Apple Announces iOS 9, watchOS 2 Launching on Wednesday, September 16

As widely expected, Apple has today confirmed the official release date of iOS 9 and watchOS 2 at a media event held at the Bill Graham Civic Auditorium in San Francisco. iOS 9 and watchOS 2 will be released on Wednesday, September 16th, for the iPhone, iPad, and iPod touch.

Announced at WWDC in June, iOS 9 includes new and updated built-in apps, a major focus on improving the experience and capability of the iPad, and better performance, security and battery life. Apple significantly improved the functionality of the built-in Notes app, adding support for sketches, checklists, and a share extension. Apple Maps now has support for Transit directions (in limited locations) and there’s a new News app. iPad users with one of the more recent models can now use multiple apps at the same time with the introduction of Slide Over, Split View, and Picture in Picture modes. Siri and Spotlight also got a little smarter and can now answer more questions whilst attempting to proactively surfacing information and content that is relevant to you.

Apple hasn’t announced a Golden Master seed of iOS 9 yet, but it will presumably be released to developers today. Typically the last developer release before a public launch, the GM seed will allow developers to make final preparations to their iOS 9-ready apps and submit them to the App Store.

You can also follow all of the MacStories coverage of today’s Apple’s keynote through our September 9 Keynote hub, or subscribe to the dedicated September 9 Keynote RSS feed.


Twitter Aims to Unify iOS Apps, Updates its iPad App

Brendan Donohue, writing on the Twitter Blog:

Previously, Twitter for iPhone and iPad offered very different experiences. Now, Twitter apps on these devices will be more consistent regardless of which one you’re using. Starting today, iPad users will be able to create and see revamped quote Tweets, explore trending topics in search, visit product and place pages, and more. We’d like to tell you how we made this happen.

Although they shared some code, Twitter for iPad and Twitter for iPhone were originally developed and designed separately. Each app was tailored to its platform — but required a lot of extra effort to develop. All too often, this meant that Twitter for iPad features lagged behind other updates. To fix this, we had to rethink our approach.

The good news is that Twitter’s iPad app is now mostly at feature parity with the Twitter iPhone app. The bad news is that Twitter’s iPad app doesn’t exactly use the extra screen space of the iPad efficiently, and instead is mostly just a scaled-up version of their iPhone app.

This is probably explained by the fact that Twitter has been working hard on rebuilding a solid foundation across all their platforms to ensure feature-parity, as they explain in their blog post. It may just be that they wanted wanted to get something out the door and (finally) update the iPad app and they didn’t get a chance to fully adapt the design for the iPad. That might be naive of me, but I’m sure there are some at Twitter who recognise that this update still leaves a lot to be desired when it comes to a good iPad Twitter app and will work hard to continually improve it.

What we’ve got so far is a baseline to make everything work well. It’s been a huge effort to rewrite the system in place as seamlessly as possible. One of our first steps was building landscape support, which we shipped for the iPhone 6 Plus earlier this summer. From this effort, we learned a lot about how and when to adapt to changing conditions. This was the foundation on which we built our updated iPad support. Now, we have new tools that are more robust and allow faster iteration. Adaptive UI gives us the ability to support new devices and bring new Twitter features to people faster. But as you might expect, from time to time there are going to be some differences in features and functionality between devices. In the future, we aim to get Twitter for iPad and iPhone to complete feature parity.


Apple Events Channel on Apple TV Updated to Stream Today’s Apple Keynote

The ‘Apple Events’ channel on the Apple TV has been updated and is ready to stream today’s Apple keynote. The channel will allow users to stream Apple’s keynote from 10am PDT, as Apple previously announced. If you’ve got some time, the channel also allows you to stream previous Apple events, including the 2015 WWDC keynote which introduced iOS 9, OS X El Capitan and Apple Music.

For those without an Apple TV, you will also be able to stream Apple’s keynote from Apple’s website from Safari on iOS or OS X and from Microsoft Edge on Windows 10.

You can also follow all of the MacStories coverage of today’s Apple’s keynote through our September 9 Keynote hub, or subscribe to the dedicated September 9 Keynote RSS feed.

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Igloo: An Intranet You’ll Actually Like [Sponsor]

Igloo is an intranet you’ll actually like.

It’s a cloud platform that can help you do your best work – share files, blog updates, coordinate calendars, and manage projects. It’s easy-to-use and easy to configure – even for the most non-technical of users. And it’s built using responsive design, which means that everything you can do at your desk, you can now do on the go, on your phone or tablet. The responsive design is meant to look great on all of your devices.

Whether you’re a large enterprise stuck using SharePoint or a fast-growing business overwhelmed by apps, create an intranet that matches your brand’s look and feel, simplifies how you work, and is accessible on your phone.

Sign up now and try it for free at igloosoftware.com/macstories, and invite up to ten of your favorite co-workers to try it with you.

Our thanks to Igloo for sponsoring MacStories this week.


