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My Must-Have Mac Apps, 2017 Edition

It’s been quite a year. At the start, I was still commuting to Chicago every day to work in a law office full of Windows PCs. Now I work from my home studio surrounded by Apple hardware, moving back and forth from a late-2016 MacBook Pro to iOS devices as I write and talk about apps each day.

When I was commuting, iOS played a central role. I was on the move and used my iPhone and iPad to write for MacStories when I wasn’t practicing law. Now, I have a dedicated workspace where I connect my MacBook Pro to a 4K 27” display and a fast, wired Internet connection.

During 2017, the work I do changed too. Not only did I leave my law job, but in addition to writing at MacStories, Federico and I launched AppStories, and I began selling sponsorships for the site and podcast.

With no commute, a dedicated workspace, and massive change in the work I do each day, how I get work done has changed significantly too. I continue to work on macOS and iOS, but the Mac now plays a bigger role in my workday than ever before. I haven’t abandoned iOS for work, but now, I work on iOS because I want to, not because I need to.

Just over two months into working from home, I’ve begun to reevaluate how I use the Mac. I expect to continue evolving how I work on macOS throughout 2018 as I feel my way around the best ways to be productive. Still, a couple of overarching themes can be seen in my picks below that I expect will continue to guide me in 2018.

First, I primarily use my Mac for work. If I watch a video, read a book or article, or play a game, it’s more likely to happen on iOS, which I expect to continue. The primary exception to that rule is listening to music, which I often do as I work. Second, I don’t like to be limited to macOS. As much as I work on my Mac, I value the option to do things like pick up my iPad to read email messages or grab my iPhone while I’m away from home to make a quick edit to something I’m writing.

With that context, below are 40 Mac apps and a few web services that I used this year and consider my must-have apps, divided into seven categories:

  • Writing
  • Reading and Research
  • Images and Video
  • Podcast Recording and Production
  • Utilities
  • Communications
  • Task Management and Planning

I’ve also included a few awards at the end of the story that highlight some of my favorites among the exceptional group of apps I use every day on my Mac, including an App of the Year.

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How Far Ahead of Apple Maps Is Google Maps?

Another fantastic essay by Justin O’Beirne, this time focused on explaining one of Google Maps’ strongest advantages over Apple Maps: the ability to use data to create more data.

With “Areas of Interest”, Google has a feature that Apple doesn’t have. But it’s unclear if Apple could add this feature to its map in the near future.

The challenge for Apple is that AOIs aren’t collected—they’re created_. And Apple appears to be missing the ingredients to create AOIs at the same quality, coverage, and scale as Google.

This is a perfect example of Google’s institutional approach to data collection paying off in the long term, giving them a substantial lead over the competition. O’Beirne’s visual comparisons between Google Maps and Apple Maps are just brutal.

Yes, Apple Maps may be “prettier”, but when you’re going somewhere, or need to find a specific point of interest, I bet you don’t care about “pretty”. You just want your map to tell you where to go, or show you accurately where you’re meant to be. Google is objectively ahead here, and Apple Maps’ slow evolution is concerning. There’s an interesting parallel here between Apple Music and Apple Maps: both nicer iOS apps than Spotify and Google Maps, and both far behind in terms of intelligence of the service itself.

As I wrote earlier this year:

Speaking from personal experience, Google Maps has considerably improved in my area in the past year, while Apple Maps has remained essentially the same. Which isn’t to say that Apple Maps is bad – Google simply has an edge over local business information and they’re evolving at a faster pace than Apple. To me, Apple Maps looks and feels nicer; Google Maps seems smarter and it has modern features I’d like Apple to add.

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Twitter Now Supports Third-Party Apps for Two-Factor Authentication

Earlier today Twitter announced that you’ll now be able to use a third-party app (such as Google Authenticator, Authy, or 1Password) for two-factor authentication instead of SMS. The company has updated their support document with instructions on how to set it up here.

