When people ask me about my job, I usually reply: “I write about technology”.

Just a little over three years ago, I found myself unemployed, so I started MacStories. It wasn’t easy. Not because of WordPress, FTP, or getting black pixels to appear on a white background. I’ve never had a problem with putting words on a screen.

It wasn’t easy because where I live, a small town in Italy, writing about technology sounds a lot like “I spend my days at home looking at a computer while I drink coffee” . Which, to be fair, is a pretty accurate representation of my daily agenda. But how I do it, and why I do it, and understanding the whole idea of seeing technology as more than a bunch of cables – well, that was the not-so-easy part.

It still is. I know it will be for a long time. And yet I keep typing on this keyboard because I think it’s worth it. I do what I can by writing about my experiences.

Because, hopefully, thanks to technology, our kids will have a better future.

Because twenty years from now, people won’t “find out” they have cancer. They will know in advance, thanks to technology.

That’s quite a goal I, and others like me, are priding ourselves upon, you’d argue, when, effectively, what we do is reviewing apps and reflecting on the latest news. In practical terms, that’s what I do. But I see it as more than that.

Writing is about making connections.

In the past three years, I’ve seen how the great technology writers I look up to are able to make connections between topics and streams of thoughts: they look at the big picture.

On the flip side, technology writing, a scene that’s built on its very distinct and yet cohesive communities, has created connections between people. I wouldn’t have met the MacStories team if it weren’t for writing and following the same writers. I wouldn’t have gotten to know friends like Shawn, Stephen, Gabe, David, Matt, Matthew, Justin, Brett, and many more.

In fact, if it weren’t for this little writing thing of ours, I wouldn’t have met any of you.

Great writing creates connections inside and outside of text.

The Magazine

Marco Arment’s The Magazine falls exactly under this aspect of writing. It’s about people who love technology, delivered as a curated collection of articles from great writers. In a way, it’s the opposite of Instapaper: while Marco’s more popular app is what you make of it, The Magazine is Marco’s own vision. So, yes – you’ll have to trust him on this one.

I’ve never met Marco in real life. We’ve exchanged emails a couple of times and perhaps replied to each other on Twitter. The other day we talked about pears on App.net. But see, the great thing about the Internet is that I genuinely like this guy only because of his work and passion for technology.

I think The Magazine is a promising and notable initiative for a variety of reasons. Firstly, for as much as I praise the tech community, there are aspects of it that I’m not particularly fond of. I don’t like rumors and linkbaity headlines. Sometimes I think that it’s too much when a site tries to tell me everything about a topic with 20 articles. In the words of Marco, The Magazine will take a “a measured approach to the big picture” with “meaningful editorial and big-picture articles”. Or, as Guy English writes in “Fireballed” for the first issue, The Magazine is both old and new. It’s old in that it won’t share the same publication schedule of most blogs; it’s new, because it should encourage writers to create more, new “timeless pieces” based on a business model that their “Fireball Format” website wouldn’t probably allow. I suggest you read Guy’s article in the first issue (there is a free 7-day trial).

I’ve heard from several people who received copies of The Magazine in advance that, in hindsight, the idea is obvious. Get articles from great writers and make an app out of it with new content available periodically. To me, The Magazine seemed “obvious” more because of the technology it’s built with.

Earlier this week I wrote a post on how to hide Newsstand from iOS 6. The Magazine is entirely based on Newsstand, and, a year after the launch of iOS 5, it’s the first app that gives it a purpose, at least for me. (more…)

Sep
12
2011

Here’s a thought: Apple isn’t ahead of its competitors only in terms of hardware design, software, and product marketing. When Apple takes a step ahead, it also takes three more to the side — and that’s what’s helping them shape the industry today.

We often refer to Apple as a company “ahead of the competition” with products like the iPhone, iPad, OS X and iTunes. I believe what’s driving the single “step ahead” isn’t the (successful) combination of products and customer satisfaction — it’s the company itself, its culture, the image they want to show to the world. The “step ahead” is Apple’s DNA.

But consider the three steps to the side that help Apple differentiate itself from the competition, and roll out products and services that people are actually willing to pay for. These three steps are taken in regards of hardware, software, and the overall message the interplay of both has to deliver.

Hardware: iPhone, iPad, iPod, Mac. These products have an attractive design, and they’re the result of Apple’s deals to secure components before anyone else at a lower price, for the long-term. That’s why it took months for competitors to figure out multi-touch after the first iPhone, and why Ultrabooks still can’t match the MacBook Air.

