CloudApp today launched version 3 of their Mac app and it comes with the addition of a new feature called CloudApp Motion. Behind the fancy name is actually the really useful tool of being able to record your screen and automatically upload a GIF version to CloudApp. Alongside the updated app, CloudApp have also announced CloudApp for Teams, which includes team pricing plans and custom features.
The eighth annual iTunes Festival is on again from September 1st, and in anticipation of the month-long festival, Apple has again updated the schedule with new musical acts. The schedule is now mostly complete, with headline acts announced for all but two of the thirty days. Some of the recent additions have included deadmau5, Ed Sheeran, Placebo and Mary J. Blige amongst others. You can view the full iTunes Festival schedule here.
Apple also appears to have made the iTunes Festival channel available on the Apple TV once again overnight. The channel will let you view performances live and on demand during the festival, as well as view the full schedule. The other way to watch the iTunes Festival is through the iOS app or iTunes.
If you missed it late last week, Apple has implemented a limited battery replacement program for the iPhone 5. The program involves replacing the battery for certain iPhone 5 devices that have suddenly begun to experience shorter battery life or need to be charged more frequently. The devices affected by the issue were sold between September 2012 and January 2013 and fall within a certain serial number range.
If you have been experiencing battery issues with your iPhone 5, you can check your device's serial number on Apple's website to see if it is eligible for the free battery replacement. The replacement program has already begun in the US and China, but will be available in other countries from this Friday, August 29th.
Google yesterday launched a free iPhone app for their Photo Sphere Camera tool. Photo Sphere originally launched in October 2012 as an Android 4.2 feature, allowing people to create their own panoramic views that can be uploaded to Google Maps. The new iPhone app is simply a port of that original Android functionality and allows you to take your own 'Photo Spheres' with an iPhone (4S and above). Unfortunately you can't view other people's Photo Spheres in the app - just ones that you have made and two samples.
It reminds me a lot of Microsoft's Photosynth which has had an iPhone app for some time. Photosynth also has the advantage of letting you save a static panorama to your camera roll or even share an interactive Photosynth (where you can make it unlisted). By contrast, if you want to share a Google Photo Sphere, your only option is to publish it to Google Maps. On the plus side, Photo Sphere did seem to make slightly better quality panoramas in my testing.
Earlier today Apple posted two more iPad ads as part of their ongoing 'Your Verse' series. These latest two ads feature Detroit community activist Jason Hall and the Beijing-based electropop musicians of Yaoband. The 'Your Verse' series of ads tell stories about how different people use their iPad in their own unique ways, not only through a 30-second ad, but also through dedicated webpages that tell their stories in more detail.
It began simply enough. Just 10 friends on a Monday night ride. Soon it was 20. Then 30. In its second year, the ride grew from 130 to 300 cyclists in two weeks. As the numbers increased, Hall turned to his iPad and made it the command center for all things Slow Roll. “We use it for everything we do, from mapping to communicating to ordering new T-shirts,” he says.
Inspired by the pulse of life in modern China, they started by capturing audio samples with iPad and turning them into progressive beats. Nothing was sacred as they flowed in and out of musical genres, mixing electronica with rock, rap, and traditional Chinese songs. “We were just like scientists in a lab, trying many formulas,” says Peter. “Every single song was a surprise, because it was always better than I imagined.”
In “What Makes Apple, Apple,” another course that Mr. Nelson occasionally teaches, he showed a slide of the remote control for the Google TV, said an employee who took the class last year. The remote has 78 buttons. Then, the employee said, Mr. Nelson displayed a photo of the Apple TV remote, a thin piece of metal with just three buttons.
How did Apple’s designers decide on three buttons? They started out with an idea, Mr. Nelson explained, and debated until they had just what was needed — a button to play and pause a video, a button to select something to watch, and another to go to the main menu.
Update: In the original article I said that the Apple employees spoke "off the record" to Chen, this was a mistake and I apologise unreservedly for that.
