Posts in Linked

Connected, Episode 242: An Incredible Critique of Modern Capitalism

Warren Buffett and Tim Cook star in a new iPhone game, Stephen and Myke tried the official Twitter app for a week and Federico is exporting his notes. Elsewhere, Mark Gurman has reported on iOS 13 and new versions of macOS and watchOS.

A very special episode of Connected this week, which also includes some details on my Evernote experiment and our thoughts on recent iOS 13 rumors. You can listen here.

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Nike Introducing AR Shoe Sizing Feature This Summer

Edgar Alvarez reports for Engadget on an upcoming AR feature I can’t wait to try:

Nike has been experimenting heavily with augmented reality for a few years now, and the company is continuing to work on new experiences powered by the technology. The sportswear giant is now introducing Nike Fit, a feature that uses a combination of computer vision, scientific data, artificial intelligence and recommendation algorithms to scan your feet and find the right shoe fit for you. And you can do it all in augmented reality, using the Nike app on your smartphone. Nike says that, according to industry research, over 60 percent of people wear the wrong size shoes. With Nike Fit, the company is hoping to solve that problem.

The AR experience itself is fairly simple: You open up the Nike app, go to a product page and, next to where there’s usually a menu that lets you pick the size of your shoes, you’ll see a new option to measure your feet. From there, the camera will pop up and you’ll be asked to stand next to a wall and point your smartphone at your feet, which will prompt a view that uses two AR circles to level your phone. Once the feature recognizes your feet and your physical environment, it starts scanning your feet and then tells you your ideal shoe size for Nike footwear. The entire process takes less than a minute.

It’s been two years since Apple introduced ARKit, yet there are still very few AR apps I’ve found add meaningful value to my life. Outside of measuring apps, the only ARKit experiences I’ve enjoyed related to shopping for furniture and other home accessories. It looks like shoe shopping will be the next major area where AR becomes more than a fun demo. According to Alvarez, the Nike Fit feature will be added to the Nike app this July.

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Bringing iOS Apps to the Mac Will Entail More Than Flipping a Switch

Craig Hockenberry of The Iconfactory has an in-depth look at the challenges developers, designers, and marketers will face bringing their iOS apps to the Mac. Although Marzipan may make it possible to simply flip a switch in Xcode to build Mac and iOS versions of an app simultaneously, it’s unlikely to be that simple in practice. As Hockenberry notes:

that build setting is just the first step on a long and complicated road. Good interaction doesn’t come for free.

That’s because user interactions are different between iOS devices and Macs and driven by multiple factors including differing input devices, screen sizes, and individual UI elements.

One of the many examples of design challenges that Hockenberry covers is moving from iOS device screen sizes to Mac screens:

The most obvious design element that will change as you move from iOS to macOS is the screen. If you’ve designed for the iPad, you already understand the challenges of a larger display surface and adapting your views as that size changes. It’s not easy work, but an alternative design that’s just “a big iPhone” is highly unsatisfying for a customer.

The Mac alters this scenario slightly because your app is presented in a window that’s resizable: you might be running with the constraints of an iPhone SE one moment and the expansiveness of an iPad Pro the next.

Hockenberry also raises concerns about how developers will make money from Marzipan apps if they are universal apps as is the case with the iPhone and iPad versions of many iOS apps:

It’s my opinion that Universal apps were the worst thing to ever happen for the iPad ecosystem. There’s no way for a developer to recoup the costs for new interactions and the extra work needed for more sophisticated apps. Apple makes it easier for a customer up front by offering a single download, but at the same time they make things worse because a Universal version of the user’s favorite app isn’t financially viable.

One thing’s for sure, change is coming to the Mac. For some, it will be exciting, and for others, it will be fraught with peril. Mistakes will be made, and adjustments will be necessary, but for iOS developers, designers, and marketers new to this sort of transition, Hockenberry’s post is a great place to start thinking about bringing their apps to the Mac. He’s been through similar changes in the past, and with the magnitude of what Apple likely has in store at WWDC, there’s no time like the present to start considering these issues.

