Eggggg, by Norwegian developer Hyper Games, bills itself appropriately enough as a platform puker. You play as Gilbert who jumps out a window and into a giant egg to escape his mean Aunt Doris who won't let him go to a birthday party. The trouble is, Gilbert is allergic to eggs. They make him vomit – a lot. Thrown into a world of eggs and cyborg chickens, Gilbert uses what he's got – his vomit – to propel him through each level. If Eggggg sounds odd, that's because it is, but it's also not as gross as you might expect, and it's a whole lot of fun.
Eggggg draws inspiration from many sources. The levels are reminiscent of Mario platformers. Each is full of secret items to collect and hard-to-reach areas to explore. Eggggg only has 20 levels, but they are more complex and varied in their look and feel than most mobile games, which makes them a joy to replay.
When I first tried Eggggg, I immediately thought of Adventure Time. Eggggg shares a certain visual absurdity and bizarreness with the popular Cartoon Network show thanks to the fantastic artwork of Brosmind, a design studio based in Barcelona, Spain. But the visual style of Eggggg also harkens back to 90s cartoons like Rugrats. It's an interesting mix of styles that feels fresh and works well in the game.
The sound design of Eggggg is just as fun and fits perfectly with the game's style. The sound effects all started with mouth sounds recorded by Bendik Høydahl who has a great post on Hyper Games' website that demonstrates how he recorded the sound effects. I also love that there's a compilation of the effects on SoundCloud.
Eggggg’s game mechanics are simple, but a little different than you might have seen in other games – not different in a bad way, but they take some getting used to. You can tap on either side of the screen to send Gilbert in that direction. A second tap makes Gilbert jump. So, if Gilbert is running left, tapping the right side of the screen changes his direction and tapping again makes him jump. If Gilbert is already running to the right tapping just makes him jump. Fortunately, the first two levels of the game have no obstacles and are enough practice to get the hang of the controls before you start battling enemies.
Each level includes unique obstacles like chicken-spiders, buzzsaws, chickens in flying saucers, and more. You are timed as you race through each level, which gives you some incentive to go back and try levels again to see if you can beat your time and move up the Game Center leaderboards, though the game is just as fun when you take it at your own pace.
Platformers are hard to get right on mobile devices without joysticks and dedicated buttons. Eggggg's controls took some getting used to, but I think Hyper Games made the right choice by avoiding dedicated buttons or simulated joystick controls on the screen. The blend of deep Mario-style levels, colorful artwork, and squishy sound effects come together to make Eggggg one of the best platform games I've seen on iOS. It's definitely one worth trying.