This week Federico takes Myke on a tour of his experience with Android.
After ending last week’s episode of Connected on a cliffhanger, I took some time this week to share my first impressions of Android and some thoughts on trying different things and challenging my preconceptions more often. I think it’s a good one. You can listen here.
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Fraser and Federico (particularly Federico) drop serious knowledge on 3rd party iOS mail clients.
I forgot to link Canvas’ episode 10 on this website last week, but it’s a great one: we went deep on third-party email clients for iOS, why you should use them, and what categories of clients are out there today. You can listen here.
What are they good for? Where do they have hard limitations? Which ones are the best? Federico makes his picks and explains how these clients can hook into other parts of your workflow to really enhance your mail processing on iOS.
Hi.co, a website that allows its users to post “moments” with a photo and annotation, plans a similar trip to the distant future. The operators, Craig Mod (who has also previously written for _The Atlantic) _and Chris Palmieri, announced today that the site will freeze service in September 2016. However, all posts present in the site’s database at that time will be microprinted onto a two-by-two-inch nickel plate. The entire site—2,000,000 words and 14,000 photos—should fit on a single disk. Several copies will be made and distributed across the globe; the Library of Congress has already been secured as a repository. The plates have a lifespan as long as 10,000 years, and they may be viewed with a 1,000-power optical microscope.
That’s certainly one way to go about digital preservation. This was a truly entertaining read – make sure to check out the links about time capsules and the Rosetta Disk.
Fascinating look at the second year of Monument Valley – particularly after a cameo on House of Cards and a promotion on the App Store:
Underwood turned out to be a great pitch man, one of several reasons why Monument Valley was actually more successful in its second year of existence, compared to the first. According to developer Ustwo, the game has been downloaded more than 26 million times to date, and more than 23 million of those downloads came in the second year after it released. “We’ve actually had to spend a lot of time maintaining the game,” says Dan Gray, head of studio at Ustwo Games, “and finding new opportunities for people to find out about it.”
For the second year in a row, Ustwo has released a detailed infographic that showcases how well the game performed on various platforms. While year one showed that it was still possible for a premium game to make money on mobile, year two shows just how huge of an audience you can reach by offering your game for free — the biggest reason behind _Monument Valley_’s enduring success wasn’t a fictional US president, it was the lack of a price tag.
The difference in downloads between the first and second year on iOS is remarkable, but even more impressive is the performance in China.
Glenn Fleishman, writing for Macworld on a recent change to Touch ID authentication in iOS 9:
When iOS 9 was released, Apple updated its list of cases in which iOS asks for a passcode even when Touch ID is enabled. A previously undocumented requirement asks for a passcode in a very particular set of circumstances: When the iPhone or iPad hasn’t been unlocked with its passcode in the previous six days, and Touch ID hasn’t been used to unlock it within the last eight hours. It’s a rolling timeout, so each time Touch ID unlocks a device, a new eight-hour timer starts to tick down until the passcode is required. If you wondered why you were being seemingly randomly prompted for your passcode (or more complicated password), this is likely the reason.
This explains why I’ve been seeing the passcode prompt during the weekends (when I stay up late and occasionally sleep more than 8 hours).
Apple today revealed its new store on San Francisco’s Union Square, offering many new features and services rolling out to Apple retail stores worldwide. The new store will open its signature 42-foot tall sliding glass doors to customers on Saturday, May 21 at 10 a.m.
“Fifteen years ago today Apple opened its first two stores and we’re thrilled to mark the occasion with the opening of Apple Union Square in San Francisco,” said Angela Ahrendts, Apple’s senior vice president of Retail and Online Stores. “We are not just evolving our store design, but its purpose and greater role in the community as we educate and entertain visitors and serve our network of local entrepreneurs.”
Apple Union Square’s glass doors open the store to Post Street and Union Square. The building’s unique position connects San Francisco’s most famous square to a rejuvenated plaza to the north, creating a beautiful gathering place for the community. The art-filled plaza offers seating, public Wi-Fi, a 50-foot tall “green wall” and regular acoustic performances. The store is powered by 100 percent renewable energy, including power produced by photovoltaic panels integrated into the building’s roof.
Matthew Panzarino, Rene Ritchie, and Harry McCracken have shared photos of the new location in San Francisco, which include a “Genius Grove” and a “Plaza” that will only be found at the “most significant stores”. The new elements are looking good and I like the community ideas; I wonder if we’ll ever get something like this in Rome.
Apple today announced a new initiative to support engineering talent and accelerate growth in India’s iOS developer community.
The company will establish a Design and Development Accelerator in Bengaluru, the home of India’s startup scene. Tens of thousands of developers in India make apps for iOS, the world’s most powerful mobile operating system and the foundation for iPhone, iPad and iPod touch. This initiative will provide additional, specialized support for them.
This new Design and Development Accelerator (which will open in early 2017) is similar to the announcement from January this year where Apple committed to opening an iOS App Development Center in Naples, Italy.
“India is home to one of the most vibrant and entrepreneurial iOS development communities in the world,” said Tim Cook, Apple’s CEO. “With the opening of this new facility in Bengaluru, we’re giving developers access to tools which will help them create innovative apps for customers around the world.”
Apple today announced an update to GarageBand that celebrates the rich history of Chinese music with new instruments and extensive Chinese language localization throughout the app. Building on GarageBand’s extensive collection of sounds, this update adds traditional Chinese instruments — the pipa, erhu and Chinese percussion — along with 300 Apple-created Chinese musical loops, giving users the power to tap into their creativity and make beautiful Chinese-inspired music right on their iOS device or Mac. GarageBand for iOS users also get two new Chinese templates for Live Loops, and new sharing options to popular Chinese social networks, so they can easily share their music creations with friends and followers across QQ and Youku.
There’s also a video of Tim Cook and Chinese musician JJ Lin making some music with these new Chinese instruments in GarageBand.
There’s no doubt that this is a very nice update to GarageBand which will be appreciated by many millions of users in China and around the world. But what I find even more interesting is that Apple took the time to publicize the update in a press release. It’s yet another example of Apple’s strong efforts in courting Chinese users and the Chinese government as the region becomes even more important to Apple’s future.
Below the break I’ve listed every single press release from Apple since the beginning of May last year and you’ll notice that five press releases are dedicated to China-specific announcements (in bold). The only other country-specific announcements are the UK Apple Pay announcement and Europe’s first iOS App Development Center in Italy.