Apple Launches App Store Games Twitter Account

Casey Newton, writing at The Verge:

Apple has launched a dedicated Twitter feed for gaming just days before the company is expected to reveal a new Apple TV that doubles as a gaming console. Apple confirmed the authenticity of the account to The Verge, which sent out its first tweet this morning. It included a GIF featuring some of the platform’s most popular games, including Clash of Clans and Angry Birds.

Staffed by App Store Games Editors, the new @AppStoreGames Twitter account will feature various kinds of content, as Apple told The Verge:

The Twitter feed will feature more than just the usual picks for app of the week, the company said. App Store editors will run the feed, and plan to populate it with sneak previews of games, tips and tricks, and profiles of talented gamers. Editors will also interact with game developers on the feed, Apple said.

This is far from Apple’s first foray into actively using social media, but in recent times they’ve become more sophisticated in the way they approach it, and the frequency to which they use it. Just a few short weeks ago Apple launched a Snapchat account for Apple Music, which has been incredibly well produced. Just looking at the first day of tweets from @AppStoreGames (a sample of which are embedded below) and it looks like this account is well worth a follow.

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Beamer 3 Public Beta Available Today: Features Chromecast Support and a New User Interface

Beamer, a favorite Mac app of the MacStories team, is today launching a public beta of their third major release. For those unfamiliar with the app, Beamer is a Mac app that enables you to easily stream video (in almost any format) to your Apple TV via AirPlay.

The tentpole new feature of Beamer 3 is that it can now stream videos to Google Chromecast. Beamer 3 also has a redesigned interface that looks better on OS X Yosemite and has improved functionality, making it easier to access key options such as audio tracks and subtitles. You can also skip to the next video in your Beamer queue by double clicking the play button the Apple Remote. Beamer’s developer also plans to implement further improvements during the beta period.

Beamer 3 is a free upgrade for existing Beamer 2 customers. During the beta period, new customers can purchase Beamer 3 for $15, discounted from the standard price of $19.99.


A Beginner’s Guide to App Store Pricing Tiers

It might be common knowledge to developers, but some readers might not be aware that Apple only permits developers to sell apps at certain price points. For example, customers in the US App Store will see apps costing $0.99, $1.99, and $2.99 but they won’t find any apps costing $5.20 or $2.75.

For various reasons, which we’ll cover, Apple permits developers to choose from 94 price tiers, which range from US$0.99 to US$999.99. Developers pick one price tier, which applies to every country that their app is distributed in.

In this story we’ll go into the details of the App Store price tiers, explaining how they work, some of the reasons why they exist, interesting consequences of them, and hear from developers who use them.

This is a bit of an experimental story, exploring an iOS/Mac developer topic for the benefit of anyone interested in the iOS/Mac app ecosystem. If enough people find this useful we’ll look at covering other topics.

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Automatic: Your Smart Driving Assistant on Your Smartphone [Sponsor]

There’s a mountain of data inside your car waiting to be unleashed, and all you have to do is plug in a quick little connector and download a mobile application.

Automatic is a smart driving assistant that plugs into your car’s data port and lets you connect your smartphone (either iPhone or Android) with your car. By  talking to your car’s onboard computer and using your smartphone’s GPS and data plan to upgrade your car’s capabilities, Automatic will allow you to easily diagnose your engine light, never forget where you parked your car, and save hundreds of dollars on gas.

Automatic learns your driving habits and gives you suggestions through subtle audio cues to drive smarter and stop wasting gas. Thanks to a map view available on your phone, Automatic can display a trip timeline after every driving session, showing you how you’re doing with a Drive Score; the app can even track local gas prices and tell you how much you’re spending.

In case of engine problems, Automatic can decipher what the “check engine” light means and show you a description of the issue with a possible solution. And thanks to a feature called Crash Alert, Automatic can detect many types of serious crashes and automatically alert local authorities as well as your loved ones when you can’t.

Automatic is currently available in the US for iPhone and Android devices, with a 45-day return policy and free shipping in 2 business days.

MacStories readers can go to automatic.com/macstories to get $20 off and buy Automatic at just $79.99. For more information, check out Automatic’s website.

Our thanks to Automatic for sponsoring MacStories this week.


Apple Announces September 9 Media Event

As first reported by Jim Dalrymple at The Loop, Apple has announced a media event for September 9 in San Francisco:

Apple on Thursday sent out invitations for a special event to be held on September 9, 2015. The event will be held at the Bill Graham Civic Auditorium in San Francisco at 10:00 am.

In the event invitation (pictured above), Apple is using the “Hey Siri, give us a hint” tagline with an Apple logo recreated using the refreshed Siri interface of Apple Watch and iOS 9.

According to recent speculation, Apple is widely expected to introduce updated iPhones and a new Apple TV at its September event. The next generation iPhone, unofficially referred to as the iPhone 6s, is rumored to offer an improved camera, a stronger aluminum body, and faster performance across the board. A new Apple TV is also expected to be unveiled at the event, featuring a major redesign, an updated remote, and a refreshed software interface to go alongside an SDK for developers to build Apple TV apps.

At the event, Apple will also likely announce the official release of iOS 9, currently in testing with developers and the general public through a public beta. A Golden Master seed of iOS 9 is expected to be released soon after the event, with a public launch within 10 days in mid-September.