Following speculation on what Apple employees and store managers will discuss at the all-hands meetings set for Sunday, May 22, AppleInsider reports one of the subjects of discussion may be Apple’s new Back to School program.

People familiar with the Apple’s retail operations have told AppleInsider that the company is currently gearing up for its yearly educational promotion. The news comes as numerous reports have revealed that Apple has scheduled early 7 a.m. store meetings with employees this coming Sunday, May 22.

But with the annual back-to-school sale set to kick off as soon as next week, the educational promotion is potentially a more likely subject for Sunday’s meetings. Additionally, other people familiar with next week’s plans say some of the materials and shipments rumored to be making their way to stores around the same time will be part of ‘procedural changes’ to the way the shops run or operate, rather than new products customers could buy.

The Back to School program usually runs until the first week of September — before Apple’s music event — and in the past allowed students to get a free 8 GB iPod touch with the purchase of a new Mac. The timing of this report sounds appropriate, with rumors running wild about an Apple 10th anniversary of retail event and new product launches, but with Back to School seemingly ready to be launched considering the company followed a late May / early June timeframe in the past years. The current iPod touch family — assuming Apple is following its tradition of giving away free iPod touches to new Mac owners — starts at $229 with the 8 GB model, featuring Retina Display and FaceTime HD camera.

Calories aren’t fun. No matter what kind of appreciation you have for food, watching what you eat while being a food-a-holic can be difficult when everyone else focuses on just the numbers. Eating should be about discovery. It should enjoyable, shared, and fun without making everything else out to be a dangerous game of cat and calories. In my opinion, it’s much better to be mindful of what you’re eating, and Foodish is exactly the kind of app that fulfills this desire very well.

Not only is Foodish wrapped in a beautiful user interface, it’s fun and simple to use. Based on good conscience alone, you simply snap a picture of your meals and rate them on a general “bad to good” scale that tracks your overall eating habits over time. The concept is great: not only can the foodie in you keep a record of all those great meals and memories, but it also keeps you aware of just what exactly you’re shoving into that pie hole. Plus, you get to totally brag about the incredible meal you’re having at that five start restaurant from within the app. It’s a win-win!

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After the release of an official API months ago, Instagram has become a ubiquitous service that already has a plethora of third-party tools for Mac, Windows and iOS devices in spite of the lack of a website to browse photos and the fact that it still is ”just an iPhone app.” The ecosystem built by Instagram is amazing, especially considering the kind of growth the developers had to face and the number of devs that suddenly signed up for the API to start creating external tools and toys like Postagram, an iPhone app that sends you real postcards based off Instagram photos. Like I said multiple times in the past, Instagram’s success on the iPhone has no equal. And we have seen there are some pretty good clients on the Mac, too.

If you feel like there’s never enough Instagram around, perhaps you should check out this new utility called screenstagram, a Mac screensaver based on, you guessed it, Instagram pictures. That’s it: just photos rotating on a grid once your Mac is in screensaver mode. The cool thing the developers added? You can log in with your account and have the screensaver serve photos found in your feed. Otherwise, screenstagram will simply use Instagram’s popular feed to deliver its magic to a sleeping OS X. The developers write on their blog:

It took us a while to figure out what to build with the new web service. We’re no strangers to leveraging that kind of resource, but it’s generally for data-driven services, like Twitter or Foursquare. It’s not too often that a visually rich system like Instagram comes along and releases an API. We wanted to do something that took advantage of the eye candy, something beyond a web-based photo browser – something to really showcase our friends’ grainy, bar room photography. A way we could sit with the photos and soak them in longer than usually allowed by the ephemeral, wham-bam-thank-you-ma’am approach taken by the feed in the Instagram iPhone app. Once those photos are out of your friends’ feed, they’re sort of gone, never to be seen again without some digging on your part. So we decided on an old fashioned screen saver, a medium that doesn’t get much love these days.

