Posts in news

Podcast Rewind: Wishes for macOS and visionOS, Ticci Has a Surprise, and Robb’s Got Stickers

Enjoy the latest episodes from MacStories’ family of podcasts:

AppStories

This week, Federico and John share their WWDC wishes for macOS and visionOS.

On AppStories+, John explores how Apple hardware and software got so out of sync when it comes to AI use cases.


NPC: Next Portable Console

This week, Federico drops a big gaming surprise on John after the two of them cover the latest Switch 2, MSI, and Anbernic handheld news.

This week on NPC XL, a cautionary tale from Federico’s experience installing SteamOS on the Lenovo Legion Go. Plus, Federico wants to know which handhelds will John take with him to WWCC in June.


Ruminate

HMRC have a problem with poppadoms, Robb started a sticker shop, they talk about PS2 emulation, and finally Apple might like gaming again?

This episode is sponsored by:

  • Inoreader – Boost Productivity and Gain Insights with AI-Powered Intelligence Tools

Read more


Apple Acquires Indie Videogame Studio RAC7 and Is Rumored to Be Working on a Dedicated Games App

Source: RAC7.

Source: RAC7.

Giovanni Colantonio of Digital Trends broke the story today that Apple has acquired RAC7, the two-person game studio responsible for the hit Apple Arcade game Sneaky Sasquatch.

On the one hand, this news isn’t that surprising. Sneaky Sasquatch was a launch title for Apple Arcade when it debuted in 2019, and it has been highlighted in several keynotes in the years since. As Colantonio notes in his story, Apple Arcade Senior Director Alex Rofman specifically called out Sneaky Sasquatch as an Apple Arcade success in a 2024 interview with Digital Trends.

On the other hand, however, this is Apple’s first known game studio acquisition and a very small indie studio acquisition at that. Out of context, that seemed like an odd acquisition. However, not long after Digital Trends broke the acquisition news, Mark Gurman reported for Bloomberg that Apple will unveil a dedicated Games app, which lines up with a previous report by 9to5Mac. Not much is known about the rumored app at this point, but it certainly puts the RAC7 acquisition in a different light. I wouldn’t be surprised if we hear news of other indie studios joining Apple in the coming months.


Podcast Rewind: A Dock-Free Experiment, WWDC Reunion Plans, and an International Treasure Hunt

Enjoy the latest episodes from MacStories’ family of podcasts:

Comfort Zone

Chris brings some new apps, Matt defends himself for another hardware purchase, and Niléane’s no-dock challenge has brutal results. Then, Matt and Niléane really let Chris down with his end-of-show question. Like really, really let down.

This episode is sponsored by:

  • Inoreader – Boost Productivity and Gain Insights with AI-Powered Intelligence Tools

MacStories Unwind

This week, Federico and John share the news that they’ll be at WWDC together for the first time since 2023. Then, Federico recommends Clair Obscur: Expedition 33, an RPG that has taken a lot of gamers by surprise, and John is into Duster, a new JJ Abrams TV show set in the ‘70s. All that, plus a Raiders of the Lost Ark deal.

This episode is sponsored by:

  • Inoreader – Boost Productivity and Gain Insights with AI-Powered Intelligence Tools

Magic Rays of Light

Sigmund and Devon highlight Apple Original film Fountain of Youth from Guy Ritchie, break down the new features of CarPlay Ultra, and revisit feature documentary Deaf President Now! upon its streaming release.

This episode is sponsored by:

  • Inoreader – Boost Productivity and Gain Insights with AI-Powered Intelligence Tools

Read more


Mozilla Is Shutting Down Pocket

Today, Mozilla announced in a support document that it will soon end development of Pocket, its read-later app that’s been around since the early days of the App Store:

We’ve made the difficult decision to shut down Pocket on July 8, 2025. Thank you for being part of our journey over the years—we’re proud of the impact Pocket has had for our users and communities.

I never like to see an app that people rely on go, but I’m not surprised that Mozilla has pulled its support for Pocket either. The app evolved rapidly in the early days when it was called Read It Later and competing fiercely with Instapaper. But that rivalry burned itself out years ago, and after Mozilla purchased Pocket, it seemed adrift.

