games (coughshooters and platformscough), you should take a look at this new Kickstarter project by a Chicago-based startup called Joytstickers, which aims at improving the quality of your gaming by putting physical buttons on the shiny glass surface of your iOS device of choice.

Question is: how? The Classic, a product that’s been in development for 9 months, is a set of buttons that can stick to an iPhone’s screen thanks to a special “micro-suction cup material imported from Japan” that’s invisible to the naked eye but allows the material to stay put on the screen without damaging it or leaving any sign of attachment. As you can see in the promo video, they really just stick. The reason why Joystickers is doing this is to overcome the lack of tactile feedback when playing iOS games. Personally, I can say this sounds extremely good for games like Pizza Boy or shooters that require a “fixed” control position on a glass screen that, admittedly, doesn’t usually make gamers so excited. The only major problem for now is that there’s no solution for directional (D-Pad) controls, meaning that you’ll either have to stick 4 buttons on screen and forget about diagonal input or just use a Classic for non-directional virtual buttons.

The startup is also promoting a brush and a stylus for iOS, but we think The Classic is the most interesting product available on Joystickers’ Kickstarter page. You can back the project here by pledging $1 or more, and it will be funded if $25,000 is pledged by March 24th. [via MobileCrunch] Read more



Image Editing and Photo Booth for iOS Surface in Apple Patent

A few days after Apple released the first beta of iOS 4.3, several developers and bloggers did a little bit of digging into the SDK and new firmware file to find out whether Apple had  managed to hide references to new hardware and features into iOS 4.3. iPad camera files aside, icons for FaceTime and Photo Booth surfaced, as well as strings in the code that pointed to new camera effects finding their way to iOS. These effects looked very similar to the ones used by Apple in the iPod nano fifth generation: X-Ray, thermal, light tunnel, kaleidoscope, and so forth.

A new patent design uncovered by Patently Apple today confirms that engineers and designers at Cupertino have been studying the implementation of Photo Booth with image effects for iPhones and iPads, but the most interesting part is perhaps the adoption of image editing features system-wide, configurable in the settings, that users will also be able to manipulate with sound, motion, GPS and touch. Read more


Gameloft’s VP Talks Premium Games, Maturing iOS Gaming Market And EA’s Sale Tactics

Last week over at Mobile World Congress Gameloft’s vice president Gonzague de Vallois spoke to PocketGamer and had some interesting remarks regarding iOS gaming. One of the things he spoke about was iOS gamers gaining an increasingly high expectation for games on the platform, particularly in regards to graphics and utilizing the full potential of the device.

He says that taste’s of iOS gamers are maturing and are moving on from supporting the small developers who make small, casual games to the games that are more fully featured and more fully use the potential of the device. To me at least, this seems like a bit of an odd comment given the continuing success of games such as Angry Birds and the caliber of indie games that are continuing to come to the App Store such as Rockin’ Rockets.

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iOS Dominant In European Smartphone Usage

A report by RegHardware based on data from service StatCounter reveals that Apple’s iOS is still dominating the smartphone usage in Europe, in spite of its “gentle decline”. StatCounter isn’t of course installed on any website available on the internet, but it provides good indication of trends in the mobile space thanks to its 3 million tracked webpages.

Europe as a whole clearly favours iOS - its market share has run between 50 per cent and 45 per cent between January 2010 and January 2011 - which is well ahead of nearest rivals Symbian, BlackBerry and Android.

It’s no surprise to see the decline in Symbian usage - any more than it is to see the rise in Android mobile browsing, but BlackBerry usage certainly appears to have peaked, hitting 18 per cent and then falling back. And while Apple’s share is trending downward, it’s a very gentle decline.

UK stats provided by StatCounter also gives us a glimpse at the rapid increase of Android’s marketshare, while BlackBerry OS surpassed iOS’ web traffic in the last few months of 2010 in the UK. iOS and Android are clearly shaping up to be the two most important and relevant mobile platforms for years to come, with RIM’s BlackBerry and Nokia’s Symbian now left behind to generate lower numbers.

The number of tablets coming out in the next months running Google’s Android and Nokia’s adoption of Windows Phone 7 for its future handsets will likely affect the overall OS usage in the mobile environment, but analysts expect iOS to remain dominant throughout all 2011 with the release of the next-generation iPhone and an eventual price drop of the current-gen iPhone 4.


#MacStoriesDeals - Monday

Ah Monday, so will we see new MacBooks this week? Tuesdays are usually hardware update days for Apple. Here are today’s deals on iOS, Mac, and Mac App Store apps that are on sale for a limited time, so get ‘em while they’re hot!

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PhotoSync Enables iOS-to-iOS, iOS-to-Computer Photo and Video Sharing

PhotoSync, a universal $1.99 app available in the App Store, has quickly become one of my favorite tools to enhance my iOS devices’ photo and video sharing capabilities. The app, which requires a free Mac companion software to be installed from the developers’ website, allows you to share photos and videos from your iPhone and iPad libraries between computers and other iOS devices running the app. PhotoSync can send multiple photos at once or sync entire libraries with iPhones, iPads and iPod touches, as well as PCs and Macs. Read more


Minecraft To Officially Come To iOS This Year

Minecraft

Minecraft

If you’re as addicted to Minecraft as I am, then you’ll be excited to learn that the hit block building title will be arriving to iOS later this year. Gamasutra reports that Markus Persson has revealed to the site that the game won’t be an exact port, but rather will be granted features that “make sense” for touch screen devices.

Minecraft is currently in the beta stages, with a full release planned sometime this year. So far over 1.3 million copies of the game have been purchased, with nearly five million registered accounts on the official site.

Minecraft has been a massive success in indie gaming, and there’s been a lot of interest from the community in an iOS version since the game’s inception. Aron Neiminen, a new recruit to the Mojang team working on Minecraft, will be developing the iOS version that’s to be released at an unannounced date.

[Gamasutra via IndieGames]


iOS Devices Become Kinect Controllers In Dodgeball Game

In the past, we saw several interesting Kinect hacks making their way to iPads and Macs thanks to the efforts of a vivid developer community willing to get more out of Microsoft’s motion-controlling peripheral than simple Xbox pairing and gaming. In fact, we were able to get our hands (and eyes) on a free Kinect 3D viewer available in the Mac App Store and an iPad playing together with OS X in a cool futuristic experiment. But hackers, as usual, don’t stop at curious experiments that are worth nothing but a quick test.

A group of hackers last week managed to build a custom Kinect setup that allows iOS devices (iPhone and iPad) to fire balls in a dodgeball game playable by a gamer in front of Kinect. The UI design isn’t as beautiful and attractive as Microsoft’s version of the same thing built on top of Windows Phone 7, but as you can see from the video below it definitely seems to be working.

The video is available for your viewing pleasure after the break. Who’s going to build a Kinect Angry Birds with iOS devices as controllers now? [via Engadget] Read more