Federico Viticci

9531 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, and Unwind, a fun exploration of media and more.

He can also be found on his other podcasts on Relay FM: Connected and Remaster, two shows about Apple and videogames, respectively.

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Emulators Will Change the App Store Forever

Delta for iOS.

Delta for iOS.

Writing at his personal blog, Brendon Bigley explains why the Delta emulator launching on the App Store is a big deal for retrogaming fans who also love native iOS apps:

AltStore for me (and many) was just a way to get access to Delta, which is the best emulator on iOS by a pretty shocking margin. While there are admittedly more feature-rich apps like RetroArch out there, no other app feels made for iPhone in the way Delta does. With a slick iOS-friendly user interface, custom themes and designs to reskin your experience, and the ability to grab game files from iCloud, Delta always represented what’s possible what a talented app developer could do if the App Store was even slightly more open. It’s in this possibility space where I likely never switch to Android again.

I posted this on Threads and Mastodon, but I was able to start playing old save files from my own copies of Final Fantasy Tactics Advance and Pokémon Ruby in 30 seconds thanks to Delta.

Years ago, one of my (many) lockdown projects involved ripping my own Game Boy Advance game collection using a GB Operator. I did that and saved all my games and associated save files in iCloud Drive, thinking they’d be useful someday. Today, because Delta is a great iOS citizen that integrates with the Files picker, I just had to select multiple .gba files in iCloud Drive to add them to Delta. Then, since Delta also supports context menus, I long-pressed each game to import my own save files, previously ripped by the GB Operator. And that’s how I can now continue playing games from 20 years ago…on my iPhone. And those are just two aspects of the all-encompassing Delta experience, which includes Dropbox sync, controller support, haptic feedback, and lots more.

Brendon also wraps up the story with a question I’m pondering myself:

How does Nintendo react to the news that despite their desire to fight game preservation at all costs, people are nonetheless still enjoying the very games that built their business in the first place?

I’ll never get over the fact that Nintendo turned the glorious Virtual Console into a subscription service that is randomly updated and not available on mobile devices at all. I’m curious to see if Nintendo will have any sort of response to emulators on iOS; personally, I know that Delta is going to be my new default for all Game Boy/DS emulation needs going forward.

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Obsidian Shortcut Launcher 1.1 Brings Support for File Properties and Backlinks

The updated Obsidian Shortcut Launcher with support for passing document backlinks to Shortcuts.

The updated Obsidian Shortcut Launcher with support for passing document backlinks to Shortcuts.

Two years ago, we released Obsidian Shortcut Launcher, a free plugin to trigger shortcuts from Obsidian with the ability to pass input text to Apple’s automation app. In case you missed it in January 2022, here’s how I described the plugin:

With Obsidian Shortcut Launcher (or ‘OSL’), you’ll be able to trigger any shortcut you want from Obsidian, passing along values such as the text of the document you’re working on, its name, text selection, and more. Obsidian Shortcut Launcher is free to use and works on iOS, iPadOS, and macOS.

Obsidian Shortcut Launcher is the result of weeks of planning and work from me and Finn Voorhees, and it has created an entirely new dimension in how I use Obsidian and Shortcuts on a daily basis.

I’ve been using Obsidian Shortcut Launcher every day for the past two years, and I couldn’t imagine a better way to integrate my favorite text editor and note-taking app with Shortcuts. I’ve built launchers to publish articles to WordPress, upload images, perform backups of my iOS reviews, and a lot more. You can read more about my examples and find a usage guide for the plugin in the original story.

Today, I’m pleased to announce that we’re releasing version 1.1 of Obsidian Shortcut Launcher with two new integrations: properties and backlinks.

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A First Look at AltStore in the EU

Callum Booth, writing for The Verge, was able to try a pre-release version of the app marketplace flavor of AltStore, which – pending Apple’s approval – should be one of the first third-party marketplaces under the new DMA regulation. The installation process, as expected, is not exactly straightforward:

It goes like this: you begin by clicking a browser-based link to load the alternative store. From there, you receive a pop-up informing you that your installation settings don’t allow marketplaces from that developer. Then, you head into Settings, enable the marketplace, return to your browser, click the download link again, and receive another prompt asking you to confirm the install. Finally, you can open the store and browse the available apps.