My Pocket queue is a read-later time capsule.

My Pocket queue is a read-later time capsule.

Recently, Mozilla laid off 30% of its workforce and Pocket faced new competition from the likes of Matter and Readwise Reader, which entered the fray with new ideas about what a read-later app could be. As I wrote in my first review of Matter:

Apps like Instapaper and Read It Later, which became Pocket, pioneered saving web articles for later. The original iPhone ran on AT&T’s EDGE mobile network in the U.S. and coverage was spotty. Read-later apps saved stripped-down versions of articles from the web that could be downloaded quickly and read offline when EDGE was unavailable. The need to save content offline because of slow and unreliable mobile networks is far less pressing today, but collecting links and time-shifting reading remains popular.

Today, read-later apps like Readwise are more focused on research, integrating with note-taking systems, and leveraging AI. There’s still a place for simpler solutions such as GoodLinks, which is one of my personal favorites, but given the existential threat Mozilla currently faces, ending Pocket was probably the right choice.


Podcast Rewind: Handheld Rumors and Airbnb Executives on the App’s Redesign

Enjoy the latest episodes from MacStories’ family of podcasts:

AppStories

This week, Federico and John interview Airbnb Vice President of Product Marketing, Jud Coplan, and Vice President of Design, Teo Connor.

On AppStories+, Federico explores running LLMs locally on an M3 Ultra Mac Studio.

This episode is sponsored by:

  • Inoreader – Boost Productivity and Gain Insights with AI-Powered Intelligence Tools
  • TRMNL – Clarity, at a glance. Get $15 off for 1 week only.

NPC: Next Portable Console

This week, Federico and John round up the many new Switch 2 details that have emerged as launch day draws near. Plus, they share two new and interesting handheld rumors from Anbernic and Miyoo and more.

This episode is sponsored by:

  • Inoreader – Boost Productivity and Gain Insights with AI-Powered Intelligence Tools

On NPC XL, Federico shares tablet gaming recommendations with John, reevaluates whether he’s hung up on specs, and looks at what Lenovo is doing to integrate its tablets with two all-new controllers.

Read more


Hands-On with Sound Therapy on Apple Music

I’ve always been envious of people who can listen to music while they work. For whatever reason, music-listening activates a part of my brain that pulls me away from the task at hand. My mind really wants to focus on the lyrics, the style, the mix – all distractions from whatever it is I’m currently trying to do. It just doesn’t work for me.

But under the right circumstances and with the right kind of music, you can create an environment that is conducive to focus. At least, that’s the idea behind Apple’s recent collaboration with Universal Music Group. It’s called Sound Therapy, a research-based collection of songs meant to promote not only focus, but also relaxation and even healthy sleep.

The effort comes out of UMG’s Sollos venture, a group of scientists and music professionals focused on the relationship between music and wellness. Founded in 2023, the London-based incubator has used its findings to put together a library of music that, as Apple says, “harnesses the power of sound waves, psychoacoustics, and cognitive science to help listeners relax or focus the mind.”

Read more


Google Brings Its NotebookLM Research Tool to iPhone and iPad

Google’s AI research tool NotebookLM dropped on the App Store for iOS and iPadOS a day earlier than expected. If you haven’t used NotebookLM before, it’s Google’s AI research tool. You feed it source materials like PDFs, text files, MP3s, and more. Once your sources are uploaded, you can use Google’s AI to query the sources, asking questions and creating materials that draw on your sources.

Of all the AI tools I’ve tried, NotebookLM’s web app is one of the best I’ve used, which is why I was excited to try it on the iPhone and iPad. I’ve only played with it for a short time, but so far, I like it a lot.

Just like the web app, you can create, edit and delete notebooks, add new sources using the native file picker, view existing sources, chat with your sources, create summaries, timelines, and use the Studio tab to generate a faux podcast of the materials you’ve added to the app. Notebooks can also be filtered and sorted by Recent, Shared, Title, and Downloaded. Unlike the web app, you won’t see predefined prompts for things like a study guide, a briefing document, or FAQs, but you can still generate those materials by asking for them from the Chat tab.