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Twitter Now Allows Images, Videos, and GIFs in Quote Tweets

Chris Welch of The Verge, reporting on a new Twitter feature rolling out today:

Beginning today, Twitter users can add images, videos, and GIFs to their retweets / quoted tweets. The company is rolling out this new feature across Android, iOS, and Twitter’s mobile website; it’s not on desktop quite yet, however. Adding media to a retweet works just like you’d expect: tap the “retweet with comment” option and then choose the image or GIF icon in the toolbar.

This feature is long overdue for the service, and Twitter’s design implementation appears solid. Displaying media when quoting a tweet that doesn’t have any seems like it wouldn’t have been particularly hard, but the real challenge is in media tweets quoting media tweets. Twitter’s solution works well: when a tweet containing media is quoted, and you add media to your retweet, the original tweet’s content is condensed to fill a space that’s not much bigger than before, ensuring timelines don’t get too cluttered with endless stacks of media tweets quoting media tweets.

Left: Twitter, Center: Tweetbot, Right: Twitterrific

Left: Twitter, Center: Tweetbot, Right: Twitterrific

Presumably, third-party apps like Tweetbot and Twitterrific will be granted the ability to create quote tweets with media as well. Currently, each app has its own way of displaying these tweets: in tweets with media that quote more media, Tweetbot shows the original media, while Twitterrific shows that of the retweet; however, Tweetbot does display both forms of media when viewing a tweet’s Detail screen.

In addition to bringing media retweets to more platforms, it sounds like Twitter has some other enhancements already in the works for the new feature, such as increased interactivity with quoted tweets.

Twitter already enables you to tap media thumbnails in quoted tweets to load that media in full, so it will be interesting to see what other interactivity the company plans to add in the future.

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A Mac Automation Schism

Thoughtful take by Jason Snell on the recent discussion around the idea that Shortcuts may be coming to the Mac and what that could mean for macOS automation. Snell imagines a scenario where Quick Actions, introduced last year with Mojave, could act as a bridge between old-school Mac apps and a new breed of Marzipan apps compatible (in theory) with Shortcuts only:

Something funny happened in macOS Mojave. Apple actually brushed off some very old Mac OS X technology, Services, and gave it a rebrand as Quick Actions. Quick Actions are commands you can find in Quick Look previews, the Finder’s new Gallery view, and on the Touch Bar. Some are pre-built by Apple, but users can add their own by saving Automator actions as Quick Actions.

I have no idea what prompted Apple to bubble up Automator actions into more places in the macOS interface with Mojave, but Quick Actions strikes me as a pretty good companion to Siri Shortcuts. Imagine a scenario where apps originating on iOS can support Siri Shortcuts via the same methods they use on iOS. Now imagine that Siri Shortcuts can also use Quick Actions as a source for potential commands. Quick Actions are contextual, those old-school Mac apps can bring their own Quick Actions to the party, and users can build their own Quick Actions to do whatever they want. It would be a simple way to bridge the gap between the two different app types that Mac users will be using together, at least for a while.

As I argued on Connected a couple of weeks ago, I’m intrigued by the idea that a Mac version of Shortcuts could have built-in bridges for old automation tools (shell, AppleScript, Automator, etc.) to at least trigger those scripts from the new app. Quick Actions would be a great fit for this; in fact, I find the whole idea of Quick Actions is well suited the Files app on iOS as well.

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Connected, Episode 241: 123 Twitter Client Doesn’t Work

Stephen returns order to the podcast after two weeks away, Myke reads some Hex color codes and Federico turns on his hype machine.

Some interesting discussions about apps and using Twitter on this week’s episode of Connected. You can listen here.

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AppStories, Episode 109 – Pick 2: Moment and MindNode

On this week’s episode of AppStories, we take a deep dive into two apps we’ve been using a lot lately, Moment Pro Camera and the recently-released MindNode 6.

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Connected, Episode 240: I Got No Time for Automator

The European duo covers the latest in iPad keyboards (and DIY kickstands) before they consider the future of Mac automation and Shortcuts. At the end, Myke is sad about folding phones.

This week’s episode of Connected features, among other topics, a good discussion on the future of automation on macOS and the implications of Shortcuts coming to the Mac. You can listen here.

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