Today during Apple's keynote event at the Bill Graham Civic Auditorium in San Francisco, the Cupertino company announced the latest iteration on their most successful product. Despite rumors of a mostly laid back upgrade year, the iPhone 7 did not disappoint. While only minor changes have been made to the enclosure, there are significant upgrades to almost every other aspect of Apple's flagship iPhone.
The significance of complications being the best way to launch apps is why swiping between watch faces is so valuable. It allows users to literally switch their context on the Apple Watch. One day this could presumably happen automatically, but at least it only takes one swipe to switch from your primary daily watch face to one with the type of information you want to have at a glance in another context.
I love using the Stopwatch and Timer apps while I'm cooking or brewing coffee, but I don't want their complications visible during the rest of the day. The ability to swipe left and bring up an entire watch face devoted to them and any other complications relevant to cooking is a game changer for me.
Prescient realization by Stoll about the implications of the new Apple Watch swipe-to-change-face feature. While Apple emphasized the Dock during the keynote as the new best way to switch between apps, maybe that crown will really go to Complications on various watch faces.
At yesterday morning's keynote event in the Bill Graham Civic Auditorium, Apple took the wraps off of the latest revision of their mobile operating system. The tenth version of iOS opens up the system to a bold new world of integrations, APIs, and surprising customizability. It modernizes core apps that were growing long in the tooth, takes ambitious leaps forward with computer vision and contextual predictions, and enriches the user experience of such system tentpoles as notifications and the lock screen.
iOS 10 marks the beginning of a new era of iOS in many different ways. With a solid, mature core to build on, Apple is now feeling free to reach out into new areas that it has never before explored with its most popular operating system. We'll have to wait for real world testing and future betas to see if they've truly delivered, but the promises of iOS 10 are some of the most ambitious Apple has ever pursued with "the world's most advanced mobile operating system."
So let's take a look at the features Apple has planned for hundreds of millions of users next Fall.
I'll give this one a "finally". It's been months since Netflix competitors like Hulu and HBO Now have been updated to support iOS 9's excellent picture in picture feature, and now the most popular streaming service has followed suit on the day after iOS 10 was announced.
Better late than never though, so I'm pleased that I'll be able to take advantage of PiP in another place after updating to the latest version of Netflix for iOS.
Now I can keep binging American Horror Story while collecting screenshots for my iOS 10 overview.
Well this is an odd one. Yesterday after the 2016 Apple Design Awards, Apple handed out to attendees a physical comic book titled "App Review Guidelines: The Comic Book". The comic is 36 pages long, and presumably is being used to try to drum up interest in reading through Apple's freshly rewritten App Store Review guidelines.
The comic book is available in PDF form here, and reportedly will be followed up by a motion comic book coming later. The motion comic will be available through the Madefire Comics & Motion Books app.
Apple is certainly starting to get creative in its efforts to get developers to read through the review guidelines before submitting apps. When you're reviewing over 100,000 apps per week, I guess you do what you can to try to stop time-consuming, guideline-breaking apps before they even get started.
Announced this morning on WebKit.org, the new version of Safari shipping with macOS Sierra this Fall is going to disable legacy plug-ins such as Flash, Java, Silverlight, and QuickTime by default.
From the WebKit blog post:
The WebKit project in particular emphasizes security, performance, and battery life when evaluating and implementing web standards. These standards now include most of the functionality needed to support rich media and interactive experiences that used to require legacy plug-ins like Adobe Flash. When Safari 10 ships this fall, by default, Safari will behave as though common legacy plug-ins on users’ Macs are not installed.
In yesterday's keynote to kick off this year's WWDC, Apple announced the newest version of their Mac operating system. The most obvious change here is in the name, which, for the first time in over a decade, no longer includes OS X. Instead, rebranded to match the rest of Apple's modern line of operating systems, their desktop version is now dubbed macOS.
The company has not, however, dropped the famous locations in California naming scheme, this year choosing to go with the Sierra Nevada mountain range.
Apple this morning announced watchOS 3, the next version of the Apple Watch's operating system, at their WWDC keynote event. A big focus of the release revolved around much needed speed improvements throughout the system, but the announcements also emphasized improvements in health and fitness, accessibility, and messaging. There was also a pretty large overhaul of some of the main functions of previous versions of watchOS, including a complete change in the features tied to the Watch's Side Button.
Also included in today's tvOS announcements was the introduction of several new developer APIs for tvOS apps. These APIs are available for developers immediately through the tvOS developer beta, so users will hopefully be able to start seeing their benefits in various tvOS apps soon after the official release of the new operating system this Fall.
The biggest new features that developers will have access to are the following:
This one may sound familiar because it came to iOS last year, but now tvOS is picking up the framework as well, which will allow developers to more easily build in support for live recordings of users' tvOS games. These gameplay videos can then be shared with others after the fact, but the API also allows gameplay to be streamed live while the user is currently playing the game. ReplayKit combined with Apple's (hopeful) new support for MFi game controller-only games, could start to bring more advanced games and attract more advanced gamers to the Apple TV system. Even more so because the new tvOS also includes support for up to 4 MFi Game Controllers to be connected and playing a game at the same time.