Posts tagged with "visionOS 26"

visionOS 26: The MacStories Review

As Apple’s newest and most cutting-edge platform, visionOS is also the hardest to nail down. Vision Pro as a product is still so nascent that people don’t quite know what to make of it. Is it a VR headset for gaming and watching movies? Is it a specialized tool for designers and doctors? Or could it be a computer that everyday people might one day be interested in using for both work and play?

The jury is still out. Although the Vision Pro is very much a product you can buy right now and visionOS is an operating system that users run every day, there’s still an intangible element surrounding the whole ordeal. Most people who aren’t enthusiasts or early adopters have no firsthand experience of what the platform is like. The current form factor limits the potential user base for visionOS to those willing to wear a bulky headset regularly. It’s simply not a platform that just anyone can easily pick up and try for themselves.

But for those who do take the plunge, there’s something about visionOS that’s undeniably compelling on a fundamental level. It just feels cool to see windows and objects within your real space and then be able to move them around freely using your eyes and hands. It’s an interaction model that’s long been dreamed about and speculated on, and it’s available in the here and now.

For some, the form factor tradeoffs and software limitations of the Vision Pro are enough to outweigh the novelty and magic of it all. But there are others who can’t get enough of visionOS as it stands today and can see its potential to be even more in the future. For them – well, I guess I should say for us – the Vision Pro feels like the future.

Based on the ways Apple is moving the platform forward this year, it seems that the company is listening to feedback from both parties. visionOS 26 includes flashy new features for Vision Pro superfans who want to get the most out of the platform’s unique immersive experiences, but it also packs in a bunch of quality-of-life improvements to bring it closer in line with Apple’s other platforms and make the system more approachable to everyday users. And at the same time, the platform is pushing further into areas of interest like gaming and collaboration where it can offer something truly unique from anything else in Apple’s lineup.

When I reviewed visionOS 2 last year, I was amazed at the progress that the platform’s development team had made in such a short time. That pace of growth has not let up over the past year, with enhancements like Apple Intelligence and a remade Guest User mode coming in the middle of the visionOS 2 cycle. And visionOS 26 keeps that rapid development going with a ton of new features, improvements, and capabilities that make Vision Pro even more powerful and enjoyable to use.

Let’s get into it.

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    iOS and iPadOS 26 Review Extras: eBooks, Drafts Actions, Apple Intelligence Shortcuts, and a Special Edition of MacStories Weekly

    Today’s the day! This morning, Federico published his comprehensive review of iOS and iPadOS 26, covering the systems’ design, new app features, and more – including, of course, big changes to iPadOS. His review kicks off a really fun week here at MacStories, and we’re making it extra special with exclusive perks for Club MacStories members. Here’s what’s in store.

    For Club MacStories members, we’ve got some exciting perks to help you dive deeper into Federico’s review:

    • An eBook edition of iOS and iPadOS 26: The MacStories Review that you can download and read on your favorite device or app
    • A behind-the-scenes making-of story in the next MacStories Weekly with details on how Federico researched, wrote, and compiled the review

    If you’re not already a member, you can join Club MacStories for $5/month or $50/year using the buttons below:

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    visionOS 26: The MacStories Overview

    Source: Apple.

    Source: Apple.

    As part of this year’s WWDC keynote, Apple today announced visionOS 26, the next major version of visionOS coming this fall. The update features new ways for users to experience spatial content, display information in their environment, and interact with apps and games. It represents the next step forward for Apple’s vision of spatial computing, including what the company refers to as “the spatial web.”

    Since Apple’s new Liquid Glass design language borrows heavily from visionOS, design changes won’t be as striking on the platform. The most prominent user-facing feature of the update is likely to be spatial widgets.

    Up to this point, native widgets have been completely absent on visionOS, and the company has introduced them in a way that is consistent with its other devices while adding a spatial flair. Widgets can be customized to include a border and a depth effect to blend in with the user’s environment, and they remain fixed persistently in place even after the Vision Pro restarts. Built-in options like the Clock, Calendar, Music, and Photos widgets were featured, though third-party developers will be able to provide their own widget options via the new Widgets app.

    Various ways of experiencing spatial content have been enhanced in visionOS 26 as well. Building on last year’s introduction of spatial photo conversion, Apple this year added a feature called spatial scenes to all of its platforms. Spatial scenes add depth to photos, enabling users to experience their pictures from different perspectives by moving their heads. These scenes can be viewed in Photos, the Spatial Gallery, and Safari, and developers can add them to their own apps. visionOS 26 also adds native support for playing back 180-degree, 360-degree, and wide field-of-view content.

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