The idea is very neat and well-implemented. We recommend you check it out here, as it’s a free and lightweight download. (more…)

As part of their usual weekly software update cycles, Apple today released ProKit 7.0, improving performances and enhancing stability in Pro applications like Final Cut Pro, Motion, Soundtrack Pro, DVD Studio Pro, iPhoto and Aperture, and Digital Camera RAW Compatibility Update 3.7, adding support for more cameras in Aperture and iPhoto. Changelogs below.

ProKit 7.0

  • Improved support for PopOver style tooltips.
  • Improved support for Font Smoothing.
  • Addresses an issue with an unwanted gap between a menu and submenu.
  • Fixes leaks and improves stability for the color picker and timecode interface in Final Cut Pro and Motion.
  • Improved compatibility when importing assets from older versions of Soundtrack Pro.
  • Fixes an issue with the scrubber appearance in Logic Express and Logic Pro.
  • Addresses AppKit related crashes in Motion.

Digital Camera RAW Compatibility Update 3.7

  • Fujifilm FinePix X100
  • Nikon D5100
  • Olympus E-PL2
  • Olympus XZ-1
  • Samsung GX-1S

As usual, software updates can be viewed and directly downloaded on Apple’s website, or from the Software Update control panel.

May
17

Lodsys Vs. iOS Developers Patent Claim FAQ

FOSS Patents has posted a lengthy and interesting FAQ-style blog post detailing many of the implications behind Lodsys’ patent infringement claims against iOS developers:

8. How can an app dev be liable for just implementing Apple’s in-app purchase API?

Some developers have pointed out that basically they just implement Apple’s in-app purchase API. So they wonder whether this can expose them to liability for patent infringement or is actually something Apple needs to take care of.

This is a difficult legal and technical question. Lodsys’s position is that Apple’s license does not cover what the targeted app devs do. I have looked at the patent and I guess that the alleged infringement really relates to the commands executed by the apps themselves. I don’t know whether implementing Apple’s API inevitably leads to what the alleged infringement is about. My feeling is it’s probably not inevitable: I guess there are ways to make use of Apple’s in-app purchase API that don’t result in the fact pattern that Lodsys claims to be an infringement.

The whole thing is a must read if you’re interested in knowing more about Lodsys, iOS developers, the implementation of in-app purchases, and Apple. Just to recap: Lodsys first sent a number of legal notices to some independent iOS developers claiming they were infringing a patent for in-app purchase buttons and upgrade links. After all the debates that quickly spread online, Lodsys explained why they are doing what they’re doing and how much they’re asking for licensing fees. This morning, more developers — including The Iconfactory — received Lodsys’ notices and The Guardian reported Apple’s legal department was looking into Lodsys’ claims.

Update: Nilay Patel at This Is My Next offers one of his usual breakdowns, this time outlining the history of Lodsys and original patent inventor Dan Abelow, detailing a possible outcome for Apple in this whole story:

So now you know almost everything you need to know about Lodsys, Dan Abelow, and ’078 — he’s a serial inventor with a number of patents, and he sets up shell companies to collect royalties on them. It’s legit on paper, but it’s definitely shady and disheartening to see Lodsys go after small developers for such tiny amounts of money. But it makes a certain kind of evil sense: Lodsys can’t engage Apple directly because of Cupertino’s existing ’078 license, so it’s going after app developers as a way to pressure Apple into re-working the agreement to cover apps. I would imagine that such an expansion will cost Apple a pretty penny, wouldn’t you?

In that context, the single most critical factor in this situation is the exact scope of Apple’s license to ’078. It’s entirely possible Apple’s license already covers app developers and Lodsys is just trying to double-dip, but we simply can’t know that without seeing the license and fully evaluating Lodsys’s patent claims against Apple’s code. I can only assume Apple’s lawyers are busily investigating that right now — and I’d imagine the various iOS developers that received letters from Lodsys are impatiently waiting to hear from them.

 

Back in April, we reported that many medical facilities are now using iPads in the workplace, specifically The Ottawa Hospital. Apple has always enjoyed showing medical applications in keynotes and commercials; banking on our doctors using iPads in the office is now getting the attention of the pharma sales market. Eye For Pharma posted back in October about this same subject, “Will the iPad kickstart a pharma sales and marketing revolution?” This is another great article written to and for the pharma market.