Brian Chen of The New York Times has perhaps the most detailed look at Apple University to date after speaking to three Apple employees who agreed to speak about it, on the condition of anonymity. The entire article is fascinating and definitely deserves a read, but for those of you who aren't familiar with Apple University, it is Apple's internal training program. The program was started by Steve Jobs in an effort to embed Apple's style of decision making into the company's culture - as was revealed in Walter Isaacson's Steve Jobs biography:
In order to institutionalize the lessons that he and his team were learning, Jobs started an in-house center called Apple University. He hired Joel Podolny, who was dean of the Yale School of Management, to compile a series of case studies analyzing important decisions the company had made, including the switch to the Intel microprocessor and the decision to open the Apple Stores. Top executives spent time teaching the cases to new employees, so that the Apple style of decision making would be embedded in the culture.
As first noticed by 9to5 Mac, Apple has published a webpage dedicated to promoting the impact that they have had in creating or supporting 629,000 jobs in Europe (defined as EU member countries plus Norway and Switzerland). They break the numbers down a bit more, attributing 497,000 to the App Store, 132,000 to jobs directly or indirectly supported by Apple, 116,000 jobs created at other companies as a result of Apple's growth, and 16,000 Apple employees.
Throughout our history, we have created entirely new products - and entirely new industries - by focusing on innovation. This has resulted in nearly 630,000 European jobs at Apple and at developers and businesses supported by Apple. In addition, the App Store has created hundreds of thousands of jobs that previously did not exist in the European economy, enabling developers to launch new companies and earn $6.5 billion from App Store sales worldwide.
Interestingly, they reveal that $6.5 billion in App Store revenues has been paid to European developers, given that $20 billion has been paid to developers in total, this means the share of App Store revenue taken by European developers is 32.5%. Apple has previously revealed US developers have received $9 billion, but that figure hasn't been updated since late last year, so can't be used to calculate an accurate share of revenues taken by US developers.
Share of App Store Revenues
Europe (32.5%) - Rest of World (67.5%)
Update: Reader Rick Henson got in contact and let me know that he uploaded scanned copies of the entire collection, which you can view here. The other pages feature everything from Apple-branded paperclips, lapel-pins, Swiss knife, and of course, an Apple watch.
Dug up by The Trad, The Apple Collection is an amazing look at what Apple—a company often hailed for its tasteful, minimalist design—thought was awesome back in the ’80s. Namely, gaudy belts, logo-covered baseball caps, and the word “Apple” written in as many different variants of ugly lettering as the company could find. Sadly, no black turtlenecks or jeans are on display; Steve Jobs had been ousted from the company the year previous by former PepsiCo CEO John Sculley, and wouldn’t return for another 11 years. [The A.V. Club]
The Trad originally posted this back in 2011, but I only just saw it today when The A.V. Club linked to it. Suffice to say, the above image is just a taste of what you'll get see if you view the full collection - which you're going to do, right?
[via The A.V. Club]
The agreement shows Apple and Samsung may be nearing a conclusion to what has been a drawn-out and occasionally nasty worldwide patent fight, which has sprouted alongside the booming market for touch-screen smartphones. Apple has accused Samsung of copying its iPhone designs, while Samsung has countered that Apple is using pieces of its wireless-transmission technology without permission. Neither has won a decisive decision and judges have repeatedly urged the two companies to reach a settlement rather than play out their dispute in court.
Today's announcement, sent to Bloomberg and other media organizations, means that all disputes between Apple and Samsung outside the United States are being abandoned. The international disputes had been fought for years in Australia, Japan, South Korea, Germany, Netherlands, the U.K., France and Italy.
“Apple and Samsung have agreed to drop all litigation between the two companies outside the United States,” the companies said in the statement. “This agreement does not involve any licensing arrangements, and the companies are continuing to pursue the existing cases in U.S. courts.”