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Wordle! Developer to Donate Game Proceeds to Charity

Wordle is the web-only daily word game that has taken the Internet by storm. The simple, free game by Josh Wardle struck a nerve, quickly spreading thanks to its social-media-friendly score sharing and a New York Times profile of the game’s backstory.

The game also spawned a legion of rip-off versions that appeared on the App Store and were ultimately taken down by Apple. However, one of the App Store apps that saw a spike in downloads last week wasn’t a Wordle clone. It was an entirely different game called Wordle! that was first published five years ago by Steven Cravotta.

Emma Roth, writing for The Verge reports that Cravotta has decided to donate the proceeds of Wordle! to charity at the end of January. According to Roth:

Cravotta says that downloads for Wordle! slowed to around one to two per day, but when the browser-based Wordle started taking off, so did his app. The app racked up 200,000 downloads in a single week, albeit from confused users who mistook it for the browser-based Wordle. Cravotta reached out to Wordle app developer, Josh Wardle, and let him know about his plans to donate the proceeds from his app to charity — Wardle sent out a tweet of his own to acknowledge the gesture.

Cravotta told The Verge that the earnings from Wordle!, which stand at just over $2,000 so far, will be donated to BoostOakland, a charity that supports tutoring and mentoring young people in Oakland, California. After the gleeful tweets by one Wordle clone developer, it’s refreshing to read about Cravotta’s plans for the windfall he received from the similarity between his game and Wardle’s.

If you’re a Wordle fan, be sure to check out WordleBot, Federico’s shortcut inspired by Wordle’s score sharing feature. The shortcut preserves the game’s iconic score-sharing graphic but adds text labels to each row to improve the accessibility of scores on services like Twitter and provide additional context to the results.

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Are AirTags Causing Stalking or Making Us More Aware of It?

The problem of AirTags being used to stalk people has been in the news ever since they were released last spring, but a recent story in The New York Times has brought the issue to the forefront again. AirTags are fantastic when used as intended to keep track of your keys, luggage, and other personal items, but stalking is a serious problem that Apple should do everything it can to prevent.

Apple is also in a unique position given the vast size of its Find Me network. That puts the company in a different league than competitors like Tile, which carries greater responsibility with it.

In a story on Peer Reviewed, Matt VanOrmer puts a finger on something I’ve been wondering for a while: Are AirTags contributing to the problem of stalking or merely making us more aware of it because of the unique stalking countermeasures built into the device? It’s a classic causation/correlation question that is worth reflecting on. As VanOrmer explains:

I think the increase in news stories about AirTag stalking situations are less indicative of AirTags causing more stalking, and more indicative of how frequently stalkings already occur — with AirTags’ anti-stalking features simply bringing more of these horrible situations to light. These stories may be a classic example of the Baader-Meinhof phenomenon (AKA the “Frequency Illusion”) — in which increased awareness of creeps using AirTags to stalk women creates the illusion that it is happening more often, or even that AirTags are responsible for this illusory increase in incidence.

As VanOrmer rightly points out, Apple should do everything it can to prevent AirTags from being used to track people, which includes improving the tools available to Android users for whom Apple has made an app that is generally viewed as insufficient. This is also a topic where some added transparency about what Apple is doing to address concerns about stalking would help observers decide whether it’s enough instead of having only anecdotal news reports to go on. However, given the wide-reaching impact of the Find My network, which affects people who aren’t even Apple customers, I think a third-party audit of how Apple is handling the security and privacy implications of AirTags is warranted.

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Nick Heer on Apple Music and Last.fm

Nick Heer perfectly encapsulates what I also think about Apple Music’s lackluster recommendation engine as opposed to the old-school simplicity and pleasure of Last.fm:

Apple Music is a remarkable deal for me: spending ten bucks a month gives me access to almost any record I can think of, often in CD quality or better. There are radio features I do not use and music videos I rarely watch, but the main attraction is its vast library of music. Yet, with all that selection, I still find new music the old-fashioned way: I follow reviewers with similar tastes, read music blogs, and ask people I know. Even though Apple Music knows nearly everything I listen to, it does a poor job of helping me find something new.

