Mobile First

Second, a smartphone knows much more than a PC did. There’s an old computer science saying that a computer should never ask you a question that it should be able to work out the answer to; a smartphone can work out much more. It can see who your friends are, where you spend your time, what photos you’ve taken, whether you’re walking or running and what your credit card is. The sensors, APIs and data that are available (with permission - mostly) to a service you want to use on a smartphone are vastly greater than for a website isolated within a web browser on a PC. Each of those sensors and APIs creates a new business, or many new businesses, that could not exist on a PC.

Benedict Evans has an interesting take on the growing divergence between the modern mobile landscape and the PC environment.

The quote above struck a chord with me as it’s something I notice on a weekly basis when I sit down to record podcasts at my Mac. After working on the iPad and relying on the iPhone 6 Plus as a companion device, the amount of information and workflows that I can’t have on OS X is striking. Beyond entire apps such as Health, Workflow, and Editorial or utilities like the Meet keyboard and Siri, the fact that a mobile OS does everything for me at this point makes the PC obsolete and a legacy model for what I need (with the exception of podcast recording over Skype, but I bet that will be solved on iOS eventually).

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Alternote Review: Minimalist Markdown Evernote App for OS X

Alternote

Alternote for the Mac is like Evernote for the Mac, done right. It dumps many of Evernote’s advanced “features,” focusing on note-taking and note-using instead. If you ever get frustrated by Evernote’s bloat, Alternote is your answer.

Best of all, it runs on Evernote’s back end, so you lose nothing by trying it out, and it automatically integrates with all your other Evernote tools.
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Facebook Instant Karma

MG Siegler on Instant Articles, Facebook’s initiative for native articles that was rolled out yesterday:

So rather than wait around for the web browsers to catch up, Facebook is taking action. And, by the way, they’re hardly the first to do this. Isn’t Facebook Instant essentially the same thing Flipboard and others have been doing for years? Yes, yes it is.

And again, it’s the right thing to do from a user experience perspective. Who wants to wait longer to load what they’re looking for, be it a game or an article? No one. While they’ll never admit it, even those with fears that this will lead to an end of the “open web” don’t want to wait.

As I tweeted, Instant Articles are so fast and smooth, comparing them to in-app web views isn’t even funny. There’s no contest – Facebook is offering a superior reading experience that, if you’re used to tapping links, waiting, and then reading, is just impressive and obvious (for the vast majority of news websites).

As a publisher, Instant Articles concern me: what if there’s an audience on Facebook that expects articles to be that fast and rich? What if, years down the road, each major social broadcasting service will offer a way to bundle together assets and text to produce native articles that are faster than web views? Will I still own 100% of my content? What happens to the open web and RSS feeds?

I guess there’s only one way to find out.

(I plan to experiment with Instant Articles as soon as possible.)

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Connected: All Fancy And 2.0

This week, the guys talk about the state of the Mac App Store and share their hopes and dreams for iOS 9.

On this week’s Connected, we talked about the Mac App Store following Sam Soffes’ experience with Redacted, and we used my iOS 9 wish list as a jumping point for what we’d like to see in the next version of iOS. You can listen here.

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Inclusive Toolkit: Tools for iOS & OS X App Accessibility

Sally Shepard has launched a Kickstarter campaign for the Inclusive Toolkit, a set of tools to help developers make iOS & OS X apps inclusive and accessible.

From the project’s page:

The common difficulties around implementing inclusive concepts in apps are a lack of resources, knowledge and empathy. All of Apple’s products have features that enable inclusivity, and they make a huge difference to people’s lives. Anyone developing for their platforms has access to the APIs to make their app equally accessible.

So how can we fix this?

From a user point of view, I want the Inclusive Toolkit to help solve two problems: unusable elements and poor experiences. And from a developer/designer/QA point of view, I want it to speed up development and testing time, as well as build empathy. It’s great if you work in a company that already has specific resources and knowledge about accessibility—but for many developers, that isn’t the case. I want to provide ways of making it part of the development process instead of something tacked on at the end.

Make sure to check out Sally’s ideas for the Inclusive Toolkit, such as ‘Visual Voiceover’ and ways to simulate impairments in the app testing process. Too many developers still ignore inclusive design and features in their apps, and anything that could help them simplify implementing these frameworks is, I believe, welcome and necessary.

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Sunrise Launches ‘Meet’, a Custom Keyboard to Schedule Meetings

Sunrise's Meet in Messages, Safari, and the Sunrise app.

Sunrise’s Meet in Messages, Safari, and the Sunrise app.

When I first tried Meet, Sunrise’s latest addition to their popular calendar app, I didn’t think it made much sense as a custom keyboard. Now, a few months later, Meet has become my favorite way to check on my availability from any app and create one-to-one meetings. With Meet, the Sunrise team has created one of the most innovative mobile calendar features I’ve seen in years.

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Horizon 3: Calendar + Weather

Originally released in early 2013, Horizon was a calendar app developed by Kyle Rosenbluth that integrated local weather forecasts with your calendar, giving you a more contextual representation of events that contained location information. Today, Horizon 3 has been released on the App Store with a brand new design, support for natural language searches, and a timeline view that still displays your upcoming events alongside weather conditions and locations.

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Facebook Introduces Instant Articles

Late yesterday Facebook launched Instant Articles, a new feature for Facebook’s iPhone app that will allow select media partners including the New York Times, National Geographic and BuzzFeed to publish articles on Facebook itself. For users, the big advantage is that Instant Articles will load much quicker than an webpage and Instant Articles can also include interactive elements.

As more people get their news on mobile devices, we want to make the experience faster and richer on Facebook. People share a lot of articles on Facebook, particularly on our mobile app. To date, however, these stories take an average of eight seconds to load, by far the slowest single content type on Facebook. Instant Articles makes the reading experience as much as ten times faster than standard mobile web articles.

Along with a faster experience, Instant Articles introduces a suite of interactive features that allow publishers to bring their stories to life in new ways. Zoom in and explore high-resolution photos by tilting your phone. Watch auto-play videos come alive as you scroll through stories. Explore interactive maps, listen to audio captions, and even like and comment on individual parts of an article in-line.

The Verge has a great in-depth look at Instant Articles, including a terrific 4 minute introduction video which also features Facebook’s Mike Matas.

Facebook is currently partnering with nine media organisations, but there’s no doubt more will be added over time. The launch partners are: The New York Times, National Geographic, BuzzFeed, NBC, The Atlantic, The Guardian, BBC News, Spiegel and Bild.

If you want to read an Instant Article yourself, just open the Facebook app on your iPhone, go to the Facebook page of one of the media partners and scroll until you see an article with a gold bookmark in the top-right corner. I’ve had a look at a few and they certainly load faster than a typical article would load, and they also look great, particularly with some of the new interactive elements.

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Pedometer++ Hits One Million Downloads

David Smith, on his app Pedometer++ hitting one million downloads on the App Store:

Pedometer++ has become one of the most important apps in my portfolio and probably the app I’m now most widely known for.

It also carries with it an attribute that I’ve never experienced with any of my other projects—a sense of doing genuine good. I have had countless reports of how it has help people get healthier, recover from injury or lose weight. These are the stories that really impact me as a developer. The thought that something I made in my basement can have extended and improved people’s lives is truly remarkable.

David’s commitment to the app through the years is equally remarkable. Pedometer++ is one of the apps that is helping me live a healthier lifestyle, and it improved so much since the original version (which we first covered here).

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