Apple has announced (or inadvertently leaked) the official dates for WWDC 2016. This year’s WWDC will start in San Francisco on June 13th and runs through June 17th. Unlike past years, Apple appears to have announced the dates today via Siri. 9to5Mac discovered that if you ask Siri when WWDC will be held, you get the response “The World Wide Developers Conference (WWDC) will be held June 13 through June 17 in San Francisco. I’m so excited!” Just this morning, Siri’s response to the same question was that WWDC had not been announced yet.
We expect that ticketing and other details will be announced soon.
New Promo Video for Apple Music Starring Taylor Swift→
Apple just posted a new video on the YouTube Beats 1 channel promoting its Apple Music streaming service. The video, called Taylor Mic Drop, features Taylor Swift who picks a ‘Getting Ready to Go Out’ playlist from Apple Music. When she sees The Middle by Jimmy Eat World, she plays it, dancing and lip syncing along to the music. The video is fun and does a nice job of highlighting what Apple Music calls Activity Playlists.
Reddit App Takedowns Expose Serious App Review Flaws
[Editor’s Note: The following is adapted from Ongoing Development, a column by John Voorhees published 2-3 times a month in MacStories Weekly, the email newsletter sent to Club MacStories members. This installment first appeared in MacStories Weekly #28 and is being published here at the request of Club members.
Ongoing Development focuses on issues facing app developers and others in creative fields that rely on the web to reach an audience. Previous installments have covered topics like app marketing strategies and making the time to tackle new projects.
You can access past issues of MacStories Weekly, including Ongoing Development, and enjoy other perks by becoming a Club MacStories member.]
Something has been bothering me since last week that I can’t shake - the Reddit debacle that unfolded last Monday night. That evening, Apple pulled several third party Reddit clients for violating App Review rule 18.2 which says that:
Apps that contain user generated content that is frequently pornographic (e.g. “Chat Roulette” Apps) will be rejected.
Sounds awful right? It turns out that what Apple didn’t like was that these apps had a NSFW switch in their settings that allowed you to block (or show) NSFW content. Narwhal’s developer who spoke to Gizmodo said:
Today, we received notice that our new update with a lot of great new features was rejected under the App Store rule 18.2: “Your app contains a mechanism to enable or disable Not Safe For Work (NSFW) content, including pornographic content. Apps with sexually explicit content are not appropriate for the App Store.” About 15 minutes afterwards, we received notice that the current version of our app has been removed from the app store.
You can argue with the policy choice Apple made and rightly point out that every browser violates Rule 18.2 if Reddit clients do, but it’s that last bit of the quote above that’s been bothering me. The part where Apple decided that a feature that was in some of these apps for over a year violated rule 18.2 and then immediately pulled them off the App Store. These weren’t new apps pushing boundaries, these were existing approved apps. The only thing that changed was Apple’s interpretation of its own rule.
Federico wasn’t joking when he tweeted that he feels like he’s writing an App Review story every week. This particular story came and went quickly, in part because the developers affected scrambled to update their apps and Apple expedited review. But the implications of the shoot first, ask questions later approach to App Review bear further examination because they has lasting negative effects on the developer community and, ultimately, Apple and its customers.
This sort of out-of-the-blue, unilateral action legitimately strikes fear into the hearts of developers. Consider these responses to Federico’s tweet from Bryan Irace and Matt Bischoff, both formerly of Tumblr:
This is no exaggeration. I don’t know a developer who hasn’t had a run-in with App Review and wondered, ‘Maybe this is it. This is where my my app dies.’ That may sound a little dramatic, but read the results of Graham Spencer’s poll of developers - the feeling is real.
I can imagine that some at Apple may roll their eyes at this as an overreaction, or be a little offended at the implied lack of trust, but step into developers’ shoes. In the absence of meaningful communication by Apple of its intentions, it’s stories like the Reddit client take-downs that shape developers’ behavior. And as Federico noted, it’s not like this is an isolated story, it’s one of a long string of similar stories that make developers jumpy.
What bothers me the most about this incident is how Apple implemented its policy change. There was no imminent threat or emergency that made Reddit clients any more a threat than they were twelve months prior, but nonetheless Apple summarily pulled them and offered to reconsider the apps if the developers resubmitted. The developers worked through the night, resubmitted their apps and many were back on the App Store by the next morning. As a result, the story barely got traction and, while Apple may have avoided an onslaught of bad press, the damage was done. Developers took note.
So what to do? Probably the other reason this episode bothers me as much as it does is that it seems like the solution is obvious. I will grant that it’s easy for me to say that sitting here blissfully ignorant of many of the issues Apple faces, but just because it may be a hard problem to solve isn’t an excuse not to try. Apple needs to define when apps can and should be pulled from the App Store without advance warning and make that clear to developers. Those circumstances no doubt exist, such as where there is an immediate threat to customers or their data, but in circumstances like this, where a feature has been in apps for over a year, developers should be given advance notice of any policy change and a fair period of time to make adjustments before an app is pulled from the Store.