This is great news as Twitter was the last service with 2FA that only supported sending codes via SMS. Switching from text messages to 1Password (which I use for one-time codes) was easy: in Twitter for iPad, I went to Settings ⇾ Account ⇾ Security, and enabled the ‘Security app’ toggle. I then selected to use another app to generate my codes and opened 1Password on my iPhone, where I hit Edit on my Twitter login item and scrolled to the OTP section. Here, I tapped the QR button, scanned the QR code Twitter was displaying on my iPad with the iPhone’s camera, and that was it.

Unless you specifically want to receive 2FA codes from Twitter via SMS, you should consider switching to a dedicated authentication app: these codes work independently from carriers and location, and they can be generated offline.

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Connected, Episode 173: The Final Robin

Round out 2017 with fake apps and an anti-wishlist.

In the final episode of Connected for 2017, we revisit the classic wish list with a twist: what are the things we’d like Apple to stop doing? You can listen here.

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Apple Addresses Reported iPhone Slowdowns After Software Updates

There’s an age-old conspiracy theory that Apple intentionally slows down older iPhone models to compel upgrades to new ones. Every year around the time a new version of iOS releases – which also happens to be the time new iPhone models launch – users report that their old phones aren’t as speedy as before. While some of this felt downgrade is to be expected with new features introduced in major iOS versions, Apple today confirmed that there is in fact more to it than that – at least, in certain cases.

Earlier this week John Poole shared Geekbench results that seemed to indicate some level of throttling of iPhones after certain software updates. His charts showed that for an iPhone 6s, iOS 10.2.1 introduced a performance change, while for the iPhone 7, iOS 11.2 did the same. Seemingly in response to these tests, Apple has released a statement to Matthew Panzarino of TechCrunch that aims to make sense of the inconsistencies.

“Our goal is to deliver the best experience for customers, which includes overall performance and prolonging the life of their devices. Lithium-ion batteries become less capable of supplying peak current demands when in cold conditions, have a low battery charge or as they age over time, which can result in the device unexpectedly shutting down to protect its electronic components.

Last year we released a feature for iPhone 6, iPhone 6s and iPhone SE to smooth out the instantaneous peaks only when needed to prevent the device from unexpectedly shutting down during these conditions. We’ve now extended that feature to iPhone 7 with iOS 11.2, and plan to add support for other products in the future.”

Panzarino explains:

Basically, iPhones were hitting peaks of processor power that the battery was unable to power and the phones were shutting off. Apple then added power management to all iPhones at the time that would ‘smooth out’ those peaks by either capping the power available from the battery or by spreading power requests over several cycles.

While Apple’s lack of communication on this matter can certainly be viewed as a problem, ultimately the issue appears rooted in battery technology generally rather than in iPhones specifically. Lithium-ion batteries have certain limitations, which are exacerbated in certain conditions, and Apple made the decision to reduce peak performance in those conditions rather than leave users facing unexpected device shutdowns.

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#MacStoriesDeals Holiday Edition 2017: The Best Deals for iPhone, iPad, and Mac Apps & Games

Every year, thousands of iOS and macOS app deals are launched for the holidays. At MacStories, we handpick the best deals for iOS and Mac apps and collect them in a single roundup with links to buy or share discounted products directly. You don’t have to be overwhelmed by app deals; we take care of finding the best ones for you.

Bookmark this post and come back to find updated deals starting today through the rest of the week. Updates will be listed as new entries at the top of each section.

For real-time updates, you can find us as @MacStoriesDeals on Twitter.

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AutoSleep 5 Adds Automatic Apple Watch Sleep Tracking and Much More

Slowly but surely, the Series 3 has changed my Apple Watch habits. I abandoned earlier models of the Watch for most tasks other than notifications and workout tracking because, with some notable exceptions, few apps worked well enough to be more convenient than pulling out my iPhone in most circumstances.

The Series 3 Watch is different. Not only is it faster, but the battery life is significantly better. The changes have caused me to rethink how I use my Apple Watch and look for new ways to use it. So when I heard AutoSleep, an app that Federico uses and has reviewed in the past, was getting a big update that includes enhanced Apple Watch functionality, I saw another opportunity to extend how I use my Series 3.