Here is what I mean: there are five playlists generated for me by Apple Music every week. Some of these mixes are built mostly or entirely from songs it knows I already like, and that is fine. But the “New Music Mix” is pitched as a way to “discover new music from artists we think you’ll like”. That implies to me that it should be surfacing things I have not listened to before. It does not do a very good job of that. Every week, one-third to one-half of this playlist is comprised of songs from new albums I have already heard in full. Often, it will also surface newly-issued singles and reissued records — again, things that I have listened to.

And on Last.fm, Nick adds:

So: Last.fm. There are a few things I like about it. First, it seems to take into account my entire listening history, though it does give greater weight to recency and frequency. Second, it shows me why it is recommending a particular artist or album. Something as simple as that helps me contextualize a recommendation. Third, its suggestions are a blend of artists I am familiar with in passing and those that I have never heard of.

Go read the whole piece – I was nodding in agreement the whole time.

As Club MacStories members know, after years of inactivity, I re-activated my Last.fm account a few months back and started scrobbling everything I listen to again thanks to the excellent Apple Music client for iPhone and iPad, Marvis. Not only is the Last.fm website more fun to explore than Apple Music, but the reports they generate (on a weekly, monthly, or annual basis) are actually interesting in a way that Apple Music’s barebones ‘Replay’ summary just isn’t.

It feels somewhat odd to type this in 2021 2022, but if music still is in Apple’s DNA, there’s a few things Apple Music could learn from the simplicity and care that permeate Last.fm.

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Remind Me Faster 4.0

Remind Me Faster 4.0.

Remind Me Faster 4.0.

Remind Me Faster, my favorite app to create new reminders with support for natural language input and quick access to priorities and lists, received a major 4.0 update earlier this week. The app has become a staple of my iPhone and iPad dock in this final part of 2021, and it only felt right to mention its latest update now as many of us are (likely) reassessing our task managers over the holiday break.

I previously covered Nick Leith’s excellent Reminders utility in this issue of MacStories Weekly, so I won’t rehash the details again here. There are two key additions in version 4.0 worth your attention: like Apple’s Reminders app, Remind Me Faster can now create tasks with a due date, but without a due time. These reminders show up in the ‘Today’ view of the Reminders app and will match the default notification settings for all-day reminders you configured in Settings ⇾ Reminders, and it’s the first time I’ve seen a third-party Reminders client do this. You can cycle between due dates with and without times in Remind Me Faster by tapping the date button above the keyboard, and I especially like the animation Leith designed for this interaction.

The second addition is one I’m going to be using a lot: you can now create presets for locations you want to attach to reminders. Specifically, Remind Me Faster now lets you create custom presets for specific locations with an associated radius and leaving/arriving trigger; when you want to attach a location to a reminder, you just need to press a button and pick a preset without fiddling with additional buttons. This is the kind of feature that makes you wonder why Apple didn’t think of it in the first place for their Reminders app: it’s much faster to create location-based reminders this way, which is something I’ve never done on a regular basis because of all the taps required to add location alerts in Reminders.

Remind Me Faster continues to be a fantastic addition to Apple’s Reminders app when it comes to quick entry. I highly recommend checking it out if you use Reminders as a task management system but have always wished typing new tasks with dates, locations, priorities, and lists was quicker.

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CNN Interviews Apple Maps’ Product and Design Leads

Jacob Krol, writing for CNN, interviewed Apple Maps’ David Dorn, its product lead, and Meg Frost, its design lead, about the app’s steady improvements since its introduction in 2012. The story covers many of the features added in the fall with the release of Apple’s latest OS updates, which we’ve covered before, but adds the context of what Dorn and Frost’s teams were trying to accomplish with the changes. For example, with respect to complex roadways the updates have meant that:

“At a glance, drivers can understand a complex intersection more quickly than ever before,” said Frost. “And that detail helps with that split-second decision of which turn they’re going to make. So we want it to be both safer and visually satisfying to navigate.”

It was also interesting to learn that each of the 3D elements added to a handful of cities, and have begun to expand to new locales, are handmade by Apple’s designers:

“We pick the amount of detail we find appropriate and create a 3D mesh of the building landmark itself. And we apply it to the base map,” explained Frost.

In the past couple of years, Apple Maps has really hit its stride, at least in the places that I’ve used it. Maps are more detailed, I’ve encountered far fewer errors than in the past, and the experience of using the app with CarPlay is excellent. Although it’s nearly 10 years old now, Apple Maps still feels new to me because of the relentless iteration on the original app. By its nature, Maps demands constant attention, but it also shows how a competitive app category goes a long way toward keeping an app fresh and innovative.