Software: iOS, OS X, iTunes, iCloud. Software is the soul to Apple’s products, it is the reason why Apple hardware “just works”.

Message: Apple wants to make the best products in the world. Products they can sell for a profit, and make people happy with at the same time. Through the right combination of prices, attractive design, and marketing, the “interplay of hardware and software” is what defines Apple’s message.

Apple strives to innovate, but wants to do so by being unique with its own hardware, software, and message. Competitors often try to take their risks with either hardware, software, or the message, but they can’t do all three at the same time.

This is where competitors and Apple stand:

You can also think of “Innovation” as “Liberal Arts” and “Time” as “Technology”. When Apple takes a major leap forward, it does so because it’s in their DNA to innovate and sit at the intersection of Technology and Liberal Arts; alongside the single breakthrough in terms of innovation, they take three equally disruptive steps to the side to stand out from their competitors thanks to the great efforts they’ve gone through to advance in technology.

Technology evolves with time. Apple’s three steps allow them to have a considerable time advantage — this is the reason why many phones today still can’t match the original iPhone from 2007.

Four years ago, Steve Jobs said:

iPhone is a revolutionary and magical product that is literally five years ahead of any other mobile phone.

But is still ahead just because Apple kept iterating on the original idea?

Technology isn’t a 100 meters sprint race. Companies that want to be successful can’t keep running the same race, more of the same following more of the same. Just take a look at RIM. Apple knows that technology alone is not enough. And thus evolving with time alone (upgrading the same product with new hardware) won’t matter much if risks aren’t taken other directions as well.

Apple reinvented itself as it was moving ahead. Steve Jobs, announcing the iPad in January 2010:

Everybody uses a laptop and a smartphone. And a question has arisen lately: is there room for a third category of device in the middle? Something that’s between a laptop and a smartphone. And of course we’ve pondered this question for years as well. The bar’s pretty high. In order to really create a new category of devices, those devices are going to have to be far better at doing some key tasks. Better than a laptop. Better than a smartphone. Now, some people have thought…that’s a netbook. The problem is, netbooks aren’t better at anything. They’re slow, they have low quality displays and they run clunky old PC software. So, they’re not better than a laptop at anything. They’re just cheaper. They’re just cheap laptops. We don’t think they’re a new category of device.

Progress, ultimately, is adaptation. This started with the iPhone in 2007, and ends with iCloud in 2011. When iOS 5 and iCloud come out this Fall, there will be a brand new vision — and therefore, kind of adaptation — moving forward. A company that constantly adapts to an ever-changing market generates desires for the new, whilst simplicity and usability lead to customer satisfaction. At a higher level, it is the interplay of progress and simplicity that keeps Apple growing.

Technology and liberal arts aren’t mutually exclusive.

Apr
11
2011

Jeremie Francone and Laurence Nigay from the Laboratory of Informatics of Grenoble at the EHCI Research Group have created one of the most impressive and, overall, amazing tech demoes for the iPad we’ve seen recently. By combining head-tracking technology that uses the iPad’s front facing camera with basic 3D graphics, they have developed a glasses-free 3D experience that doesn’t require the accelerometer, but it’s entirely based on the camera and the movements of a user’s head in front of the screen.

As you can see in the video after the break, graphics on screen change accordingly to the position of the user to give the illusion of tridimensional objects moving on the display. It is pretty amazing that this system only uses the camera and the effect is so well conveyed in a video.

We track the head of the user with the front facing camera in order to create a glasses-free monocular 3D display. Such spatially-aware mobile display enables to improve the possibilities of interaction. It does not use the accelerometers and relies only on the front camera.

Glasses-free 3D has been deployed by Nintendo in its latest 3DS portable gaming console, and a series of reports in the past suggested Apple could implement glasses-free 3D gaming for the next-generation iPod touch. The demo we have here today is truly impressive, so make sure to check it out below. (more…)

CNet yesterday reported that Apple is expected to be one of the first adopters of Intel’s Light Peak technology, possibly starting with next week’s rumored MacBook upgrades. The technology is touted by Intel as a way to eliminate the many different cables that computers use such as USB, HDMI and FireWire, creating an all-in-one connectivity solution and Intel has detailed that a first half of 2011 launch is expected.

A source told CNet that Apple intends to adopt the technology in the near future but will supposedly brand the connection under a different name to Light Peak. Whilst CNet couldn’t deduce whether or not the rumoured MacBook update on February 24 would include a Light Peak announcement or inclusion, there has been rumors of more than just a spec-bump in the next update of the MacBooks, possibly suggesting the inclusion of Light Peak.

(more…)