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Posts tagged with "games"


Epic Win App: GTD + RPG - We Can’t Wait.

You know what’s wrong about to-do lists? They’re boring. Ok, maybe all your to-do stuff is boring - but wouldn’t it be great if it was actually fun and enjoyable? Like, you can’t wait to wash dishes or get that meeting report done.

Epic Win app for iPhone aims at being your ultimate source of Getting Things Done combined with some good role playing.

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Aves: Web Based Game Engine, Works on iPad and iOS

Aves is a new game engine entirely based on web technologies. It will be used to build 2D / 2.5D videogames running in every browser with modern CSS, HTML and Javascript web standards. It will handle viewports automatically, and - being based on web technologies - the developers promise Aves games will run just fine on the iPad and other iOS, Android and WebOS devices.

But it doesn’t stop at building games with HTML. It’s got some great API stuff we should all look forward to:

“So again, what are action surfaces? As you know, the whole Web 2.0-Idea is actually about sharing and exchanging data using APIs. We have thousands of those in the web today and you can integrate data from Flickr, YouTube, Twitter or Google Maps on your website today by adding a few lines of code.

Guess what? Now you can integrate all those into your games with a mouse click!

If you want to display certain photos from Flickr on an object like a TV-Set you simply tell the Aves Engine that this particular object should have an action surface attached to it and that you want to fill this surface with some data.”

It’s very promising indeed. Check out the official page here, and the demo video after the break. We’ll keep you posted about this.

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Steam User? You Shouldn’t Upgrade to 10.6.4

It seems like Steam for Mac doesn’t play well with Mac OS X 10.6.4. Valve itself has issued a warning to users who logged in during the weekend on Steam:

“The recent 10.6.4 update from Apple has noticeable performance issues for NVidia graphic chip owners running high performance games. If you wish to avoid this, you should consider waiting to install the 10.6.4 update until Apple has had the opportunity to address this issue. Full details of what is contained in the 10.6.4 update can be found here: http://support.apple.com/kb/HT4150. If you have already installed this update and believe your graphic performance is affected, please contact Apple support (http://www.apple.com/support/) for details on what to do.”

If you’re a Steam user and care about your game performances, perhaps you should wait for Apple to fix these problems. Should happen soon.


Canabalt, Now Native on iPad

Canabalt, one of the most popular games available for the iPhone, has just been updated and it’s now a universal application that can run natively on the iPad.

The update comes with iOS 4 bug fixes and a new soundtrack by Danny Baranowsky. For those unfamiliar with Canabalt, it’s a very addictive game which features retro-pixel graphics, and you just have to run avoiding obstacles and jumping from one building to another. It’s one of my favorite games in the App Store.

Available at $2.99, free update for previous customers.

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