Snazzy Labs Puts the Mac’s Upcoming Game Porting Toolkit 4 Through Its Paces

Over at Snazzy Labs, Quinn Nelson has a great in-depth look at the changes coming to Apple’s Game Porting Toolkit with macOS 27 this fall. Paired with Metal 4, it’s a real leap over what’s possible today, and Nelson showcases the difference well.

Thanks to the upcoming update, Nelson was able to use CrossOver, a Windows-to-Mac compatibility layer that allows PC games to be played on a Mac, to spotlight some impressive numbers on games ranging from Red Dead Redemption to the recently released 007 First Light.

Not all games Nelson tried showed the same leap in performance, but that’s true on compatibility layers like Proton on the Steam Deck, too. What’s remarkable is that it’s all done in software and as Nelson points out, the advent of coding agents like Codex and Claude may help bring more PC games to Mac using the Game Porting Toolkit by reducing the porting costs.

Nelson also makes a pitch for an Apple gaming device. I agree with him that more than ever, the pieces, right down to a hardware-focused incoming CEO, are all there for such a device, and I remain optimistic. However, I’ve made the case for such a device for years now to no avail. Still, whether or not Apple builds gaming hardware itself, watch the full video above. It’s a fantastic view of how far the Mac has come as a potential gaming platform since the advent of Apple silicon.