Nebulous Notes for iPad

When I saw Nebulous Notes for the iPad in the App Store, I raised an eyebrow at the reviews. An otherwise solid looking notepad was getting shit ratings because the developer started things off on a good note with an honest, self review. Yes, he gave himself five stars. But I don’t know why people get bent out of shape when the developer openly admitted he’s reviewing himself when there’s shady companies that do this hundreds of times over to game the system. One five star review isn’t going to greatly affect an app ranking in the large scale of things, so kudos to the developer for his strong beliefs in an application he’s put a lot of work into. I think there was good intentions here, even if commenters on the App Store have taken it the wrong way.

So I downloaded the application, and I found Nebulous Notes to be okay as an ideal Dropbox application for taking notes. All the icons are pretty, Dropbox syncing is seamless, and I can lock my contents to keep my work private from users I share the iPad with. With a few improvements, this could be my go-to notes application.

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Times for iPad Winners Announced

Thanks everyone who entered the Times for iPad giveaway. We also want to thank the Acrylic Software developers for the promo codes they offered to MacStories readers.

Here are the winners:

Daniel

Justin Heintz

Canfora

Francesco

Rajkumar

You’ll receive the promo codes in your inbox in a few minutes. Congratulations!


Survey Favors iPad as a Go-To Device

One of the reasons I read on the iPad so much is because of tools like Instapaper, Reeder, and Times. I think of my Dad every time I use Instapaper, as I imagine the plentiful snippets of articles I send him are immediately dropped into a “do later” folder that never gets checked. His ability to readily read content would be dramatically increased via Instapaper’s web app on his aging Dell, especially if I created a script for it. I haven’t heard from him lately, but I imagine he’s still perusing through Yahoo or MSN news rather than reading the few All Things Digital or Ars Technica gigs I send him.

I used to visit sites every day, but by achieving a workflow with so many wonderful tools that all do different things, I’m able to delegate content for later reading, tackle it now, or share good articles with my friends. You can bookmark and highlight text in a paperback book or a newspaper in real life, but the digital savviness acquired by the iPad (and even the Kindle) have made digital content less disposable than physical paper. Mind blown right? Obviously it should be the other way around. While we’ll elaborate on this some more another time, a recent survey in the United Kingdom has me hoping that people live along the same lines of thinking I do. Digital content is more convenient, accessible, and engaging than paper equivalents.

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Win A Copy of TaskAware for iPhone

TaskAware is an iPhone application we reviewed a while ago here which lets you tie your tasks to a specific location and organize them. It’s a got a good-looking UI and, most of all, looks great on the iPhone 4 Retina Display.

We have 3 US promo codes up for grabs. Just leave a comment below, and that’s it! Winners will be announced on Sunday - good luck!



First Look: Cloud2go, a CloudApp Client for iPhone

Cloud was one of the hottest app released for Mac OS X last year. Clever marketing techniques (remember the “every Mac user’s wet dream”?), invite-only beta, a great “Raindrops” plugin system: Cloud app quickly became for many the de-facto standard to share stuff on the web. Whether you want to upload and share links, pics, archives or documents, Cloud is perfect: powered by an elegant web view and beautiful short URL (cl.ly), I’m still using it.

Now you know what’s missing from the Cloud ecosystem: a mobile version. And that’s exactly what Cloud2go is all about: it’s the first unofficial iPhone client for CloudApp.

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Carmack Shows Us The Future of Gaming on iPhone [Video]

id Software isn’t new to impressive tech demos. Remember when they first showed Doom 3? The game eventually turned out to be pretty boring and full of cliches, but the technology behind it was impressive.

John Carmack, co-founder of id Software, showed off Rage for iPhone yesterday at QuakeCon 2010. Yes, that Rage. The tech demo is impressive, and it relies on the proprietary megatexture technology that id Software used in the past. Carmack said that demo was working on an iPhone 4, but the engine (he calls it “game framework”) works great both on the iPad and the original iPhone 2G. According to the VG247 the title will be available in the App Store later this year, and a second one will be released together with the official PC version in 2011.

Check out the video below. [via Engadget]

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