John Voorhees

5648 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

Gboard Incorporated into Google’s iOS Search App

Google released an update to its iOS search app today that includes Gboard integration. Gboard is Google’s alternative to the iOS system keyboard and one of the better third-party keyboards available on iOS. The keyboard supports web, image, and GIF searches, instant-answer search results, multiple languages, 3D Touch cursor movement, contacts, and other features.

Gboard must still be installed by navigating to the Keyboard settings in Apple’s Settings app, but after you do that, Gboard’s settings can be adjusted in the Google app instead of the separate Gboard app. The downside of the new approach is that if you already have Gboard installed, it is now possible to have two Gboard keyboards installed at once – one from the standalone Gboard app, which is still available on the App Store, and the other from the Google app. If you’re a Google app user and already have Gboard installed as I did, I suggest deleting the Gboard app because there is no reason to have two instances of the Gboard keyboard installed.

Permalink

Developers Report Serious PDF Bugs in macOS Sierra

After macOS Sierra was released, reports of problems with PDFs created with Fujitsu’s ScanSnap scanner surfaced. Apple resolved those problems with the release of macOS 10.12.1, but it turns out the problems with PDFs on Sierra run deeper.

Adam Engst of TidBITS has a rundown of several issues that plague Preview, Apple’s PDF app, and many third-party PDF apps. The source of the problems seems to be PDFKit, a developer framework for handling PDFs in macOS. According to developers who spoke to Engst, Apple rewrote parts of PDFKit to unify the macOS and iOS PDF code bases. In the process, developers say that Apple introduced a series of significant bugs and deprecated PDFKit features that broke third-party apps that use PDFKit.

Most recently, the macOS 10.12.2 release seems to have introduced a Preview bug that deletes any OCR layer embedded in a PDF that is edited in Preview. Meanwhile, third-party developers have run into new bugs that affect the handling of PDF annotations.

Engst, the co-author of Take Control of Preview, concludes that:

… I have to recommend that Sierra users avoid using Preview to edit PDF documents until Apple fixes these bugs. If editing a PDF in Preview in unavoidable, be sure to work only on a copy of the file and retain the original in case editing introduces corruption of any sort. Smile’s PDFpen [which doesn’t use PDFKit] is the obvious alternative for PDF manipulation of all sorts (and for documentation, we have “Take Control of PDFpen 8” too), although Adobe’s Acrobat DC is also an option, albeit an expensive one.

Permalink

Manton Reece Launches Campaign for Microblogging Service and Book

Today, Manton Reece launched a Kickstarter campaign to raise money for Micro.blog, a platform for independent microblogging and a related book on the subject. Micro.blog has a lot in common with social networks like Twitter, such as replies and favorites, but with an important difference. Instead of locking users into a proprietary system owned by someone else, the content created by individuals is owned and controlled by them. As part of the Micro.blog service, Reece is also building publishing tools with Markdown support, including a native iPhone app, to help people get started with microblogging.

At the core of Micro.blog is an critical design decision – the separation of publishing from social networks. That choice ensures that the microblog content you create remains yours to publish at [your-name].micro.blog or anywhere else you can host a website. At the same time, Micro.blog doesn’t ignore existing social networks. Microblog posts can be cross-posted to other services, which has the potential to give users the best of both worlds – control over their content and access to the broad audiences of services like Twitter.

In addition to Micro.blog, Reece is writing a book on independent microblogging that makes the case for the format and provides practical advice on how to start a microblog. Backers of Reece’s campaign can choose from a variety of rewards that include Reece’s book, early access to the Micro.blog service, free months of the Micro.blog service, and stickers.

New social networks have come and gone over the years, but Reece’s focus on decentralizing microblog publishing from social networks is unique. I had a chance to speak with Manton about Micro.blog at WWDC and know how much time and thought has gone into this project. The campaign is off to a great start and I’m excited to try it soon.

Permalink

A Productivity Approach to Health and Fitness Apps

There are interesting parallels between productivity apps and health and fitness apps. With productivity apps, the battle is lost the moment the apps become more important than the work. If you have trouble getting email or todos under control, it’s human nature to conclude the problem is with the app and try another one....


iPhone City

David Barboza of The New York Times has an in-depth look at Zhengzhou, a Chinese city of six million residents with a Foxconn factory that can build 500,000 iPhones a day. Apple’s presence in Zhengzhou is so large that it’s called ‘iPhone City.’

The scale of Foxconn’s factory is immense:

[Workers] file steadily into dozens of factory sites, spread out across 2.2 square miles. At the peak, some 350,000 workers assemble, test and package iPhones — up to 350 a minute.

Based on extensive research that included over 100 interviews and the review of confidential Chinese government records regarding incentives received by Foxconn, The New York Times breaks down iPhone City’s stakeholders concluding that:

As China and the United States both brandish a new form of economic nationalism, they risk disrupting the system, without necessarily achieving their goals.

iPhone City is a complex system that developed over several years and involves economic incentives provided to Foxconn by local and national Chinese governments, intricate tax strategies that lower Apple’s costs, and a state recruited and trained labor force. We’ve had peeks at the enormity of Foxconn’s iPhone factory in the past, but Barboza goes further, with an excellent explanation of how interconnected each piece is.

Permalink

Game Day: Our Favorite Games of 2016

2016 was a good year for iOS games. The trouble is, great games can be hard to find because there are so many released every day. That’s why we started the weekly Game Day column, which is dedicated to combing the App Store for fun and interesting games.

We have covered 28 games since Game Day began in May. Looking back over that collection, there are certain ones that stand out more than others. Here are our six favorite games from the past year.

Read more


My Favorite iMessage Apps and Sticker Packs of 2016

You may have noticed that we’re big fans of iMessage apps and stickers. Since their introduction with iOS 10 in September, we have covered more than 250 sticker packs and apps between MacStories and the weekly roundup of stickers Federico and I do in MacStories Weekly for Club members. That’s a lot of apps and stickers, and there are so many excellent ones we covered this year that it was difficult to narrow them down to shorter list.

When it comes to iMessage apps, my favorites are games and apps that make it easy for me to share bits of useful information with friends and family. Sticker packs become favorites for a wider variety of reasons; some are useful, allowing me to get my point across better than words alone, others are funny, and some just look great, but all liven up conversations. Here are my favorites of 2016.

Read more


Pokémon Go Apple Watch App Released

Niantic, maker of Pokémon Go, released an Apple Watch companion app for its popular iOS game today. According to Niantic the Apple Watch app lets players:

• Log each play session as a workout, with gameplay counting toward personal Activity rings
• Receive notifications about nearby Pokémon
• Count distance toward hatching Pokémon Eggs and receiving Candy with your Buddy Pokémon
• Receive notifications about PokéStops nearby and collect items from them
• Receive notifications when Eggs hatch and medals are awarded

The Pokémon Go watchOS app, which is available as part of a free update to the game, was first announced at Apple’s September iPhone event by Niantic CEO, John Hanke.

Permalink