Posts in Linked

Infinitesimal Bits of Time

Adam C. Engst, in his overview of Keyboard Maestro 6:

In fact, many of my macros are utterly simple and obvious — I could type “cheers… -Adam” at the end of every email message I send, or I could press Control-period. Just because I’m saving only a few seconds doesn’t mean that it’s not worthwhile, when added up over tens of thousands of messages. Similarly, much as I love LaunchBar and use it heavily for many things, because I set F1 to open BBEdit via Keyboard Maestro, switching to BBEdit via F1 is a third of the work of LaunchBar’s Command-Space, B, Return. Those infinitesimal bits of time are like the energy drain from glowing lights on otherwise inactive electronics — meaningless in the individual instance, but vast in their overall impact.

According to Keyboard Maestro, I have saved 420 hours since I started using it 635 days ago.

Permalink

Behind the Scenes of Paper’s Zoom

FiftyThree gives us a closer look at Zoom, explaining why they chose to use a loupe instead of expanding the entire drawing.

Our team spent many hours with the accessibility zoom, and looked at the best implementations of zoom across a range of apps. One thing that became clear in our testing and observation was that the time spent in zoom while drawing is typically pretty short. You go in and add the eyelashes or write something funny on your character’s t-shirt, and you’re out. In the vast majority of cases, zoom is task specific and tasks are region specific. This discovery supported our idea that zoom is a tool that’s activated on a particular region instead of globally on the canvas.

It seems to me that they also wanted to remain mindful of the idea that there is no infinite canvas and that the pages you’re drawing on have this real finite space. Paper is an app that is carefully restrained, making the point of realizing what the available tools can actually do. Their implementation of Zoom allots just enough freedom to clarify a drawing, but not enough to obsess over the perfect stroke or modify a drawing beyond disbelief. Paper provides an interface that naturally transfers what’s possible with physical tools onto a touchscreen.

Permalink



How To Wrangle Outlook 2011 To Work With Gmail - May 2013 Update

I wrote MacStories’ tutorial on how to integrate Gmail with Outlook for Mac 2011 back in 2010. There’s been quite a few updates since then, and Microsoft has fixed many of the issues I mentioned in the original guide. Too, Gmail itself has been visually updated to reflect Google’s latest design trends. Even the screenshots were dated.

Instead of producing a separate article, I thought it would be best to keep the same URL so that people revisiting the tutorial would immediately see what’s new. Most of it has been completely rewritten and updated with the latest information on how to get the most out of Outlook with your Gmail account. I’ve substantially streamlined the article, cutting out filler such as the introduction and extended outro.

The new how-to is divided into two major sections, one of which is completely optional. You can read the updated guide by clicking the link below.

How To Wrangle Outlook 2011 To Work With Gmail

Permalink

How to Know When Apple Finally Gets iCloud Right

Gus Mueller:

But how are we going to know Apple has finally fixed iCloud syncing for developers and is really serious this time? And I’m not just talking about Core Data syncing, I’m also talking about the APIs developers are given to push document data back and forth. The broken stuff, the things developers laugh at Apple about and have given up on.

Here’s my short and inconclusive list of things that will let us know iCloud might be ready for real world developer use.

Gus has been trying to work with iCloud for VoodooPad since 2011. Some of the features he proposes have been requested by developers for over a year now.

I don’t think that “the Dropbox way” is a panacea for Apple’s syncing woes with third-party apps, but I do believe developers should get new tools, improvements, and fixes for iCloud.

Permalink

CriticMarkup in Marked 1.4

Brett Terpstra:

The initial release of CriticMarkup included a preprocessor for Marked 1.5+, but given the uncertain release date of the next incarnation of Marked, I wanted to make it work with the standard custom processor feature of Marked 1.4. A few adjustments to the existing script and one dependency later it’s good to go.

I use CriticMarkup whenever I need to track changes in a MultiMarkdown document. I launch Marked (from Sublime Text 2) on a daily basis to preview my articles and generate HTML, so it’s good to know the two systems can work together now.

Permalink


Pebble Adds Two-Way Communication API for Watchapps to PebbleKit

For both Android and iOS, Pebble developers can now add two-way communication to their applications for their watchapps through Pebble’s SDK, PebbleKit. The AppMessage API enables Pebble watches to send and receive data from smartphone apps for remotely controlling internet connected devices, receiving scores from your favorite sports teams, and checking in with apps like Foursquare or Facebook. iOS developers utilizing two-way communication, however, will need to have their apps whitelisted through Pebble as a part of the Made For iPhone program. In the future, Pebble plans on making that part of the process easier for iOS devs.

You can find all the details about Pebble’s developer updates, latest firmware, and new watch colors on Kickstarter.

Permalink