Pharmaceutical sales reps are trying to find better ways to engage and sale their products during all their sales calls. Doctors and physicians typically only give these sales reps 30 seconds of their time as well. That’s not very much time so every second is important, and so is presentation.

Eric Newmark, an analyst at IDC Health Insights, says that sales reps “still struggle with their ability to differentiate themselves through clear, concise, and interactive messaging.” So the pharmaceutical industry may have a solution to the problem: Purchase many Apple iPads to give the sale reps “a quicker, lighter and more attractive way of displaying drug-related information,” Newmark wrote.

Most companies prefer the iPad to rival tablets, but they are also doing this without waiting for vendors to release salesforce apps for the iPad.

“Several major pharmaceutical companies are putting the cart before the horse by purchasing iPads in large quantities prior to even owning a single application to run on the iPad,” Newmark said. “More than one company has told us they have already purchased iPads in significant volume and are storing them for later use,” when sales apps become available.

It appears that iPads in pharma sales and marketing will put Apple in a great position to be a dominant hardware vendor in their market.

[via TUAW via Computerworld]

Hosting an internal Apple Software Update service involves having to rely on Mac OS X Server to update you various testing machines if you want to test software against various releases of Leopard and Snow Leopard across hardware. Walt Disney Animation Studios, however, have released Reposado, an open-source project founded upon Python that eliminates the need for OS X Server while alleviating some previous limitations.

The open-source benefit of this project is immediately applicable for small businesses. As TUAW’s Chris Ward points out, running your own update solution for businesses allows administrators to economize on bandwidth by downloading the update once, and distributing it internally. For both developers and IT administrators, Reposado takes this a bit further by leveraging what a company is likely to already have available in equipment. It’s a cost effective solution that’s currently available for download via GitHub.

All you need available is a box running an Apache 2 web server and the ‘curl’ binary tool, and provided you already have an old Mac around (such as a Mac Mini), utilizing these tools is incredibly easy. Replicating Software Update catalogs and updates, Reposado is powerful in that it supports deprecated updates. Apple’s course of action only offers and encourages admins to download the latest software, yet testing environments require that software be compatible across multiple iterations of software. With Reposado, you can branch any update to various machines on your schedule, giving you time to test new software before deploying it.

[Managing OS X via TUAW]

May
17

iPhone and iPad Win “Display of the Year” Awards

As noted by Jim Dalrymple at The Loop, Apple’s iPhone 4 and iPad have been awarded the Display of the Year prizes by the The Society for Information Display. Apple devices were mainly awarded for the usage of In-Plane Switching (IPS) technology, which provides greater viewing angles and brightness quality than other displays found on phones and tablets. The iPhone 4′s Retina Display, packing four times the pixels in the same old iPhone screen, was also mentioned for setting a new benchmark in mobile display solutions, as well as new standards in power consumption and image quality.

iPhone:

Utilizing Mobile IPS (in-plane switching) technology, the iPhone 4 Retina display achieves a viewing angle superior to conventional mobile LCDs, providing an enhanced viewing experience for the end user in virtually any application. The display features a host of technical advancements: customized LTPS TFT backplane with organic passivation and optimized pixel design; user-customizable, auto-adjustable brightness using ambient light sensing; advanced IPS compensation polarizer technology for high contrast (800:1) and color consistency regardless of viewing direction; 8-bit color depth; an ultra-thin, tiny-footprint driver IC; and patent-pending mechanical integration.

iPad:

The iPad display provides a superior viewing experience with a minimized gamma shift over viewing angles, enabling designers to create innovative apps that further enhance the viewing experience. The iPad’s fully customized design leverages the existing amorphous silicon thin-film transistor (a-Si TFT) infrastructure in an innovative, ultra-thin product with the unique LCD and an innovative power-management system that achieves maximum power efficiency – 10 hours of battery life for WiFi web surfing and 9 hours for 3G web surfing.