I haven’t been disappointed. AutoSleep 5 is a broad-based update that touches every aspect of the app, but what I like best is its Apple Watch integration, which has begun to give me new insight into my sleep patterns. Although I find the amount of data displayed in AutoSleep overwhelming at times, after spending several days with the app, I plan to stick with it as I try to adjust my schedule to get more rest each week.

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Pokémon GO’s ARKit-Powered Release Coming Soon

The most well-known augmented reality smartphone game will soon be better than ever. As was previously announced at WWDC, Pokémon GO is adopting Apple’s ARKit framework to provide a more true-to-life AR experience. The Pokémon GO website announced that this update, featuring what the post dubs ‘AR+’, is launching very soon.

AR+ will not only make Pokémon appear more accurately in space, but it also brings enhancements to actual gameplay. Because the game will be able to better measure distance and placement of objects, each Pokémon found in the wild will now have an awareness meter. The meter fills up as Pokémon grow more aware of your looming presence, and if the meter fills up completely, the Pokémon will run away. But if you sneak up carefully, not only will you prevent the Pokémon from fleeing, but you’ll earn some nice perks: an Expert Handler bonus that increases the amount of XP and Stardust you receive, and a better chance at earning Great and Excellent Throw bonuses. These additions are a clever way of using ARKit to not only improve the realism of the game’s visuals, but its mechanics too.

One either nice perk of AR+ is that, as a side benefit of being fixed to a precise point in space, Pokémon will display in an accurate scale, so you can walk up and see just how big or small a Pokémon truly is.

While Pokémon GO’s days as a worldwide phenomenon are over (at least for now), the game continues to receive important updates, and the adoption of ARKit appears to be a key one. The update’s exact release timeline is unclear, but by all indications it’s imminent.


My Must-Have iOS Apps, 2017 Edition

With the transition to iPad Pro as my primary computer fully achieved in 2016 and not surprising anymore, in 2017 I turned my attention to three other key areas of my life: working with the MacStories team, managing my time, and finding my favorite apps among many competing alternatives.

For the first time in several years, I didn’t publish a story documenting my journey towards the iPad and iOS in 2017. In many ways, that’s a closed chapter of my career: the iPad Pro has convinced millions of people that it can be a suitable replacement for or addition to a Mac; with iOS 11 and its productivity features, Apple only cemented that belief. While part of me misses arguing in favor of the iPad against widespread skepticism, I felt it was time to move on from explaining the “why” of the iPad to helping others get the most out of the device. For this reason, I spent the better part of 2017 covering iOS 11 (first with my wish list, then with an in-depth review), discussing the details of iPad productivity, and creating advanced workflows for Club MacStories.

As much as I like to write in isolation, MacStories is also a team that requires a direction and a business that begets further responsibilities. Learning how to balance the multifaceted nature of my job with my hobbies and personal life (which got busier thanks to two puppies we adopted in April) has been an interesting challenge this year, and one that taught me a lot about allocating my time and attention, as well as the kind of writer I am and aspire to be.

There has been a recurring theme that has characterized my relationship with iOS in 2017: I’ve made a conscious effort to try as many new apps and services as possible, ensuring I would have a basic knowledge of all the available options on the market for different categories.

As I was settling on a routine and set of apps that worked well for me, I realized that I didn’t want to lose the spark of excitement I used to feel when trying new apps in previous years. My job is predicated upon writing about software and having a sense of where our industry is going; while finding something that works and using it for years is great, I don’t want to become the kind of tech writer who’s stuck in his ways and doesn’t consider the possibility that better software might exist and is worth writing about. Even though my experiments didn’t always lead to switching to a different app, they made me appreciate the state of the iOS ecosystem and helped me understand my app preferences in 2017.

Thus, I’m going back to basics for my annual roundup this year. In the collection below, you’ll find the 75 apps I consider my must-haves – no web services, just apps for iPhone and iPad. Apps are organized by category and, whenever possible, include links to past coverage on MacStories.

As in previous years, you’ll find a series of personal awards at the end of the story. These include my App of the Year and Runners-Up; this year, I also picked winners for Feature, Redesign, Update, and Debut of the Year.

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