Try a Mac Server with MacStadium [Sponsor]

MacStadium is the premier Mac hosting company that provides dedicated Mac hardware and private cloud. They have thousands of Macs in multiple data centers where your hardware is secure, always available, and supported by a full team of Mac experts.

In addition to an established Atlanta location, MacStadium has recently opened data centers in Dublin, Ireland and Las Vegas, NV. You might be familiar with Mac hosting in Las Vegas thanks to Macminicolo, which has been operating in that location for over a decade. MacStadium and Macminicolo merged earlier this year, joining forces as a single Mac hosting company with excellent uptime and technical support.

MacStories has been hosted on Macminicolo’s hardware for years now, and I can personally vouch for this service. It’s one of the best decisions I ever made for this website.

The best part is – MacStadium continues to find ways to improve their offerings, like their recently patented Mac Pro chassis sleds. Or if you don’t want to rent Mac hardware but send your own, you can do that too. There are plenty of use cases for Mac hardware as a remote server – whether it’s for personal backups, automation, continuos integration, or services like Plex.

The folks at MacStadium are running a new promo you can sign up for until August 28. You can trial a Mac mini in their data center for a full month at no cost. On the signup page for rental Mac minis you just choose the location, the hardware, and signup for the trial using coupon code “SPREADTHEWORD” and you’ll be all set.

You can go check out MacStadium’s latest promo here.

Our thanks to MacStadium for sponsoring MacStories this week.


Microsoft Office for iPhone Gets Drawing Support

Tom Warren, writing for The Verge:

Microsoft was quick to optimize its Office suite of apps for the iPad Pro and Apple’s Pencil stylus, but the company held off on any inking support in Office for iPhone. Starting today, Microsoft is updating Word, Excel, and PowerPoint for iPhone to include a new drawing tab option. Just like the Windows and iPad variants, Office on iPhone will now let you use your finger to write, draw, and highlight documents.

Another great update for Word, Excel and PowerPoint on iOS.

Because space is limited on an iPhone screen, these drawing features are a little hidden. So in order to access these drawing features on the iPhone you’ll need to tap the icon on the top navigational bar that looks like an A with a pencil cutting through it. That will trigger a pop-up on the bottom half of the screen. From there, on the top-left of the pop-up should be a drop-down menu, tap that and choose “Draw”.

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Tim Cook Reflects on His First Five Years as CEO

The Washington Post has an extensive interview with Apple CEO Tim Cook about his first five years leading the company. Jena McGregor, who writes a daily column about leadership for the Post, spoke to Cook twice, including shortly after the one billionth iPhone was sold. The interview is a great read and spans a wide array of topics that together paint a picture of how Cook approaches his role.

Regarding his desire to not be a traditional CEO, Cook explained:

I think of a traditional CEO as being divorced from customers. A lot of consumer company CEOs — they’re not really interacting with consumers.

I also think that the traditional CEO believes his or her job is the profit and loss, is the revenue statement, the income and expense, the balance sheet. Those are important, but I don’t think they’re all that’s important. There’s an incredible responsibility to the employees of the company, to the communities and the countries that the company operates in, to people who assemble its products, to developers, to the whole ecosystem of the company.

Asked about Apple’s long-term growth prospects, Cook highlighted services and the iPad Pro, which is increasingly being used in enterprise environments:

In today’s products we have services [iCloud, App Store, Apple Pay and the like], which over the last 12 months grew about $4 billion to over $23 billion [in sales]. Next year we’ve said it’s going to be a Fortune 100 company in size.

What else? IPad. The iPad Pro. What we saw in this past quarter is that about half of the people who are buying one are using it at work. We have an enormous opportunity in enterprise. Last year we did $25 billion or so in it around the world. We’re collaborating much better with key partners because it’s important, if you’re making a decision to use our products or anybody’s products in the enterprise, that they work well together.

On social issues, Cook discussed how Apple’s stance on civil rights and climate change fit with its approach to customers and the products Apple creates:

I think everybody has to make their own decision about it. Maybe there are compelling reasons why some people want to be silent. I think for us, though — for a company that’s all about empowering people through our products, and being a collection of people whose goal in life is to change the world for the better — it doesn’t sit right with me that you have that kind of focus, but you’re not making sure your carbon footprint isn’t poisoning the place. Or that you’re not evangelizing moving human rights forward. I think every generation has the responsibility to enlarge the meaning of human rights.

When asked about mistakes made during his tenure as CEO, Cook echoed comments made to Fast Company regarding Maps, but also discussed the hiring of John Browett to lead Apple’s retail team:

I hired the wrong person for retail [former Dixons CEO John Browett] initially. That was clearly a screw-up. I’m not saying anything bad about him. He didn’t fit here culturally is a good way to describe it. We all talked to him, and I made the final decision, and it was wrong. We fairly quickly recognized it and made a change. And I’m proud we did that.

McGregor’s experience writing about leadership is evident from her interview with Cook. The questions go well beyond the kind of things Cook is typically asked about Apple, capturing more about him as an individual and his leadership style than most interviews that I’ve read.