Make sure to check out the screenshots in the story to see what the installation flow looks like in practice. Besides Delta, the Nintendo emulator created by the AltStore developers that has long been available as part of AltStore’s other (non-jailbreak) installation method, Booth tested Clip. This one is interesting since it’s a clipboard manager that can monitor changes to the clipboard in the background – something that is not allowed under traditional App Store rules:

Regarding the app itself, the version of Clip I tried differs from similar software offered on Apple’s App Store in that it constantly runs in the background. Normally, clipboard managers on iOS have to use a variety of workarounds to achieve comparable functionality. For example, Paste requires you to open the app each time you want to add something you’ve copied to the clipboard.

This is where Clip thrives, by comparison. When you copy something, you immediately receive a notification and can swipe down to save it to your clipboard. This means you have the option to add it if it’s something useful — like an address — or dismiss the notification if it’s something you don’t want logged, like a password. I found saving your copied items like this into a centralized location to be incredibly useful, as it makes sharing and reusing these snippets painless.

I’m very curious to see how Apple will go about notarizing apps that rely on native APIs to perform “unexpected” tasks; in this case, it sounds like Clip will integrate with MapKit to let the app stay active in the background and monitor changes to the system clipboard. (Remember when Pastebot for iOS implemented a silent audio track to run in the background? Some things never change.) Regardless, I’m keen to play around with these marketplaces as soon as I can, and I will report back.1


  1. Here’s a fun problem for me at the moment: I live in Italy, haven’t left the country in months, and I use a dual Apple ID setup with an Italian iCloud account and a U.S. App Store account. Despite my geographic location, iOS 17.4 (and the 17.5 beta) won’t let me access any of the new EU-only features yet. For example, the browser selection screen never came up for me after updating to iOS 17.4, and when I tried to install a beta version of AltStore that Riley Testut sent to me, iOS told me that my device isn’t “eligible” to install the app. I have to wonder: will iOS eventually understand that I’m an Italian citizen with a U.S. Apple ID? Or am I living in some kind of weird edge case that will never be fixed? We know that there’s a grace period for users who leave the EU, but what about the other way around? ↩︎
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Vision Pro Chronicles: My Custom ‘Dual Knit Open’ Setup for Maximum Comfort and Awareness

My custom Vision Pro setup. [This is the stand](https://www.etsy.com/listing/1679187530/dock-for-apple-vision-pro-apple-vision) I'm using.

My custom Vision Pro setup. This is the stand I’m using.

Vision Pro Chronicles is a MacStories series about our journeys with the Vision Pro. In this series, we’ll explore the potential of visionOS as a brand new platform in our workflows and personal lives, share how we’re using the Vision Pro on a daily basis, and cover interesting apps and accessories for the device.

You’ll be shocked to learn that I’m not using the Vision Pro in any of the default Apple configurations.

After two months spent testing a variety of different options for bands, straps, and other “mounting” solutions, I’ve found my ideal setup. It looks somewhat ridiculous at a glance, and it’s not for everyone, but it allows me to use the Vision Pro for longer sessions.

Most importantly, it helps me enjoy the Vision Pro more.

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Making a Macintosh Studio

I’ve lost track of how many MacStories readers have sent me this over the past few days (thank you; you know me well), and, unsurprisingly, the latest project by Scott Yu-Jan is extremely my kind of thing. Scott 3D-printed a Macintosh-like shell to host a Mac Studio with an iPad mini used as its display thanks to wired Sidecar. It’s magnificent:

Obviously, as someone who relies on Sidecar on a daily basis now, I find this project a masterpiece in creativity and taking advantage of Apple’s ecosystem. I would pay serious money to have a version of this for my Mac mini and 11” iPad Pro.

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Apple Frames 3.2 Brings iPhone 15 Pro Frames, Files Picker, and Adjustable Spacing

Apple Frames 3.2.

Apple Frames 3.2.

Today, I’m releasing version 3.2 of Apple Frames, my shortcut to put screenshots taken on Apple devices into physical device templates. If you want to skip ahead, you can download Apple Frames 3.2 at the end of this story or find it in the MacStories Shortcuts Archive.