NotebookLM’s native iOS and iPadOS app is primarily focused on audio. The app lets you generate audio overviews from the Chats tab and ‘deep dive’ podcast-style conversations that draw from your sources. Also, the audio generated can be downloaded locally, allowing you to listen later whether or not you have an Internet connection. Playback controls are basic and include buttons to play and pause, skip forward and back by 10 seconds at a time, control playback speed, and share the audio with others.

Generating an audio overview of sources.

Generating an audio overview of sources.

What you won’t find is any integration with features tied to App Intents. That means notebooks don’t show up in Spotlight Search, and there are no widgets, Control Center controls, or Shortcuts actions. Still, for a 1.0, NotebookLM is an excellent addition to Google’s AI tools for the iPhone and iPad.

NotebookLM is available to download from the App Store for free. Some NotebookLM features are free, while others require a subscription that can be purchased as an In-App Purchase in the App Store or from Google directly. You can learn more about the differences between the free and paid versions of NotebookLM on Google’s blog.


Podcast Rewind: Folding Phones, Window Management, Unwind Goes Hollywood, Murderbot, and Movie Tariffs

Enjoy the latest episodes from MacStories’ family of podcasts:

Comfort Zone

Matt’s phone is folding more than usual, Niléane has blown up her window management system again, and the whole gang learns about themselves in the challenge.


MacStories Unwind

This week, Federico quizzes John about Airbnb’s media event and how it compares to an Apple event, and John shares a superhero TV show and TV deal.


Magic Rays of Light

Sigmund and Devon highlight the premiere of sci-fi series Murderbot, discuss the potential impact of U.S. tariffs on international film productions, and catch up on tons of Apple Original trailers.

Read more


After Years in the Lab, CarPlay Ultra Emerges

Image: Apple.

Image: Apple.

Almost three years ago, Apple offered a sneak peek at an elaborate new version of CarPlay that spread beyond the rectangle of most car infotainment systems to occupy the instrument cluster space in front of front seat passengers. As I said at the time:

It will be interesting to see how widespread the adoption of the features Apple demoed will be. The company listed 14 automakers like Land Rover, Mercedes, Porsche, Nissan, Volvo, Honda, and Ford that they are working with, but it remains to be seen which models will adopt the new CarPlay and how quickly.

Originally set to launch in 2024, Apple announced today that what is now called CarPlay Ultra is available for new Aston Martin orders in the U.S. and Canada and soon as a software update to Aston Martins with the carmaker’s “next-generation infotainment system.” Apple says Aston Martin support in other countries will follow over the next 12 months.

Image: Apple.

Image: Apple.

The difference between standard CarPlay and the Ultra flavor is that the new version takes over a driver’s entire dashboard and extends beyond traditional CarPlay features to vehicle-specific data and controls. As Apple describes it:

CarPlay Ultra provides content for all the driver’s screens, including the instrument cluster, with dynamic and beautiful options for the speedometer, tachometer, fuel gauge, temperature gauge, and more, bringing a consistent look and feel to the entire driving experience. Drivers can choose to show information from their iPhone, like maps and media, along with information that comes from the car, such as advanced driver assistance systems and tire pressure, right in the instrument cluster.

Drivers can also use onscreen controls, physical buttons, or Siri to manage both standard vehicle functions like the car’s radio and climate, as well as advanced, vehicle-specific features and controls like audio system configurations or performance settings, right from CarPlay, giving them a more fluid and seamless experience. CarPlay Ultra also introduces widgets powered by iPhone that perfectly fit the car’s screen or gauge cluster to provide information at a glance.

Although CarPlay Ultra looks great, one car maker is a far cry from the 14 automakers listed on a slide at WWDC in 2022. That’s not surprising given pushback from automakers like GM, which announced in 2023 that it was ending CarPlay and Android Auto support for its EVs, and resistance from the likes of Tesla and Rivian to add CarPlay in the first place. However, Apple clearly oversold what would become CarPlay Ultra in 2022 in a way that in hindsight now feels a lot like Apple Intelligence’s enhanced Siri demo at last summer’s WWDC.

Still, I’m glad to see CarPlay Ultra emerge from the labs, even if it’s in a car that few people can afford. Auto tech inevitably trickles down to ordinary cars, and I’m sure CarPlay Ultra will, too, although I expect it will be quite a while until then.