I’m no display expert, but in my experience with smartphones and tablets from other brands, I can say I haven’t found another screen that matches the quality of my iPhone 4 and iPad 2. The iPhone 4, despite being almost one year old, still manages to impress with its Retina Display.

Given the fierce competition in the mobile space and the increasing availability of smartphones and lightweight, low-power mobile devices, Intel currently doesn’t offer the mobile chips needed to compete with AMD. With the desktop being ousted for laptops, eventual chromebooks, and tablets, Intel wants to embrace a new strategy to take on the mobile space. CEO Paul Otellini said today,

“We’re shifting from 35-watt to 15-watt…the center is increasingly about ultramobility,” said Otellini. “Every device has to be always on and always connected,” he said. Today, a device with a 15-watt processor is typically an ultrathin laptop like the MacBook Air.

Intel specifically wants to shift company focus onto always-on and always-connected devices by revamping their product line with a series of new Atom chip architectures fit for low-power, constant draw devices. Silvermont, a 22-nanometer Atom chip, and Airmont, a 14-nanometer Atom chip, are currently under development and are to be included in future Android and MeeGo devices. As Intel “scales down” their current offerings to fit the tablet space, Otellini notes,

“No big announcement from Intel on smartphones today. Phones in first part of next year…an area of intense focus for us.”

It’s going to be a while before we start seeing a score of Intel powered smartphones on the market, but does this mean anything for Apple? With Intel somewhat inexperienced and still young in comparison to competitors, I don’t know if we’d see an Intel powered iPhone or iPad in the near future, or even in later revisions of the MacBook Air. I think Intel has a long lifespan when it comes to laptops and desktops, but Apple is intent on centralizing their products on their own technologies: if Apple is going so far as to include a proprietary SSD format in the MacBook Air, I’ll bet you’ll see the MacBook Air to be the first Mac in Apple’s lineup to include a future iteration of Apple’s A5 chip. Unless of course, Intel is successful and quick to iterate on their upcoming low-power offerings, there may not be much of a reason to make that jump.

According to Otellini, Intel is currently “on track” for 35 designs in the tablet space, but whether this includes Apple remains to be seen.

[via CNET]

Here are today’s @MacStoriesDeals on iOS, Mac, and Mac App Store apps that are on sale for a limited time, so get them before they end!

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Promised late last year soon after the release of the original game for iPhone and iPad, Epic Games just confirmed the long-awaited update to Infinity Blade featuring multiplayer is coming out on Thursday, May 19. The free update, called Infinity Blade: Arena, will allow gamers to challenge each other online using Game Center assuming the role of Titan or Knight in the game. No word on automatic in-game match-making and battle requests yet, but we guess Chair Entertainment and Epic Games have gone all out to provide full Game Center support in the update.

The new Infinity Blade will also sport a Survivor mode to see how long users can last while fighting Titans, and Facebook integration to share screengrabs of avatars online. There’s more though: the developers have included “new helms for every season”, “more than two dozen new magic rings, swords, shields, and helmets for players to collect and master” as well as new achievements, new leaderboards and additional “surprises.”

You can read more on Epic Games’ official blog post, and go download the app here while you’re waiting for the update.

Users of Mailplane, a desktop interface for Gmail’s online web application, will find a new feature in the latest 2.4 update, released yesterday, that adds complete integration with capturing tool Evernote, a staff favorite here at MacStories. As you may know, Evernote allows you to easily capture your ideas in the form of notes, images, PDF documents and all sorts of document archives; with a wide range of apps that go from a native Mac client to a recently revamped iPhone app and a new version coming out soon for Android Honeycomb tablets, Evernote is a ubiquitous system that helps you save, organize and archive all the important things in your life.

The new Mailplane 2.4 adds an Evernote-specific button in the top toolbar that enables you capture a conversation, archive it in Evernote and have the app automatically include a link to the email message you previously selected in Mailplane. As the new feature saves a full copy of the message as a new note, you’ll have the possibility to enter a title, tags, as well as edit text from the message. Furthermore, a new option in Mailplane’s download manager lets you quickly send attachments to Evernote without saving them in the OS X Finder first.

Mailplane 2.4 can be downloaded here.