Version 3.2 is a major update that introduces brand new frames for the iPhone 15 Pro line, improves the reliability of framing screenshots from devices with the Dynamic Island, and, perhaps most importantly, extends the Frames API with new configuration options to give you even more control over framed images.

Let’s dive in.

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MultiButton 1.1 Makes the Action Button Change Its Behavior Based on the Currently Open App

The same Action button; multiple behaviors for different apps.

The same Action button; multiple behaviors for different apps.

What if the Action button could change its behavior depending on which app is currently open?

That’s what I started wondering months ago after I released MultiButton, my shortcut for toggling between two commands assigned to the Action button rather than being limited to only one. Having the choice between two distinct commands is great, but can you imagine if MultiButton could become a truly contextual shortcut system that adapted to whatever app is currently on-screen?

I’ve spent the past few months working on this idea, and I’m happy to report that I was able to get it to work. In the process, I realized that what I’d designed was a comprehensive, advanced automation system that can be extended beyond MultiButton to a variety of use cases.

Later this week in MacStories Weekly and exclusively for Club MacStories members (of all tiers), I will release my latest creation that makes contextual app automation possible. It’s called CAPS, which stands for Contextual Apps Plugin System.

CAPS is comprised of three standalone shortcuts that allow you to define rules for which shortcuts should be run when the Action button is pressed while using a particular app. CAPS supports creating an unlimited number of rules for as many apps as you want; best of all, it’s based on an open file format that can be integrated with all kinds of shortcuts.

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The Best Small Feature of visionOS 1.1

Apple released visionOS 1.1 earlier today. The update focuses on a variety of performance enhancements (I’m intrigued to test improved cursor control and Mac Virtual Display), but, arguably, updated Personas are the most important feature of this release.

I haven’t recreated my Persona for visionOS 1.1 yet, but judging by comparisons I’ve seen online, Apple’s 3D avatars should now look more realistic and, well, less creepy than before. David Heaney at UploadVR has a good rundown of the changes in this update.

I’m here to talk about what is, for me, the best small feature of visionOS 1.1, which isn’t even mentioned in Apple’s changelog. In the launch version of visionOS last month, there was an annoying bug in the Shortcuts app (which is still running in compatibility mode) that caused every ‘Open App’ action to open the selected app but, at the same time, also remove every other window from your field of view.

I ran into this issue when I thought I could use shortcuts to instantly recreate groups of windows in my workspace; I was unpleasantly surprised when I realized that those shortcuts were always hiding my existing windows instead. And even worse, every other Shortcuts action that involved launching an app (like Things’ ‘Show Items’ action) also caused other windows to disappear. It was, frankly, terrible.

All of this has been fixed in visionOS 1.1. Using ‘Open App’ actions in Shortcuts doesn’t hide other currently open windows anymore: it just spawns new ones for the apps you selected. This means that a shortcut like this…

…when run on the Vision Pro with visionOS 1.1 will open a Safari window and an Obsidian one in front of other windows I have already open, without hiding them. This unlocks some interesting possibilities for “preset shortcuts” that open specific combinations of windows for different work contexts (such as my writing workspace above) with one tap, which could even be paired with a utility like Shortcut Buttons for maximum efficiency in visionOS. Imagine having quick launchers for your ‘Work’ windows, your ‘Music’ workspace, or your ‘Research’ mode, and you get the idea.

I guess what I’m saying is that my favorite feature of visionOS 1.1 is a bug fix that hasn’t even been mentioned by Apple in their release notes. Maybe I’ll change my mind if my updated Persona won’t make me look like an exhausted 50-year-old Italian blogger anymore, but, for now, this Shortcuts update made visionOS 1.1 worth installing immediately.


Emulation on iPhone

Last year I wrote an about retro gaming on iOS. I’ve had a lot of fun playing games on the platform, especially through emulation. Much of what I wrote last year is still applicable today, but I thought I’d revisit the topic with a focus on the state of emulation on iOS and all of the software and accessories you’ll need to get started.

Excellent overview by Mike Rockwell on the different options iPhone users have for running emulators on iOS. I can also recommend the G8 controller, which, as Club members know, I even modded to fit an iPad Pro.

See also: Wulff Den’s video on using the iPhone as a gaming handheld, and Riley Testut’s announcement that AltStore’s MarketplaceKit entitlement has been accepted by Apple in Europe.

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