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Wallpaper Tours Apple Park’s Design Studio

Wallpaper has published an in-depth profile of Apple’s Design Team that takes readers behind-the-scenes at Apple Park for a peek at the wide array of disciplines for which it is responsible. The story covers everything from hardware design to typography and sound design and includes interviews with Apple’s Evans Hankey, vice president of industrial design, and Alan Dye, vice president of human interface design.

Wallpaper’s piece is packed with anecdotes about Apple’s design process, such as this one about the Apple Watch’s haptic feedback system:

For Apple Watch, the team had to design, build, and implement a physical notification system. How strong? How long? What felt natural? ‘We knew that the Watch was going to be the most intimate, the most personal product that we’ve ever made,’ says Hankey. ‘We also knew it needed to get your attention at some point.’ It was Duncan Kerr, a long-standing member of the Design Team, who suggested the idea of the ‘tap’. ‘It’s such a lovely simple thing, but we had no idea how to bring that to life,’ Hankey says. Through a series of clunky prototypes and the work of haptics expert Camille Moussette, the ‘tap’ was refined and perfected.

Apple’s design process is rarely on display, which makes Wallpaper’s story, which includes loads of photos of the Design Team in action, one that you won’t want to miss.

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Shortcuts for Mac’s Superpower

Earlier today on Six Colors, Jason Snell wrote about running Shortcuts from the command line:

I was reminded by Simon Støvring, maker of the excellent Mac and iOS utility Data Jar (which is a persistent data store that’s accessible via Shortcuts), that people may not be aware of just how well integrated Shortcuts is into macOS.

Jason has put his finger on something I think has gone unnoticed by a lot of users. The deep integration of Shortcuts with macOS is its superpower, especially because it’s bidirectional. You can run your shortcuts from the command line and run command line scripts in your shortcuts. The same goes for AppleScript.

Add to that the ability to run shortcuts via AppleScript files, as applets, or with third-party apps, and there’s an incredible amount of room for creativity in bringing tools built into macOS and third-party automation apps together in new ways. It’s what led me to build the utility shortcuts I wrote about on MacStories and Club MacStories today and Federico to explore new ways to pass input into shortcuts earlier this week.

Be sure to check out Jason’s story for examples of the way shortcuts can be run from the command line and the results passed to other apps or used by macOS in various ways.

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AppStories, Episode 251 – Obsidian In Depth: The Basics (Part 1)

This week on AppStories, we introduce part one of a new series on Obsidian, explaining what the app is and does, why it’s important, the compromises that come along with using a non-native app, and how we are using it.


On AppStories+, John says goodbye to his M1 iMac review unit and reflects on how it has changed the way he uses the Mac, and Federico explains how he’s using Spark with Apple’s Reminders app.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.

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David Smith Tests the Apple Watch Series 7’s Battery Life in the Scottish Highlands

David Smith recently spent three days hiking in the Scottish Highlands. He took his Apple Watch Series 7 along to see how its battery life fared on long hikes.

Smith, who recently wrote about the battery sipping Coros Apex Pro, a dedicated ‘adventure watch,’ put the Series 7 in Theater and Airplane modes to conserve battery life and hit the trail. The Apple Watch performed better than expected:

The result was surprisingly solid. For a day where I tracked a 16mi hike over the course of 5½ hours, the watch only used around 27% of its battery. This was using the built-in workout app with route recording active. So it uses around 1.7%/mile. On my second day I put it in ‘Power Saving Workout’ mode, which doesn’t record heart rate data as quickly. This used 23% for a 14mi hike, or around 1.6%/mi…which was actually less of a difference that I’d have guessed. So I just left it in regular workout mode from then on.

For comparison the Coros watch I was wearing on my other wrist did the entire 3 days/45miles of the trip using only 20% of its battery (around 0.4%/mile) so still dramatically better.

As Smith concludes, Apple’s investment in improving the brightness of the Series 7’s always-on display has had the nice side effect of making multiple-hour workouts possible without immediately needing to recharge the watch. Also, even if you don’t have an all-day hike planned, Theater and Airplane modes are good to keep in mind when you want to extend the battery life of your Apple Watch.

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