A thoughtful article by Steve Cheney. This point was particularly interesting:
New frameworks for devices to interact with the physical world have arrived and will further Apple’s lead. These are important to the growth of the platforms. These include BLE, iBeacon, NFC and other areas adjacent to discovery and the purchase funnel. These short range technologies (when made developer-friendly through APIs) allow phones to connect with the nearby world (the ‘edge’ or last 50 feet), much like GPS allowed phones to connect with the outdoor sky 10 years ago. This short range RF stack is maturing rapidly, but it’s still a little bit like GPS was 5-10 years ago. Back then the apps sucked—remember the first Garmin device you had to plug in to your cigarette lighter, which had no real apps or expansion capability? Or the first time you used maps on a Nokia series 40 phone? The applications were bad, the devices sucked, and the developer tools were non-existent. Now every single app you download uses location and you can get a car delivered to your house in 5 minutes, all enabled by GPS.
It took years for GPS to become widespread, but it has changed how we live. Seems clear that near-field discovery and communication will do the same.
In an update to the Investor Relations website, Apple today announced their Q4 2014 earnings call, which will be held on Monday, October 20. As usual, Apple will provide a live webcast of the conference call.
Apple plans to conduct a conference call to discuss financial results of its fourth fiscal quarter on Monday, October 20, 2014 at 2:00 p.m. PT / 5:00 p.m. ET.
Apple's Q4 2014 earnings call will likely provide another insight into the launch of the iPhone 6 and iPhone 6 Plus. Released in 10 countries on September 19 and subsequently rolled out in 22 additional countries on September 26, the iPhone 6 line set a new record for Apple by topping 4 million pre-orders in 24 hours and over 10 million units sold in the opening weekend. It's also possible that the company may share details about iOS 8 adoption numbers (currently at 41%) and the launch of Yosemite, the next version of OS X that graduated to Golden Master status for registered developers today.
In the third quarter, Apple posted revenue of $37.4 billion. The company sold 13.3 million iPads, 35.2 million iPhones, and 4.4 million Macs, earning a quarterly net profit of $6.9 billion. In the year-ago quarter (Q4 2013), Apple posted revenue of $37.5 billion and sold 14.1 million iPads, 33.8 million iPhones, and 4.6 million Macs. For the fourth quarter of 2014, Apple has set its guidance to "between $37 billion and $40 billion" of revenue.
We will provide live updates from the conference call on our site’s homepage on October 20 starting at 2 PM PT.
Software is buggy. Humans write and test software and humans are imperfect; as a result, so is software. This is the reality of software and should come as a surprise to nobody. What can be surprising are the kind of bugs we actually see make their way out into the wild.
This is a great article. A good reminder that there's a difference between knowing that people make software and calling out individuals for the sake of page views.
There are a few interesting tidbits about Tim Cook and the Apple Watch in Businessweek's profile from last week, including this one:
The watch team included hundreds of engineers, designers, and marketing people and was the kind of cross-company interdisciplinary team now common under Cook. Apple, which has more than 1,000 chip designers, built the new S1 processor that powers the watch. Metallurgists responsible for the casing for Macs and iPhones devised a stronger gold alloy for the premium model of the watch, and Apple’s algorithm scientists studied how to improve the accuracy of the watch’s heart rate sensor.
Apple has just made their 'Apple Events' channel accessible again from any Apple TV (2nd or 3rd generation), ahead of today's Special Event keynote. The channel will allow users to stream the WWDC keynote from 10am, San Francisco time, as Apple previously announced. The channel also allows users to stream past Apple events (including WWDC), just in case you have some time to kill whilst you wait for today's event.
For those without an Apple TV, you will also be able to stream today's keynote from Apple's website on a Safari browser on a Mac or iOS device. You can also follow our September 9 Special Event hub for updates, or subscribe through RSS to our dedicated September 9 Special Event feed.
One of Apple’s most successful products—which rarely gets recognized as such—is made not of aluminum and glass, but of words and pictures. The Apple keynote is the tool the company uses a few times a year to unveil its other products to millions of people.
To understand their hidden structure, Quartz reviewed more than a dozen Apple keynotes, logging and analyzing key elements. Here’s what we found.
Dan Frommer collected interesting data about Apple keynotes over at Quartz. Good preparation for tomorrow.
As reported by Vanity Fair, renowned industrial designer Marc Newson is joining Apple:
Designer Marc Newson is joining Apple as part of senior vice president of design Jonathan Ive’s team, the company told VF Daily on Friday.
Ive was quoted in the article saying:
He is extraordinarily talented. We are particularly excited to formalize our collaboration as we enjoy working together so much and have found our partnership so effective.
Newson and Ive had indeed collaborated on a number of projects before, such as items sold at a special auction to raise funds to fight AIDS (including a red Mac Pro). Newson joining Apple is particularly noteworthy as it's the latest in a series of design and fashion-related hires that suggest Apple's rumored wearable device should have a strong fashion component.
See also: Vanity Fair's interview with Ive and Newson in November 2013.
Last night, Apple launched the redesign of the iTunes Connect developer portal first previewed at WWDC in June. With an iOS 7-inspired design reminiscent of web apps for iCloud.com, the updated iTunes Connect offers developers and content producers easier access to information about items they made available on the iTunes Store and App Store.
One of the most notable announcements at WWDC was Analytics, a new set of data that will allow developers to monitor how users are discovering their apps and using them; new analytics will be opt-in for users, who will be able to decide to share anonymous analytics data or not.
Brianna Wu, writing for Macworld last week:
But it’s very hard for me to reconcile this consumer-facing Apple with the development company that put no women on stage this year for either the 2014 Worldwide Developers Conference keynote or the more-technical State of the Union. It’s difficult to connect this Apple I know and trust with the endless sea of white, male faces I saw at Yerba Buena Gardens during this year’s WWDC Bash. Women buy Apple products. We develop on Apple hardware. But we’re still not yet well-represented in Apple’s developer community.
We, as a community, need to keep talking about this and then act on it, because the future needs to be better. Also from Brianna's article:
Getting women into entrepreneurial positions is also critical. My own company, Giant Spacekat, has quickly risen as a powerful voice for women in game development. Not only am I in a position of industry credibility, I’m able to speak to my experiences, to hire women and advocate for other women. There need to be more Giant Spacekats in the industry.