I also think that it’s time for Apple to appoint an internal advocacy group for third party developers. A group that takes developers’ calls, attends conferences, and is a voice for developers when policy choices like this are made.
The distrust caused by events like this is the sort of thing that is not easily fixed and will erode developer support for iOS in the long term if it’s not addressed. That’s not good for Apple or its customers. It’s hard enough to build a sustainable business on the App Store. Making app take-down stories a thing of the past would go a long way toward eliminating some of the negative sentiment we saw in the MacStories developer poll.
New Apple TV Live Tune-In Feature→
MacRumors is reporting that a new feature is beginning to show up on the latest generation Apple TV called Live Tune-In. The feature, described on an Apple TV splash screen, lets you use the Siri Remote to access live streamed media available in certain Apple TV apps. According to MacRumors:
To use Live Tune-In, Apple TV users can speak into the Siri Remote using commands like “Watch CBS,” or specifically ask to “Watch ESPN live.”
Little by little, the Siri Remote is becoming a more powerful tool for quickly navigating Apple TV apps in a way that is not unlike the evolution we have seen with Siri on iOS.
Ongoing Development
Reddit App Takedowns Expose Serious App Review Flaws’ Something has been bothering me all week - the Reddit debacle that unfolded Monday night. That evening, Apple pulled several third party Reddit clients for violating App Review rule 18.2 which says that: Apps that contain user generated content that is frequently pornographic (e.g. “Chat Roulette” Apps)...
Screens 4 Refines Remote Management of Macs and PCs
Screens for iOS is a great example of an iOS app that has been at the top of its category for years and stayed there by not standing still. Longtime readers of MacStories will know that Screens has been a favorite from the earliest days of the site when Federico declared that:
Screens by Edovia has become the best VNC app I’ve ever run on my iPhone and iPad.
That’s as true today as it was in 2010, but with today’s release of Screens 4, connecting remotely to Macs, Windows PCs, and Linux PCs from an iOS device has never been more convenient and fast.
Imprint Brings Effortless Shopping to iOS
Imprint for iOS is designed to make shopping easy and enjoyable, which is a good thing because I can’t stand shopping, especially for clothes. I’d much rather order clothes online and have them show up on my doorstep than go to the mall. The trouble is, clothes shopping on the web is usually a mixed bag. Many sites do a poor job of describing and photographing what they sell, making it hard to know what you’re ordering, which leads to returns. Other sites have overly complex and tedious checkout processes, requiring what sometimes feels like page after page data entry that fails if you don’t enter information exactly as the site expects.
Need, which offers hand-picked collections of clothing, accessories, and other items like coffee and books, is different. I’ve been a customer of Need since Matt Alexander launched it in late 2013. Through a combination of excellent photography, quality writing, and attention to customer service, Need has provided a superior shopping experience on the web from the beginning.
Today, Need relaunched and rebranded its website as Imprint and released a companion iOS app by the same name. Imprint for iOS is a delight to use. Imprint’s browsing and shopping experience is faster, easier, and more fluid than other iOS shopping apps, exhibiting the same degree of care and attention to detail that has made me a happy customer of its predecessor, Need, from the beginning.
Smile Adjusts Pricing For Existing Customers of TextExpander
Smile Software found itself at the center of a firestorm of controversy last week when it moved to a subscription pricing model for TextExpander that made a lot of sense to business users, but less so for individuals. To its credit, Smile has listened to customer feedback and is instituting two changes to what was announced last week.
- First, existing customers of TextExpander will receive a lifetime 50% discount on its new subscription service, instead of a discount on the first year only. With this change, existing customers can continue to enjoy TextExpander and future updates for $20/year.
- Second, TextExpander 5 for Mac and TextExpander touch 3 for iOS will continue to be sold and maintained. So, if you prefer, or need, Dropbox or iCloud syncing of your text snippets, you can continue to use these products.
Software pricing is hard, and it’s never been more difficult to build and maintain sustainable Mac and iOS apps. Smile’s initial decision struck many as an abandonment of consumer software for an enterprise model. As Smile Founder Greg Scown explained on Smile’s blog, that is not the case:
To some of you it may seem we don’t care about our individual customers any more and only care about business use. We care about both, and in the changing software world a single focus is not a viable long term strategy for TextExpander. We did not make these changes easily or lightly, but for the long term life of the product so we can all enjoy it and engage with it for many years to come.
I’m glad to see Smile make these changes. It’s not easy to balance the needs of business and individual customers, but I think the changes announced today strike a fair balance that addresses the legitimate complaints that many individual users of TextExpander had with its new business model. I for one am signing up.
Sean Malto Skateboard Documentary Shot on iPhone
Ghost Digital Cinema released a documentary about professional skateboarder Sean Malto that was shot entirely on an iPhone using an app called FiLMiC Pro, which is just $9.99 on the App Store. The filmmakers supplemented the iPhone with equipment like professional lenses, a gimbal and a drone, but the heart of the operation was an iPhone and a $10 app.
In addition to the documentary, Ghost Digital Cinema posted a behind the scenes video explaining how they made the Malto documentary. The amazing things that people make on their iPhones never never ceases to amaze me.