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Game Day: Reigns

Have you ever wanted to rule your own kingdom? Of course you have. With Reigns you can do just that – while you stand in line to buy groceries. Reigns, an Apple Editor’s Choice, is a card-based adventure game with an clever interaction model. Touch Arcade and Pocket Gamer liken Reigns to Tinder, which I get, but it’s also a little unfair because it ignores the depth and personality of the game that underlies the Tinder-like mechanics.

As king, you are presented with a series of decisions in the form of cards that are brought to you by advisors and other characters. Each decision has only two options that you choose between by swiping left or right – hence the comparison to Tinder. But there’s much more to Reigns than just flicking cards. Every choice you make has consequences, some of which affect future generations, and it’s not unusual for a decision to spin out of control quickly ending in your death.

Each choice you make also has an impact on the strength of the church, your subjects, the army, and your finances, which are tracked at the top of the screen. As you play, you can swipe cards part way to the left or right to get a hint of which metrics will be affected by your choices. To survive, you must carefully balance each variable. Allow one category to get too high or too low and your reign will end badly.

All reigns end eventually, but each time one does, you are reborn as a new king and given a series of goals like “Lose yourself in the dungeon,’ ‘Meet the devil,’ or ‘Try the blue one.’ Meeting goals unlocks cards and new aspects of the game keeping it fresh. There are also mini-games like dice and dueling scattered throughout Reigns.

Reigns is perfect for mobile, though it is also available on the Mac via Steam. Swiping left and right to make decisions about your kingdom is quick and easy wherever you are. The combination of the number of cards, consequences that span generations, and need to balance multiple statistics adds an interesting level of strategy. But above all else, what has endeared Reigns to me most is that the artwork and questions are imbued with a sense of humor that gives Reigns a unique personality unlike any iOS game I have played recently.

Reigns is available on the App Store for $2.99.



Logitech Announces ‘Pop’ Switch for Smart Home Devices

The latest announcement from Logitech sounds like a good idea: Pop is a physical switch with support for third-party smart home devices that can turn them on individually or trigger scenes.

Pop is a simple switch for controlling Bluetooth and Wi-Fi enabled smart devices, including products from LIFX, Phillips Hue, Lutron, and INSTEON, Smart Things and more. Plus, it works with IFTTT for control of a broader range of products.

Each switch can be used to trigger three different custom commands. For instance, use a single press to turn all the lights in a room on or off. Or, use a double press at dinner time to dim the lights and turn on your favorite Sonos jazz station. And since it works with Logitech’s Harmony hub-based remotes, you could even set a long press to start Movie Time in the living room.

Over the past year, I’ve bought a few home automation devices to bring more convenience into my life. Sometimes, I miss the ability to press a physical switch instead of fumbling with an app or a widget. The upcoming HomeKit card of Control Center in iOS 10 has improved this aspect, but it doesn’t support IFTTT or Sonos.

With the Logitech switch, I could create a recipe to turn off my lights and start recording with Manything as soon as I leave my house with one press. I’m intrigued, but I can’t find a European release date on Logitech’s website.

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IFTTT Launches Developer Platform for App Integrations

Interesting move from IFTTT: the company has launched a developer platform to let third-parties enable recipe-building functionality into their apps.

We’ve worked closely with a select group of partners to add IFTTT directly into their apps. Users will be able to discover and activate IFTTT Recipes without having to leave a partner’s app. These native experiences make IFTTT more accessible than ever.

Our partners all have one thing in common: the desire to add value and enable a more seamless experience for their users.

Explaining IFTTT’s web automation is probably the biggest hurdle to get started with the service. Having a streamlined recipe interface inside multiple native apps could help.

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Fast Company’s Complete Interview with Eddy Cue and Craig Federighi

Fast Company published an article on Monday about Apple’s approach to product design. Today, it posted the full text of its interview with Eddy Cue and Craig Federighi that was the basis for much of the article. I enjoyed Rick Tetzeli’s piece, but there’s nothing better than reading the quotes that were pulled for the article in the context of the whole interview.

Tetzeli’s conversation with Cue and Federighi is filled with additional details about how Apple approached the development of Apple Maps after its rocky launch in 2012. Tidbits like this from Cue on how app usage helps Apple improve Maps:

Let me give you a good example: a golf course. How do we know when a new golf course opens up? We’re not exactly driving around looking for golf courses. But we know it’s there, because there are all these golf apps that get used at a golf course. If we see that all these golf apps are being used at a particular location, and we don’t show that as a golf course, we probably have a problem.

Federighi, who didn’t have many quotes in Tetzeli’s article, had this to say about how Apple approaches new features and products:

We think in terms of experiences. We all use these devices every day, and we think about what we’d like them to do for us. Those aspirational experiences lead us down all sorts of roads technologically, to all kinds of problems that we need to solve. So we think, “Oh, we’d like your Watch to unlock your Mac,” because we need to unlock our Macs every day. It doesn’t start with, “Hey, we’ve been doing development in wireless and they want something to use their technology for.”

Finally, Federighi confirmed what I have always felt has had a profound effect on the way Apple has been run since the late 90s:

I think it’s significant that upper management has lived through periods of austerity [1999 to 2001] and appreciates that this hasn’t been a straight ride up. People who look at Apple’s success and think we look at it as “okay, great, we’re done” don’t appreciate what’s really going on here.

That’s just a small sample of the sort of detail contained in the over 4500 word interview with Cue and Federighi, which I highly recommend reading in its entirety.

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