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OLED “iPad Nano” Still in the Works?

This is one of those rumors that will never completely die. I mean, who cares about a smaller iPad? Isn’t the current one the perfect size? It seems like people are interested in an “iPad Nano”, something between an iPhone and - well - an iPad. A fourth market, if you want.

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Camera+ for iPhone Generates $250.000 In Revenue

In these two years of App Store we’ve read many stories of indie developers making tons of bucks out of apps sales. Still, I’ve noticed a trend recently, and that’s why the news of Camera+ generating over $250.000 in revenue matters: if you look at the App Store Top Paid charts, you’ll see lots of games in there.

So the question is: is still possible to be successful in the App Store even without developing a game? Apparently, it is.

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App Store Password Caching Causing Unintentional Purchases?

So you have a kid right? Then I’m sure you’ve done this a lot or have had this happen at least once: You download an innocent game to keep them busy, handed them your iPhone, and let them have at it. The kids get carried away, and you wake up the next morning to a bank alert claiming you’ve incurred $300 in App-app purchases. This leads to a few nasty emails sent to Apple and the developer, claiming fraudulent charges and demanding your money back.

But just so you know, developers aren’t trying to screw you over. Apple has an odd API concerning purchases and password caching. While you probably realize that Apple gives you the opportunity to purchase multiple items in the store so you don’t have to keep entering your password, you might not have realized that this caching translates to in-app purchases as well.

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