Every so often the mashup of familiar game styles results in something unexpected and delightful, which is precisely what Vienna-based Miro Straka and kunabi brother have created with Euclidean Lands. The game has been compared favorably to Monument Valley and Square Enix’s Hitman GO from a design and gameplay perspective. The comparison is apt but doesn’t capture the uniqueness of Euclidean Lands.
Posts tagged with "games"
Link Twin is an atmospheric puzzle game from Bucharest-based indie development studio Lorraine that follows the story of Lily and Tom, twins in search of their lost parents. The constraint that defines the way each puzzle works is that Lily and Tom can only move through their world in tandem - moving one character forward necessitates moving both forward. It's a simple mechanic that's beautifully implemented through great art and sound direction combined with challenging puzzles that evolve over the course of the game to keep it intriguing.
The App Store looks a little different today. If you opened it and thought you accidentally landed on the Games category page, it would be understandable. But that’s not what’s happening. Instead, Apple has launched a major promotion of the finest indie games available on iOS. According to the App Store Games Twitter account, the promotion is running for the next twelve days.
— App Store Games (@AppStoreGames) March 9, 2017
There are many classics featured: Super Hexagon, Superbrothers: Sword & Sworcery, Monument Valley, Severed, Her Story, and Space Age to name just a few standouts. In addition to indie classics, the banner across the top of the App Store is promoting Mushroom 11 a new game by Untame that looks great, though I haven’t had a chance to try it yet.
The sheer volume of games on the App Store can make the choices feel overwhelming at times. That’s why it’s great to see Apple spotlighting the very best indie games available on iOS. With 12 days to go in the promotion, I expect it will be worth revisiting Apple’s picks. There are currently some gaps in some of the categories highlighted that I expect will fill in with more games as the promotion continues.
The Escapists is an award-winning indie title from Mouldy Toof Studios and Team17 that has been available on consoles and PCs since 2015. This week marked the title’s first appearance on mobile systems, though, with simultaneous releases on iOS and Android. The goal of the game is straightforward – escape from a series of prisons with varying levels of security – but there are so many complex variables at play that The Escapists is good for many hours of exploration.
Many of the best games I've played on iOS recently remix elements of existing genres in new and unexpected ways. Evergrow by Imagility does just that, mixing puzzle, action, and tower defense elements into a fun, colorful game that keeps things interesting by throwing new details at you throughout the game.
Today on their blog, to commemorate the second anniversary of Alto's Adventure, Snowman published the first trailer for the game's sequel, Alto's Odyssey. They also revealed that the game will launch this summer.
From the brief glimpse of gameplay in the trailer, the game appears very similar to its predecessor, with the most significant visible change being the setting: Alto's Odyssey takes place in the desert.
As part of celebrating Alto's Adventure's anniversary, Snowman has put the game on sale for a short time. It is now available on the App Store for $1.99, down from its regular $4.99 price.
There is a certain amount of ‘trust me, just play this game’ involved with recommending Causality by UK-based Loju because it’s such a brain-meltingly complex puzzle game that it’s hard to explain in writing. In many respects, this game has to be experienced to understand it.
Causality blends time manipulation with a familiar grid-based puzzle game in a way that transcends other games in the puzzle genre. The result is a fresh, compelling game that stands out from the pack.
I’ve never had much interest in real golf, a sport that requires more money, patience, and dedication than I will allocate to anything besides my significant other and Apple products. I have to admit, though, that I’m a sucker for anything on the videogame golf spectrum, from the ultra-simplistic Desert Golfing to Wii Sports’ golf.
Much of what I enjoy about golf videogames appears in OK Golf, a zen, bite-sized take on the genre. It’s no mini-golf simulator, though, and its distinction will leave you immersed in a tiny world of varying terrain and challenging gameplay.
Where Cards Fall is the newest title coming from Snowman, publishers of the beloved Alto's Adventure. Today the company announced a fall 2017 release date for the game and confirmed its release platforms: iPhone, iPad, Apple TV, Mac, and PC.
Snowman also shared a new trailer today that contains the most revealing look at the game so far.
A blog post from Snowman breaks down the trailer and provides additional details about the core of the game:
In Where Cards Fall, you’ll build houses of cards to form and shape the world around you. These houses not only help you move through imaginative puzzles, but also bring to life vivid memories of adolescence.
This particular memory [from the trailer] is of teenagehood in the suburbs. Filled with far more cacophonous uncertainty than the playful magic of the forests, the suburbs are home to a crucial question: who will you become? Would you rather remain comfortable at home, or venture into the world outside?
At its core, Where Cards Fall is an exploration [of] these questions, and a look at the way our most fragile memories of the past can become the strongest foundations of our future.
On the heels of the success Snowman found with Alto's Adventure, it's exciting to see the company continue to push themselves to explore new and unique ideas in their next game. Where Cards Fall looks like it will be a highlight of the gaming scene when it hits later this year.